Player Matchup

Horus
Horus
FakeNews55
Horus
Level 28
God Stats
10W - 6L
1,280 SR
Queue Stats
96W - 83L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
Pearsyn
Kukulkan
Level 96
God Stats
33W - 18L
1,558 SR
Queue Stats
116W - 117L
1,442 Elo+
Party 2
Mercury
Mercury
RectalRonny
Mercury
Level 58
God Stats
3W - 1L
1,810 SR
Queue Stats
70W - 75L
1,424 Elo+
Party 2
Team Averages
Level 61
1,549 SR
1,444 Elo+

VS

Team Averages
Level 38
1,500 SR
1,317 Elo+
Nu Wa
Nu Wa
DEATH-IS-BROKE
Nu Wa
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 93L
1,412 Elo+
Party 1
Charybdis
Charybdis
DOPE PIG1234
Charybdis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 144L
1,373 Elo+
Party 1
Hercules
Hercules
II Rivalz II
Hercules
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
6 / 2 / 4
8,091
809
9,963
8,983
3,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Pearsyn
Kukulkan
12
4 / 0 / 6
7,864
786
5,882
2,704
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
RectalRonny
Mercury
13
4 / 1 / 9
7,879
788
6,610
7,148
3,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,064
706
6,115
8,703
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
DOPE PIG1234
Charybdis
10
1 / 5 / 0
6,646
665
3,092
8,908
2,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
II Rivalz II
Hercules
10
0 / 5 / 2
6,351
635
2,185
10,293
4,413
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
14
Kills
3
3
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Charybdis
DOPE PIG1234
Charybdis
1
5
0
0.2
W
Horus
6
2
4
4
L
Hercules
II Rivalz II
Hercules
0
5
2
0.2
W
Kukulkan
Pearsyn
Kukulkan
4
0
6
7
W
Mercury
RectalRonny
Mercury
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,455
Damage
11,392
18,835
Taken
27,904
8,139
Mitigated
9,795
6,231
Healing
2,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,115
1,276
0
256
8,703
2,728
12
3,048
5,655
16,561
0
L
Charybdis
DOPE PIG1234
Charybdis
3,092
1,541
0
1,544
8,908
2,654
92
1,608
7,300
0
17,492
W
Horus
9,963
3,317
967
4,460
8,983
3,369
408
2,510
6,271
0
15,780
L
Hercules
II Rivalz II
Hercules
2,185
1,079
0
744
10,293
4,413
0
1,932
8,361
0
8,114
W
Kukulkan
Pearsyn
Kukulkan
5,882
682
0
523
2,704
1,226
771
1,232
1,376
28,550
0
W
Mercury
RectalRonny
Mercury
6,610
2,754
0
281
7,148
3,544
1,016
2,113
4,799
0
26,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,834
Gold Earned
20,061
109
Minions Killed
69
6
Camps Cleared
3
536,487
Distance Traveled
474,001
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,064
706
21
2
0
156,571
1
L
Charybdis
6,646
665
33
3
3
139,140
0
W
Horus
8,091
809
11
1
0
154,849
2
L
Hercules
6,351
635
15
2
0
178,290
0
W
Kukulkan
7,864
786
57
6
1
157,647
1
W
Mercury
7,879
788
41
4
5
223,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role