Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dracul1Belmont
Thanatos
Level 57
God Stats
93W - 112L
1,380 SR
Queue Stats
214W - 272L
1,271 Elo+
Party 1
Fafnir
Fafnir
KotttonKing
Fafnir
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 35L
1,648 Elo+
Solo
Achilles
Achilles
seatom412
Achilles
Level 48
God Stats
18W - 16L
1,531 SR
Queue Stats
109W - 130L
1,312 Elo+
Solo
Skadi
Skadi
xXLilRedBeanXx
Skadi
Level 123
God Stats
4W - 2L
1,424 SR
Queue Stats
545W - 674L
1,269 Elo+
Party 1
Team Averages
Level 67
1,467 SR
1,400 Elo+

VS

Team Averages
Level 52
1,361 SR
1,295 Elo+
Apollo
Apollo
DARKSHADOW29535
Apollo
Level 45
God Stats
3W - 10L
1,135 SR
Queue Stats
16W - 32L
1,224 Elo+
Solo
Bakasura
Bakasura
Dripxzyy
Bakasura
Level 26
God Stats
40W - 38L
1,451 SR
Queue Stats
57W - 74L
1,272 Elo+
Party 2
Thoth
Thoth
Ykwheri7228
Thoth
Level 63
God Stats
1W - 0L
1,248 SR
Queue Stats
131W - 160L
1,304 Elo+
Party 2
Danzaburou
Danzaburou
rainxzyy
Danzaburou
Level 39
God Stats
32W - 18L
1,482 SR
Queue Stats
99W - 105L
1,351 Elo+
Party 2
Amaterasu
Amaterasu
vAquaxLOPie
Amaterasu
Level 86
God Stats
17W - 14L
1,488 SR
Queue Stats
312W - 344L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 3 / 1
6,557
364
7,691
7,211
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
13
5 / 4 / 3
8,488
472
9,631
12,857
6,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
13
1 / 2 / 0
8,235
458
3,305
9,369
9,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
seatom412
Achilles
13
2 / 5 / 0
7,541
419
10,354
17,440
13,348
Breastplate

Breastplate

+20
Physical Protection

13
2 / 2 / 5
8,446
469
10,146
8,823
3,969
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 4
7,947
442
3,268
9,581
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
Dripxzyy
Bakasura
14
4 / 2 / 7
8,995
500
8,153
16,363
6,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 1
6,594
366
2,312
10,398
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
rainxzyy
Danzaburou
14
2 / 1 / 2
8,719
484
8,687
10,611
4,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
vAquaxLOPie
Amaterasu
17
8 / 0 / 6
10,841
602
14,833
17,122
12,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
10
Kills
15
16
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
1
0.17
W
1
0
4
3
L
Thanatos
5
4
3
1.63
W
Bakasura
Dripxzyy
Bakasura
4
2
7
3.75
L
Fafnir
1
2
0
0.5
W
0
7
1
0.07
W
Danzaburou
rainxzyy
Danzaburou
2
1
2
3
L
Achilles
seatom412
Achilles
2
5
0
0.4
W
Amaterasu
vAquaxLOPie
Amaterasu
8
0
6
11
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,127
Damage
37,253
55,700
Taken
64,075
35,261
Mitigated
30,929
17,472
Healing
24,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,691
1,723
0
840
7,211
2,230
117
103
6,986
36,977
0
W
3,268
2,400
0
2,679
9,581
3,923
420
2,644
6,342
0
51,503
L
Thanatos
9,631
1,670
0
11,315
12,857
6,026
0
552
12,086
0
52,677
W
Bakasura
Dripxzyy
Bakasura
8,153
6,389
193
5,378
16,363
6,654
846
1,420
14,743
0
42,778
L
Fafnir
3,305
663
0
1,050
9,369
9,688
325
0
9,369
30,555
0
W
2,312
119
0
790
10,398
2,781
103
884
9,370
25,422
0
W
Danzaburou
rainxzyy
Danzaburou
8,687
4,537
0
4,688
10,611
4,588
3,006
3,467
6,397
0
74,841
L
Achilles
seatom412
Achilles
10,354
3,500
0
2,787
17,440
13,348
0
0
16,978
0
49,622
W
Amaterasu
vAquaxLOPie
Amaterasu
14,833
7,412
0
10,543
17,122
12,983
421
1,102
15,876
0
79,825
L
10,146
2,926
0
1,480
8,823
3,969
780
1,657
7,001
0
65,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,267
Gold Earned
43,096
340
Minions Killed
499
0
Camps Cleared
0
1,592,871
Distance Traveled
1,563,868
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,557
364
69
4
0
293,528
3
W
Apollo
7,947
442
101
6
0
314,506
1
L
Thanatos
8,488
472
72
4
0
370,198
0
W
Bakasura
8,995
500
89
5
0
347,001
0
L
Fafnir
8,235
458
38
2
0
275,460
4
W
Thoth
6,594
366
37
2
0
253,044
0
W
Danzaburou
8,719
484
128
7
0
292,729
2
L
Achilles
7,541
419
67
4
0
313,905
3
W
Amaterasu
10,841
602
144
8
0
356,588
2
L
Skadi
8,446
469
94
5
0
339,780
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role