Player Matchup

Hercules
Hercules
HerrDesNichts
Hercules
Level 123
God Stats
8W - 5L
1,710 SR
Queue Stats
202W - 148L
1,595 Elo+
Party 1
Tiamat
Tiamat
ItClebb
Tiamat
Level 107
God Stats
1W - 2L
1,532 SR
Queue Stats
111W - 89L
1,573 Elo+
Party 1
Thor
Thor
ONELIFEACHIEVER
Thor
Level 107
God Stats
8W - 2L
1,891 SR
Queue Stats
169W - 160L
1,531 Elo+
Party 1
Fafnir
Fafnir
THEFENRIRMAIN
Fafnir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 80L
1,533 Elo+
Party 1
Charybdis
Charybdis
xginks
Charybdis
Level 157
God Stats
1W - 4L
1,513 SR
Queue Stats
413W - 409L
1,516 Elo+
Solo
Team Averages
Level 116
1,629 SR
1,550 Elo+

VS

Team Averages
Level 77
1,613 SR
1,535 Elo+
Xbalanque
Xbalanque
Boolahan
Xbalanque
Level 144
God Stats
3W - 2L
1,752 SR
Queue Stats
91W - 92L
1,387 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CommonSense5439
Cu Chulainn
Level 24
God Stats
30W - 18L
1,703 SR
Queue Stats
134W - 132L
1,561 Elo+
Solo
Atlas
Atlas
Drowned--God
Atlas
Level 28
God Stats
25W - 18L
1,666 SR
Queue Stats
72W - 57L
1,534 Elo+
Party 2
Baron Samedi
Baron Samedi
Nutiviticus
Baron Samedi
Level 68
God Stats
31W - 26L
1,319 SR
Queue Stats
99W - 91L
1,633 Elo+
Party 2
Fenrir
Fenrir
SimpLordGon
Fenrir
Level 122
God Stats
21W - 15L
1,624 SR
Queue Stats
115W - 101L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HerrDesNichts
Hercules
15
2 / 4 / 5
9,327
666
18,661
24,282
28,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
ItClebb
Tiamat
17
1 / 0 / 3
9,360
669
14,674
7,285
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
3 / 6 / 3
9,835
703
10,076
16,254
8,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 6 / 3
8,961
640
5,921
16,765
25,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
xginks
Charybdis
16
2 / 5 / 4
9,385
670
11,026
18,775
8,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Boolahan
Xbalanque
19
6 / 2 / 11
10,993
785
22,492
14,665
7,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
CommonSense5439
Cu Chulainn
18
6 / 1 / 13
10,872
777
19,107
19,344
23,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 0 / 16
10,859
776
12,865
16,378
19,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Nutiviticus
Baron Samedi
16
4 / 2 / 9
9,915
708
8,133
10,328
6,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
16
3 / 3 / 9
9,897
707
5,413
18,920
17,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
8
Kills
21
21
Deaths
8
18
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Boolahan
Xbalanque
6
2
11
5.75
W
Cu Chulainn
CommonSense5439
Cu Chulainn
6
1
13
12.5
W
2
0
16
10
L
Hercules
HerrDesNichts
Hercules
2
4
5
1.13
L
Tiamat
ItClebb
Tiamat
1
0
3
2.5
W
Baron Samedi
Nutiviticus
Baron Samedi
4
2
9
4.25
L
3
6
3
0.75
W
Fenrir
3
3
9
2.5
L
0
6
3
0.25
L
Charybdis
xginks
Charybdis
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,358
Damage
68,010
83,361
Taken
79,635
77,842
Mitigated
74,465
16,778
Healing
17,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Boolahan
Xbalanque
22,492
11,027
0
2,972
14,665
7,651
3,160
4,416
10,099
0
61,895
W
Cu Chulainn
CommonSense5439
Cu Chulainn
19,107
3,444
0
1,900
19,344
23,896
108
4,320
14,691
0
45,492
W
12,865
4,845
0
4,397
16,378
19,487
200
4,287
11,824
29,016
0
L
Hercules
HerrDesNichts
Hercules
18,661
4,275
0
8,446
24,282
28,759
0
7,927
16,355
0
34,839
L
Tiamat
ItClebb
Tiamat
14,674
1,303
0
1,974
7,285
6,232
4
1,289
5,996
42,852
0
W
Baron Samedi
Nutiviticus
Baron Samedi
8,133
639
3,759
2,830
10,328
6,196
933
3,214
6,958
28,590
0
L
10,076
1,137
0
1,000
16,254
8,913
0
2,545
13,709
0
36,134
W
Fenrir
5,413
2,187
0
1,859
18,920
17,235
414
4,358
14,285
0
22,532
L
5,921
1,991
0
1,474
16,765
25,170
0
4,507
12,258
10,893
0
L
Charybdis
xginks
Charybdis
11,026
5,711
0
3,884
18,775
8,768
1,506
4,730
14,045
0
32,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,868
Gold Earned
52,536
205
Minions Killed
263
0
Camps Cleared
0
1,374,150
Distance Traveled
1,527,724
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,993
785
88
6
0
282,725
1
W
Cu Chulainn
10,872
777
66
5
0
316,130
0
W
Atlas
10,859
776
31
2
0
324,915
2
L
Hercules
9,327
666
30
2
0
284,283
2
L
Tiamat
9,360
669
56
4
0
302,701
4
W
Baron Samedi
9,915
708
39
3
0
286,578
0
L
Thor
9,835
703
58
4
0
277,564
4
W
Fenrir
9,897
707
39
3
0
317,376
3
L
Fafnir
8,961
640
12
1
0
266,081
0
L
Charybdis
9,385
670
49
4
0
243,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role