Player Matchup

Persephone
Persephone
Bruiserdavid
Persephone
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,697 Elo+
Solo
Vamana
Vamana
Conerulez
Vamana
Level 84
God Stats
1W - 2L
1,692 SR
Queue Stats
22W - 46L
1,337 Elo+
Party 2
Terra
Terra
DOOMHEAD66
Terra
Level 125
God Stats
3W - 3L
1,629 SR
Queue Stats
145W - 179L
1,378 Elo+
Party 3
Xbalanque
Xbalanque
Pablo9ok
Xbalanque
Level 80
God Stats
2W - 3L
1,720 SR
Queue Stats
156W - 159L
1,540 Elo+
Party 2
Jing Wei
Jing Wei
mousejunkey
Jing Wei
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 218L
1,389 Elo+
Party 3
Team Averages
Level 82
1,608 SR
1,468 Elo+

VS

Team Averages
Level 106
1,529 SR
1,454 Elo+
Artemis
Artemis
Aka no Seiba
Artemis
Level 107
God Stats
1W - 0L
1,553 SR
Queue Stats
6W - 3L
1,401 Elo+
Party 1
Hades
Hades
Blackthorne051
Hades
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
DankerKarma73
Gilgamesh
Level 144
God Stats
1W - 1L
1,633 SR
Queue Stats
63W - 50L
1,524 Elo+
Party 1
Nox
Nox
Eazyduzit4ya
Nox
Level 26
God Stats
1W - 1L
1,258 SR
Queue Stats
59W - 58L
1,394 Elo+
Solo
Ra
Ra
TypeAlphaSoul
Ra
Level 147
God Stats
2W - 0L
1,703 SR
Queue Stats
58W - 46L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bruiserdavid
Persephone
20
7 / 5 / 15
12,720
748
32,838
21,154
10,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
Conerulez
Vamana
17
3 / 6 / 11
10,033
590
7,684
25,440
19,801
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Terra
19
3 / 7 / 12
10,797
635
10,406
26,177
25,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Pablo9ok
Xbalanque
18
7 / 11 / 10
11,726
690
19,520
24,549
12,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
mousejunkey
Jing Wei
20
6 / 8 / 9
12,508
736
21,441
21,287
10,500
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aka no Seiba
Artemis
19
5 / 7 / 19
12,307
724
17,251
18,165
9,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 8 / 14
12,316
724
15,861
19,357
14,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
DankerKarma73
Gilgamesh
20
6 / 5 / 25
14,182
834
17,834
39,748
47,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
9 / 5 / 15
12,593
741
22,700
17,583
10,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 2 / 23
14,858
874
33,049
15,286
9,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
133
26
Kills
37
37
Deaths
27
57
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aka no Seiba
Artemis
5
7
19
2.07
W
7
8
14
1.75
L
Persephone
Bruiserdavid
Persephone
7
5
15
2.9
L
Vamana
Conerulez
Vamana
3
6
11
1.42
L
Terra
3
7
12
1.29
W
Gilgamesh
DankerKarma73
Gilgamesh
6
5
25
3.7
W
9
5
15
3.3
L
Xbalanque
Pablo9ok
Xbalanque
7
11
10
1.09
W
10
2
23
10.75
L
Jing Wei
mousejunkey
Jing Wei
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,889
Damage
106,695
118,607
Taken
110,139
79,440
Mitigated
91,031
36,809
Healing
49,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aka no Seiba
Artemis
17,251
7,945
477
1,553
18,165
9,692
4,673
7,755
10,410
0
27,723
W
15,861
1,314
4,275
2,512
19,357
14,093
1,035
6,293
11,788
20,729
0
L
Persephone
Bruiserdavid
Persephone
32,838
1,395
1,432
5,082
21,154
10,847
0
11,235
9,914
64,015
0
L
Vamana
Conerulez
Vamana
7,684
4,418
1,607
5,058
25,440
19,801
0
16,283
9,157
0
12,932
L
Terra
10,406
1,875
8,742
6,040
26,177
25,582
0
15,329
10,848
20,772
0
W
Gilgamesh
DankerKarma73
Gilgamesh
17,834
3,181
4,297
10,602
39,748
47,518
582
18,510
21,238
0
35,094
W
22,700
451
1,621
4,060
17,583
10,060
276
6,418
11,165
33,586
0
L
Xbalanque
Pablo9ok
Xbalanque
19,520
8,251
1,242
3,118
24,549
12,710
0
17,017
7,532
0
40,164
W
33,049
4,835
12,968
6,899
15,286
9,668
1,813
4,268
11,018
85,250
0
L
Jing Wei
mousejunkey
Jing Wei
21,441
14,281
1,870
2,618
21,287
10,500
0
11,743
9,544
0
43,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,784
Gold Earned
66,256
169
Minions Killed
191
0
Camps Cleared
0
1,340,063
Distance Traveled
1,500,884
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,307
724
14
1
0
262,355
0
W
Hades
12,316
724
8
0
0
279,829
1
L
Persephone
12,720
748
61
4
0
302,893
0
L
Vamana
10,033
590
14
1
0
295,302
0
L
Terra
10,797
635
22
1
0
259,571
0
W
Gilgamesh
14,182
834
19
1
0
326,799
4
W
Nox
12,593
741
26
2
0
300,438
0
L
Xbalanque
11,726
690
38
2
0
206,867
1
W
Ra
14,858
874
124
7
0
331,463
3
L
Jing Wei
12,508
736
34
2
0
275,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role