Player Matchup

Hercules
Hercules
Flopping orca
Hercules
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 96L
1,317 Elo+
Party 2
Bacchus
Bacchus
duckslayer311
Bacchus
Level 12
God Stats
10W - 14L
1,467 SR
Queue Stats
32W - 41L
1,340 Elo+
Party 2
Kukulkan
Kukulkan
sharkbait6444
Kukulkan
Level 3
God Stats
0W - 6L
1,122 SR
Queue Stats
21W - 28L
1,062 Elo+
Party 2
Team Averages
Level 35
1,363 SR
1,239 Elo+

VS

Team Averages
Level 76
1,447 SR
1,322 Elo+
Ah Puch
Ah Puch
DOOL811230
Ah Puch
Level 155
God Stats
28W - 28L
1,503 SR
Queue Stats
475W - 753L
1,352 Elo+
Solo
Medusa
Medusa
SprdHrLkRona
Medusa
Level 42
God Stats
6W - 4L
1,697 SR
Queue Stats
31W - 35L
1,297 Elo+
Party 1
Chaac
Chaac
Zorodim
Chaac
Level 31
God Stats
1W - 4L
1,141 SR
Queue Stats
20W - 27L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Flopping orca
Hercules
15
4 / 6 / 1
10,913
606
10,939
25,973
25,612
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
15
1 / 3 / 4
10,165
565
9,028
25,460
22,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
sharkbait6444
Kukulkan
14
0 / 7 / 4
9,828
546
6,304
11,646
5,225
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DOOL811230
Ah Puch
16
4 / 2 / 8
12,094
672
19,241
7,948
3,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
16
5 / 2 / 7
12,440
691
16,804
13,696
6,680
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Zorodim
Chaac
17
7 / 1 / 7
12,699
706
14,896
17,689
17,435
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
5
Kills
16
16
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DOOL811230
Ah Puch
4
2
8
4
L
Hercules
Flopping orca
Hercules
4
6
1
0.75
W
Medusa
5
2
7
4.25
W
Chaac
Zorodim
Chaac
7
1
7
10.5
L
Bacchus
1
3
4
1
L
Kukulkan
sharkbait6444
Kukulkan
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,271
Damage
50,941
63,079
Taken
39,333
53,815
Mitigated
27,953
16,881
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DOOL811230
Ah Puch
19,241
587
441
2,638
7,948
3,838
0
3,885
4,063
49,959
0
L
Hercules
Flopping orca
Hercules
10,939
4,835
1,074
6,418
25,973
25,612
0
8,032
17,941
0
30,241
W
Medusa
16,804
7,727
0
2,764
13,696
6,680
1,316
5,247
8,449
0
46,796
W
Chaac
Zorodim
Chaac
14,896
2,280
0
4,179
17,689
17,435
976
6,603
11,086
135
41,962
L
Bacchus
9,028
1,033
518
8,871
25,460
22,978
0
8,177
17,283
29,887
0
L
Kukulkan
sharkbait6444
Kukulkan
6,304
58
0
0
11,646
5,225
0
3,688
7,958
28,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,906
Gold Earned
37,233
132
Minions Killed
158
4
Camps Cleared
5
765,202
Distance Traveled
900,040
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,094
672
69
4
0
241,901
1
L
Hercules
10,913
606
31
2
2
281,898
2
W
Medusa
12,440
691
41
2
4
321,525
0
W
Chaac
12,699
706
48
3
1
336,614
0
L
Bacchus
10,165
565
38
2
1
265,280
2
L
Kukulkan
9,828
546
63
4
1
218,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role