Player Matchup

Cliodhna
Cliodhna
Elchurrasquito05
Cliodhna
Level 48
God Stats
7W - 1L
1,679 SR
Queue Stats
78W - 93L
1,293 Elo+
Solo
Bellona
Bellona
Hellsshadow069
Bellona
Level 61
God Stats
8W - 2L
1,402 SR
Queue Stats
163W - 177L
1,416 Elo+
Solo
Erlang Shen
Erlang Shen
LowHangNutz
Erlang Shen
Level 58
God Stats
36W - 43L
1,415 SR
Queue Stats
118W - 140L
1,286 Elo+
Solo
Chang'e
Chang'e
Rekomun
Chang'e
Level 49
God Stats
10W - 10L
1,424 SR
Queue Stats
91W - 127L
1,303 Elo+
Solo
Neith
Neith
Shaterdsoul2893
Neith
Level 121
God Stats
3W - 1L
1,671 SR
Queue Stats
178W - 201L
1,310 Elo+
Solo
Team Averages
Level 67
1,518 SR
1,322 Elo+

VS

Team Averages
Level 71
1,457 SR
1,210 Elo+
Erlang Shen
Erlang Shen
AKASeikatsu
Erlang Shen
Level 61
God Stats
1W - 2L
1,224 SR
Queue Stats
11W - 15L
1,151 Elo+
Solo
Neith
Neith
CuuutiePie
Neith
Level 85
God Stats
2W - 3L
1,780 SR
Queue Stats
27W - 23L
1,369 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GhxstSZN-_-
Morgan Le Fay
Level 49
God Stats
5W - 5L
1,500 SR
Queue Stats
293W - 326L
1,296 Elo+
Party 1
Serqet
Serqet
HBK-SmokingRod-
Serqet
Level 59
God Stats
3W - 3L
1,500 SR
Queue Stats
376W - 413L
1,277 Elo+
Party 1
Yemoja
Yemoja
RumWhisky 79
Yemoja
Level 102
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 5L
959 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 6
13,533
541
22,431
28,703
13,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
0 / 1 / 6
12,530
501
10,650
22,854
24,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
LowHangNutz
Erlang Shen
18
7 / 2 / 6
12,160
486
19,300
28,638
13,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Rekomun
Chang'e
19
6 / 4 / 5
12,128
485
13,703
19,422
7,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 6 / 4
12,109
484
10,321
17,526
7,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AKASeikatsu
Erlang Shen
20
0 / 2 / 1
11,260
450
6,706
16,387
12,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
16
3 / 5 / 3
10,558
422
11,315
15,124
7,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
GhxstSZN-_-
Morgan Le Fay
19
7 / 6 / 4
13,049
522
27,031
18,680
9,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 10 / 3
11,345
454
19,445
28,602
13,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
17
2 / 4 / 8
11,588
464
8,246
21,608
31,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
27
Kills
18
19
Deaths
27
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AKASeikatsu
Erlang Shen
0
2
1
0.25
L
Neith
3
5
3
0.9
W
12
6
6
2.5
L
Morgan Le Fay
GhxstSZN-_-
Morgan Le Fay
7
6
4
1.5
L
6
10
3
0.75
W
0
1
6
3
W
Erlang Shen
LowHangNutz
Erlang Shen
7
2
6
5
W
Chang'e
Rekomun
Chang'e
6
4
5
2.13
L
Yemoja
2
4
8
1.5
W
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,405
Damage
72,743
117,143
Taken
100,401
64,776
Mitigated
74,573
41,374
Healing
23,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AKASeikatsu
Erlang Shen
6,706
2,765
0
8,091
16,387
12,977
1,344
0
16,387
0
98,160
L
Neith
11,315
5,635
0
1,988
15,124
7,166
747
2,488
12,636
0
64,339
W
22,431
5,532
0
10,405
28,703
13,011
3,397
8,055
20,055
0
110,951
L
Morgan Le Fay
GhxstSZN-_-
Morgan Le Fay
27,031
3,980
292
2,769
18,680
9,986
636
3,973
14,707
107,536
0
L
19,445
7,576
0
5,055
28,602
13,433
633
4,693
23,909
0
62,672
W
10,650
2,062
0
7,145
22,854
24,255
157
3,301
19,553
359
105,439
W
Erlang Shen
LowHangNutz
Erlang Shen
19,300
10,962
167
7,966
28,638
13,106
3,090
8,742
19,752
0
81,529
W
Chang'e
Rekomun
Chang'e
13,703
900
2,890
8,460
19,422
7,137
315
10,473
8,185
74,006
0
L
Yemoja
8,246
1,552
1,577
3,515
21,608
31,011
0
2,904
18,704
47,769
0
W
10,321
2,417
171
4,170
17,526
7,267
3,857
4,706
12,716
0
104,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,460
Gold Earned
57,800
655
Minions Killed
554
0
Camps Cleared
0
2,219,490
Distance Traveled
2,178,490
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,260
450
162
6
0
511,420
1
L
Neith
10,558
422
115
5
0
381,177
1
W
Cliodhna
13,533
541
143
6
0
484,320
0
L
Morgan Le Fay
13,049
522
148
6
0
413,145
3
L
Serqet
11,345
454
71
3
0
498,596
2
W
Bellona
12,530
501
155
6
0
456,409
6
W
Erlang Shen
12,160
486
103
4
0
462,633
0
W
Chang'e
12,128
485
108
4
0
460,660
1
L
Yemoja
11,588
464
58
2
0
374,152
1
W
Neith
12,109
484
146
6
0
355,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role