Player Matchup

Chaac
Chaac
Freaky Vibe
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,350 Elo+
Party 2
Ra
Ra
Poderosa_Urrs
Ra
Level 59
God Stats
1W - 4L
1,233 SR
Queue Stats
115W - 152L
1,378 Elo+
Party 1
Artemis
Artemis
TastefulMonk
Artemis
Level 42
God Stats
6W - 6L
1,500 SR
Queue Stats
30W - 33L
1,492 Elo+
Solo
Loki
Loki
iKy3
Loki
Level 48
God Stats
4W - 4L
1,582 SR
Queue Stats
172W - 173L
1,417 Elo+
Party 2
Nu Wa
Nu Wa
otaku_gamer45655
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,259 Elo+
Party 1
Team Averages
Level 36
1,463 SR
1,379 Elo+

VS

Team Averages
Level 42
1,500 SR
1,357 Elo+
Fafnir
Fafnir
KlNGXR
Fafnir
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 157L
1,310 Elo+
Party 3
Arachne
Arachne
Rotecai
Arachne
Level 25
God Stats
60W - 77L
1,261 SR
Queue Stats
69W - 84L
1,237 Elo+
Party 3
Hades
Hades
TheElderGod64
Hades
Level 37
God Stats
49W - 53L
1,506 SR
Queue Stats
126W - 146L
1,455 Elo+
Party 4
Izanami
Izanami
iWorkAtMetroPCS
Izanami
Level 87
God Stats
4W - 1L
1,891 SR
Queue Stats
137W - 157L
1,460 Elo+
Party 4
King Arthur
King Arthur
imack4127
King Arthur
Level 16
God Stats
10W - 12L
1,343 SR
Queue Stats
30W - 36L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 2
10,979
915
14,151
37,108
49,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 13 / 1
10,791
899
14,867
20,330
8,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
TastefulMonk
Artemis
16
1 / 2 / 0
11,077
923
18,617
8,913
3,880
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
iKy3
Loki
16
2 / 11 / 0
10,861
905
13,334
23,128
10,126
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 8 / 1
10,664
889
10,287
20,736
10,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
KlNGXR
Fafnir
20
4 / 1 / 28
12,948
1,079
13,543
17,635
19,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Rotecai
Arachne
20
17 / 0 / 15
14,140
1,178
31,712
19,648
12,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
11 / 0 / 20
13,869
1,156
16,304
12,614
11,563
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
10 / 0 / 24
14,003
1,167
26,580
13,674
7,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
imack4127
King Arthur
19
3 / 2 / 26
12,064
1,005
13,754
14,895
15,865
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
158
3
Kills
45
45
Deaths
3
4
Assists
113
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
W
Fafnir
KlNGXR
Fafnir
4
1
28
18
L
0
13
1
0.04
W
Arachne
Rotecai
Arachne
17
0
15
24.5
L
Artemis
TastefulMonk
Artemis
1
2
0
0.5
W
11
0
20
21
L
Loki
iKy3
Loki
2
11
0
0.18
W
10
0
24
22
W
King Arthur
imack4127
King Arthur
3
2
26
8
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,256
Damage
101,893
110,215
Taken
78,466
82,205
Mitigated
66,375
11,740
Healing
21,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,151
3,687
0
6,902
37,108
49,084
0
14,520
22,588
129
32,737
W
Fafnir
KlNGXR
Fafnir
13,543
4,806
0
3,605
17,635
19,387
0
6,532
10,740
35,496
0
L
14,867
1,851
915
1,307
20,330
8,856
0
5,663
14,667
40,382
0
W
Arachne
Rotecai
Arachne
31,712
25,357
0
7,949
19,648
12,155
0
6,059
13,466
0
40,305
L
Artemis
TastefulMonk
Artemis
18,617
12,104
0
2,481
8,913
3,880
0
1,772
7,141
0
53,353
W
16,304
732
1,821
3,724
12,614
11,563
0
3,791
8,608
35,641
0
L
Loki
iKy3
Loki
13,334
2,167
0
31
23,128
10,126
0
4,656
18,472
0
27,698
W
26,580
21,667
280
3,804
13,674
7,405
0
3,300
10,346
0
62,197
W
King Arthur
imack4127
King Arthur
13,754
1,473
0
0
14,895
15,865
0
5,601
9,056
0
31,028
L
10,287
3,258
0
104
20,736
10,259
0
3,236
17,500
22,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,372
Gold Earned
67,024
241
Minions Killed
233
4
Camps Cleared
11
972,404
Distance Traveled
1,152,987
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,979
915
47
4
1
195,147
0
W
Fafnir
12,948
1,079
40
3
1
209,554
3
L
Ra
10,791
899
70
6
1
145,725
0
W
Arachne
14,140
1,178
22
2
4
269,629
0
L
Artemis
11,077
923
80
7
0
211,125
0
W
Hades
13,869
1,156
67
6
1
239,645
3
L
Loki
10,861
905
23
2
0
230,189
0
W
Izanami
14,003
1,167
78
7
4
218,622
1
W
King Arthur
12,064
1,005
26
2
1
215,537
1
L
Nu Wa
10,664
889
21
2
2
190,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role