Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CornbreadThief
Ganesha
Level 96
God Stats
3W - 2L
1,874 SR
Queue Stats
18W - 22L
1,407 Elo+
Party 1
Hades
Hades
KingSherman3432
Hades
Level 26
God Stats
3W - 1L
1,555 SR
Queue Stats
5W - 3L
1,383 Elo+
Party 1
Hachiman
Hachiman
Pyrothief
Hachiman
Level 17
God Stats
2W - 4L
1,243 SR
Queue Stats
15W - 26L
1,262 Elo+
Party 1
Anhur
Anhur
YoungCakes6
Anhur
Level 150
God Stats
3W - 0L
1,869 SR
Queue Stats
43W - 43L
1,463 Elo+
Party 1
Team Averages
Level 87
1,608 SR
1,403 Elo+

VS

Team Averages
Level 77
1,480 SR
1,335 Elo+
Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Cubic Zs
Ymir
Level 67
God Stats
0W - 2L
1,508 SR
Queue Stats
1W - 6L
1,177 Elo+
Party 2
Fenrir
Fenrir
IDunnoAnyMoree
Fenrir
Level 18
God Stats
13W - 16L
1,593 SR
Queue Stats
188W - 222L
1,435 Elo+
Solo
Erlang Shen
Erlang Shen
Moist Ricky
Erlang Shen
Level 79
God Stats
0W - 1L
1,256 SR
Queue Stats
1W - 7L
1,103 Elo+
Party 2
Ra
Ra
StealthyWookie6
Ra
Level 134
God Stats
3W - 3L
1,541 SR
Queue Stats
348W - 365L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
1 / 0 / 1
8,756
796
6,785
10,960
6,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 2 / 10
8,230
748
4,961
11,347
13,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 2 / 5
7,944
722
9,096
8,322
5,841
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Pyrothief
Hachiman
14
1 / 0 / 5
7,410
674
4,919
5,604
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 1 / 3
8,540
776
10,354
9,913
4,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
0 / 3 / 1
7,167
652
6,586
10,272
3,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
1 / 4 / 3
7,240
658
3,839
10,990
8,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 0 / 2
8,107
737
5,530
7,198
6,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
Moist Ricky
Erlang Shen
13
1 / 3 / 0
7,018
638
6,982
10,355
8,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 0 / 0
8,212
747
7,268
6,207
3,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
10
Kills
5
5
Deaths
10
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
1
1.5
L
Medusa
 
Medusa
0
3
1
0.17
W
0
2
10
2.5
L
Ymir
1
4
3
0.63
L
3
0
2
4
W
4
2
5
3.25
L
Erlang Shen
Moist Ricky
Erlang Shen
1
3
0
0.33
W
Hachiman
Pyrothief
Hachiman
1
0
5
3.5
L
0
0
0
0
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,115
Damage
30,205
46,146
Taken
45,022
32,012
Mitigated
30,634
11,696
Healing
9,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,785
5,726
0
4,508
10,960
6,007
138
3,838
7,122
0
45,958
L
Medusa
 
Medusa
6,586
3,155
0
2,240
10,272
3,855
272
3,762
6,510
0
26,583
W
4,961
343
301
1,855
11,347
13,222
27
2,381
8,966
15,152
0
L
Ymir
3,839
115
0
644
10,990
8,545
0
5,639
5,351
7,529
0
L
5,530
892
0
1,270
7,198
6,519
0
1,028
6,170
0
20,084
W
9,096
298
17
1,309
8,322
5,841
75
1,529
6,793
18,475
0
L
Erlang Shen
Moist Ricky
Erlang Shen
6,982
2,770
0
2,955
10,355
8,379
0
3,191
7,164
76
18,950
W
Hachiman
Pyrothief
Hachiman
4,919
4,542
0
921
5,604
2,485
0
1,152
4,452
0
15,391
L
7,268
458
32
2,792
6,207
3,336
0
437
5,770
46,952
0
W
10,354
7,679
0
2,785
9,913
4,457
1,661
2,283
7,630
0
42,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,880
Gold Earned
37,744
238
Minions Killed
191
0
Camps Cleared
0
1,064,942
Distance Traveled
1,001,977
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,756
796
103
9
0
211,643
3
L
Medusa
7,167
652
46
4
0
202,438
0
W
Ganesha
8,230
748
0
0
0
216,176
1
L
Ymir
7,240
658
6
1
0
151,557
1
L
Fenrir
8,107
737
29
3
0
231,763
7
W
Hades
7,944
722
29
3
0
221,276
0
L
Erlang Shen
7,018
638
26
2
0
238,994
3
W
Hachiman
7,410
674
32
3
0
209,505
0
L
Ra
8,212
747
84
8
0
177,225
2
W
Anhur
8,540
776
74
7
0
206,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role