Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
CornBeardTex
Ra
Level 55
God Stats
3W - 4L
1,475 SR
Queue Stats
14W - 21L
1,444 Elo+
Party 2
Yu Huang
Yu Huang
LAreed94
Yu Huang
Level 106
God Stats
2W - 5L
1,550 SR
Queue Stats
62W - 70L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
UnderBlank
Cu Chulainn
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,492 Elo+
Party 2
Neith
Neith
itsaMEaLooser
Neith
Level 3
God Stats
1W - 2L
1,487 SR
Queue Stats
2W - 4L
1,320 Elo+
Party 2
Team Averages
Level 74
1,502 SR
1,451 Elo+

VS

Team Averages
Level 67
1,556 SR
1,472 Elo+
Zeus
Zeus
Blarghatize
Zeus
Level 62
God Stats
25W - 20L
1,604 SR
Queue Stats
124W - 115L
1,491 Elo+
Party 1
Discordia
Discordia
CptBraxton
Discordia
Level 44
God Stats
5W - 4L
1,809 SR
Queue Stats
113W - 95L
1,516 Elo+
Party 1
King Arthur
King Arthur
SandJamHam
King Arthur
Level 82
God Stats
11W - 15L
1,466 SR
Queue Stats
97W - 94L
1,518 Elo+
Party 1
Guan Yu
Guan Yu
TheIronBurrito
Guan Yu
Level 109
God Stats
9W - 1L
1,578 SR
Queue Stats
58W - 52L
1,508 Elo+
Party 1
Artemis
Artemis
renderyourworld
Artemis
Level 40
God Stats
6W - 3L
1,323 SR
Queue Stats
6W - 3L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 3 / 1
9,758
976
10,789
14,252
10,621
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 6 / 1
9,828
983
9,601
14,956
5,071
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
LAreed94
Yu Huang
15
0 / 5 / 1
9,462
946
10,490
14,351
6,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
UnderBlank
Cu Chulainn
16
1 / 3 / 1
10,205
1,021
7,427
21,467
18,929
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 1 / 1
9,173
917
4,300
5,564
2,479
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

170

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 8
10,736
1,074
17,748
7,575
3,398
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
CptBraxton
Discordia
17
5 / 0 / 10
11,343
1,134
15,496
5,899
2,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
SandJamHam
King Arthur
16
4 / 1 / 7
10,724
1,072
13,788
15,065
14,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
5 / 0 / 11
11,367
1,137
10,767
11,176
14,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 0 / 10
10,433
1,043
9,219
6,883
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
2
Kills
18
18
Deaths
2
5
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
1
0.5
W
3
1
8
7
L
0
6
1
0.08
W
Discordia
CptBraxton
Discordia
5
0
10
10
L
Yu Huang
LAreed94
Yu Huang
0
5
1
0.1
W
King Arthur
SandJamHam
King Arthur
4
1
7
7.5
W
5
0
11
10.5
L
Cu Chulainn
UnderBlank
Cu Chulainn
1
3
1
0.5
L
0
1
1
0.5
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,607
Damage
67,018
70,590
Taken
46,598
43,803
Mitigated
38,282
7,027
Healing
4,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,789
798
0
3,250
14,252
10,621
0
4,886
9,366
0
25,903
W
17,748
1,296
0
150
7,575
3,398
0
1,755
5,820
34,075
0
L
9,601
1,063
931
1,445
14,956
5,071
0
6,220
8,736
32,172
0
W
Discordia
CptBraxton
Discordia
15,496
650
0
0
5,899
2,824
0
1,980
3,919
48,154
0
L
Yu Huang
LAreed94
Yu Huang
10,490
1,419
0
281
14,351
6,703
0
7,166
7,185
27,735
1,828
W
King Arthur
SandJamHam
King Arthur
13,788
1,071
0
0
15,065
14,736
0
9,051
6,014
0
27,479
W
10,767
755
820
2,392
11,176
14,013
0
5,195
5,981
0
17,140
L
Cu Chulainn
UnderBlank
Cu Chulainn
7,427
1,504
0
1,050
21,467
18,929
0
11,422
10,045
3,466
24,839
L
4,300
2,034
0
70
5,564
2,479
0
3,550
2,014
0
12,479
W
9,219
5,364
0
944
6,883
3,311
0
3,061
3,822
0
27,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,426
Gold Earned
54,603
210
Minions Killed
218
6
Camps Cleared
6
951,617
Distance Traveled
1,089,736
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,758
976
33
3
1
202,497
2
W
Zeus
10,736
1,074
39
4
0
221,479
0
L
Ra
9,828
983
62
6
1
200,072
0
W
Discordia
11,343
1,134
98
10
0
205,724
2
L
Yu Huang
9,462
946
32
3
1
195,996
0
W
King Arthur
10,724
1,072
32
3
3
212,636
0
W
Guan Yu
11,367
1,137
12
1
1
252,581
0
L
Cu Chulainn
10,205
1,021
53
5
2
212,954
0
L
Neith
9,173
917
30
3
1
140,098
0
W
Artemis
10,433
1,043
37
4
2
197,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role