Player Matchup

Ra
Ra
AdoreBlast
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 56L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
CrumOnMeDaddy
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,425 Elo+
Party 2
Charybdis
Charybdis
UltHerePls
Charybdis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
aDeerInTheROAD
Cthulhu
Level 159
God Stats
34W - 29L
1,672 SR
Queue Stats
190W - 193L
1,567 Elo+
Party 2
Nu Wa
Nu Wa
biggysmalls1423
Nu Wa
Level 132
God Stats
20W - 15L
1,623 SR
Queue Stats
55W - 51L
1,557 Elo+
Party 2
Team Averages
Level 92
1,559 SR
1,491 Elo+

VS

Team Averages
Level 87
1,522 SR
1,427 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
About12DozenEggs
Cerberus
Level 94
God Stats
18W - 19L
1,614 SR
Queue Stats
202W - 233L
1,400 Elo+
Party 1
Gilgamesh
Gilgamesh
ChronicJ
Gilgamesh
Level 91
God Stats
16W - 22L
1,451 SR
Queue Stats
265W - 332L
1,392 Elo+
Party 1
Nu Wa
Nu Wa
StacksEdwards
Nu Wa
Level 46
God Stats
47W - 44L
1,499 SR
Queue Stats
241W - 239L
1,437 Elo+
Party 1
Chang'e
Chang'e
UnloadSomeLead
Chang'e
Level 127
God Stats
2W - 4L
1,543 SR
Queue Stats
331W - 372L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 1
11,445
715
12,671
13,265
6,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
CrumOnMeDaddy
Sun Wukong
15
1 / 7 / 1
9,570
598
11,562
22,805
22,272
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
UltHerePls
Charybdis
17
0 / 4 / 2
10,345
647
9,955
16,492
6,407
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 4 / 3
9,880
618
15,096
17,649
20,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 2 / 3
10,951
684
13,625
11,693
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
12 / 0 / 8
13,518
845
22,733
15,651
7,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
0 / 2 / 14
10,963
685
8,901
16,922
21,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
ChronicJ
Gilgamesh
17
2 / 1 / 12
12,068
754
9,905
23,191
19,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
3 / 3 / 10
10,958
685
15,452
11,370
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 0 / 14
11,784
737
15,130
16,819
8,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
80
6
Kills
22
22
Deaths
6
10
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
12
0
8
16
W
0
2
14
3.5
L
3
5
1
0.7
W
Gilgamesh
ChronicJ
Gilgamesh
2
1
12
8
L
Sun Wukong
CrumOnMeDaddy
Sun Wukong
1
7
1
0.21
W
3
3
10
2.67
L
Charybdis
UltHerePls
Charybdis
0
4
2
0.25
W
5
0
14
12
L
0
4
3
0.38
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,909
Damage
72,121
81,904
Taken
83,953
59,666
Mitigated
61,462
8,062
Healing
35,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
22,733
5,819
0
3,637
15,651
7,636
900
7,911
7,222
0
71,520
W
8,901
578
381
2,201
16,922
21,736
17
7,261
9,122
32,493
0
L
12,671
937
737
1,086
13,265
6,120
0
5,919
7,346
63,855
0
W
Gilgamesh
ChronicJ
Gilgamesh
9,905
3,105
2,756
6,619
23,191
19,092
0
7,295
15,484
0
40,439
L
Sun Wukong
CrumOnMeDaddy
Sun Wukong
11,562
2,891
248
1,035
22,805
22,272
54
10,674
12,131
0
23,240
W
15,452
3,296
0
130
11,370
4,949
1,259
7,318
3,787
39,297
0
L
Charybdis
UltHerePls
Charybdis
9,955
5,158
0
2,447
16,492
6,407
706
7,470
9,022
0
44,319
W
15,130
1,621
8,822
10,870
16,819
8,049
441
9,574
6,946
62,868
0
L
15,096
474
217
1,215
17,649
20,768
0
9,972
7,677
36,901
0
L
13,625
4,781
0
1,077
11,693
4,099
1,352
5,448
6,245
47,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,191
Gold Earned
59,291
347
Minions Killed
364
0
Camps Cleared
0
1,522,424
Distance Traveled
1,620,520
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,518
845
107
7
0
357,143
1
W
Cerberus
10,963
685
52
3
0
319,549
0
L
Ra
11,445
715
117
7
0
336,232
3
W
Gilgamesh
12,068
754
48
3
0
294,314
0
L
Sun Wukong
9,570
598
30
2
0
292,928
0
W
Nu Wa
10,958
685
51
3
0
302,131
1
L
Charybdis
10,345
647
77
5
0
272,614
1
W
Chang'e
11,784
737
106
7
0
347,383
5
L
Cthulhu
9,880
618
44
3
0
324,348
2
L
Nu Wa
10,951
684
79
5
0
296,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role