Player Matchup

Danzaburou
Danzaburou
DarthORAC
Danzaburou
Level 67
God Stats
1W - 2L
1,451 SR
Queue Stats
83W - 116L
1,336 Elo+
Solo
Ne Zha
Ne Zha
LordDarklight
Ne Zha
Level 27
God Stats
0W - 2L
1,289 SR
Queue Stats
8W - 37L
1,136 Elo+
Solo
Chaac
Chaac
MyDogsHi247
Chaac
Level 123
God Stats
6W - 3L
1,827 SR
Queue Stats
116W - 132L
1,311 Elo+
Solo
Odin
Odin
blackaoh
Odin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yu Huang
Yu Huang
grumpybunny19
Yu Huang
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
71W - 66L
1,327 Elo+
Solo
Team Averages
Level 81
1,513 SR
1,322 Elo+

VS

Team Averages
Level 60
1,543 SR
1,339 Elo+
Heimdallr
Heimdallr
BunnyQueen78
Heimdallr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 55L
1,269 Elo+
Party 1
Zeus
Zeus
CharlieMuch
Zeus
Level 69
God Stats
2W - 1L
1,309 SR
Queue Stats
75W - 51L
1,445 Elo+
Party 2
Anhur
Anhur
JJBSS45
Anhur
Level 65
God Stats
2W - 1L
1,465 SR
Queue Stats
62W - 63L
1,306 Elo+
Party 1
Eset
Eset
brycehanitz
Eset
Level 26
God Stats
2W - 0L
1,719 SR
Queue Stats
35W - 42L
1,363 Elo+
Party 2
Chaac
Chaac
tiger2205
Chaac
Level 80
God Stats
5W - 1L
1,720 SR
Queue Stats
35W - 27L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarthORAC
Danzaburou
1
0 / 1 / 0
5,182
259
0
732
190
19
2 / 13 / 11
11,875
594
10,538
27,402
15,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 10 / 15
14,597
730
25,627
38,649
56,604
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
20
13 / 7 / 9
14,443
722
20,174
40,640
27,058
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
grumpybunny19
Yu Huang
20
2 / 6 / 13
12,941
647
18,959
19,317
16,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BunnyQueen78
Heimdallr
20
5 / 4 / 25
13,546
677
18,853
17,169
10,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 4 / 19
14,808
740
31,052
16,912
7,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
JJBSS45
Anhur
20
12 / 8 / 13
14,996
750
16,175
22,493
11,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 6 / 20
13,907
695
22,952
19,420
9,207
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
tiger2205
Chaac
20
7 / 3 / 20
13,475
674
21,082
25,467
35,830
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
134
22
Kills
37
37
Deaths
25
48
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BunnyQueen78
Heimdallr
5
4
25
4.38
W
7
4
19
4.13
L
Danzaburou
DarthORAC
Danzaburou
0
1
0
0
W
Anhur
JJBSS45
Anhur
12
8
13
2.31
L
2
13
11
0.58
L
5
10
15
1.25
L
Odin
13
7
9
2.5
W
6
6
20
2.67
L
Yu Huang
grumpybunny19
Yu Huang
2
6
13
1.42
W
Chaac
tiger2205
Chaac
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,298
Damage
110,114
126,740
Taken
101,461
115,876
Mitigated
74,645
39,585
Healing
33,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BunnyQueen78
Heimdallr
18,853
8,747
0
1,882
17,169
10,382
1,744
3,808
13,361
0
29,902
W
31,052
2,874
2,069
4,798
16,912
7,915
749
1,910
15,002
65,169
0
L
Danzaburou
DarthORAC
Danzaburou
0
0
0
0
732
190
0
732
0
0
0
W
Anhur
JJBSS45
Anhur
16,175
8,306
1,367
3,665
22,493
11,311
3,723
5,032
17,461
0
31,294
L
10,538
299
245
2,753
27,402
15,309
0
10,802
16,600
0
15,543
L
25,627
2,267
1,178
14,837
38,649
56,604
409
18,212
20,437
1,593
50,979
L
Odin
20,174
4,605
2,335
14,044
40,640
27,058
340
16,672
23,968
0
27,722
W
22,952
2,013
5,803
4,576
19,420
9,207
764
2,841
16,579
56,962
0
L
Yu Huang
grumpybunny19
Yu Huang
18,959
1,078
902
3,291
19,317
16,715
1,069
7,881
11,436
62,293
0
W
Chaac
tiger2205
Chaac
21,082
3,246
911
8,022
25,467
35,830
858
6,205
19,262
615
36,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,038
Gold Earned
70,732
163
Minions Killed
212
0
Camps Cleared
0
1,206,483
Distance Traveled
1,670,667
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,546
677
26
1
0
337,662
0
W
Zeus
14,808
740
67
3
0
348,167
0
L
Danzaburou
5,182
259
0
0
0
0
0
W
Anhur
14,996
750
32
2
0
291,569
2
L
Ne Zha
11,875
594
13
1
0
243,149
1
L
Chaac
14,597
730
56
3
0
350,616
0
L
Odin
14,443
722
16
1
0
285,944
1
W
Eset
13,907
695
62
3
0
346,806
0
L
Yu Huang
12,941
647
78
4
0
326,774
0
W
Chaac
13,475
674
25
1
0
346,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role