Player Matchup

Awilix
Awilix
DeLaRosaBJJ
Awilix
Level 88
God Stats
3W - 2L
1,894 SR
Queue Stats
27W - 20L
1,583 Elo+
Party 3
Bakasura
Bakasura
PepesDreamYT
Bakasura
Level 108
God Stats
2W - 1L
1,293 SR
Queue Stats
53W - 75L
1,062 Elo+
Solo
Kukulkan
Kukulkan
QuattroxWarrior
Kukulkan
Level 99
God Stats
30W - 28L
1,556 SR
Queue Stats
99W - 98L
1,400 Elo+
Party 2
Sol
Sol
Sean706
Sol
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 48L
1,409 Elo+
Party 2
Medusa
Medusa
ghoultillmay
Medusa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,404 Elo+
Party 3
Team Averages
Level 99
1,548 SR
1,372 Elo+

VS

Team Averages
Level 112
1,464 SR
1,383 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
DOCTOR XRAGE
Shiva
Level 67
God Stats
2W - 8L
1,500 SR
Queue Stats
388W - 445L
1,354 Elo+
Party 1
Rama
Rama
M_D_Ace212
Rama
Level 144
God Stats
6W - 5L
1,495 SR
Queue Stats
536W - 556L
1,381 Elo+
Solo
Arachne
Arachne
Yusha Neon
Arachne
Level 115
God Stats
11W - 15L
1,305 SR
Queue Stats
459W - 531L
1,327 Elo+
Party 1
Scylla
Scylla
theOnlyLaLa
Scylla
Level 125
God Stats
10W - 11L
1,520 SR
Queue Stats
72W - 81L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
2 / 1 / 1
6,057
505
7,277
10,092
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
PepesDreamYT
Bakasura
12
3 / 2 / 0
7,434
620
7,004
9,060
4,083
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
10
0 / 2 / 1
6,147
512
1,805
5,658
2,201
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
9
0 / 0 / 0
5,431
453
3,018
4,115
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
9
1 / 3 / 0
5,145
429
3,130
4,513
1,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 3 / 0
6,890
574
5,346
10,001
5,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 0 / 3
5,387
449
2,400
7,164
3,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 2 / 1
6,361
530
3,914
8,460
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
Yusha Neon
Arachne
9
2 / 2 / 3
5,954
496
4,048
9,408
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
10
1 / 1 / 1
5,866
489
3,904
3,608
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
6
Kills
8
8
Deaths
8
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
0
0.67
L
0
0
3
1.5
W
Awilix
2
1
1
2.5
L
3
2
1
1.75
W
Bakasura
PepesDreamYT
Bakasura
3
2
0
1.5
W
Kukulkan
0
2
1
0.25
W
Sol
0
0
0
0
L
Arachne
Yusha Neon
Arachne
2
2
3
1.75
W
Medusa
1
3
0
0.33
L
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,234
Damage
19,612
33,438
Taken
38,641
14,243
Mitigated
17,870
9,832
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,346
614
347
3,299
10,001
5,911
0
386
8,176
43,736
0
L
2,400
554
452
2,790
7,164
3,946
114
2,472
4,622
0
15,711
W
Awilix
7,277
2,178
0
4,225
10,092
3,288
0
787
9,225
0
29,028
L
3,914
3,258
0
3,363
8,460
2,809
0
373
8,087
0
50,540
W
Bakasura
PepesDreamYT
Bakasura
7,004
4,372
0
3,057
9,060
4,083
0
3,636
5,094
0
38,633
W
Kukulkan
1,805
68
55
904
5,658
2,201
652
4,027
1,241
41,168
0
W
Sol
3,018
1,223
0
1,242
4,115
3,396
386
0
4,115
25,090
5,329
L
Arachne
Yusha Neon
Arachne
4,048
2,306
0
2,494
9,408
4,117
0
783
8,250
0
35,599
W
Medusa
3,130
1,167
0
349
4,513
1,275
80
0
4,513
0
20,651
L
Scylla
3,904
360
0
271
3,608
1,087
114
345
3,263
31,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,214
Gold Earned
30,458
297
Minions Killed
349
0
Camps Cleared
0
1,141,028
Distance Traveled
1,117,124
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,890
574
110
9
0
221,733
0
L
Shiva
5,387
449
22
2
0
228,797
2
W
Awilix
6,057
505
51
4
0
267,883
3
L
Rama
6,361
530
89
7
0
192,241
1
W
Bakasura
7,434
620
95
8
0
233,232
0
W
Kukulkan
6,147
512
76
6
0
204,742
3
W
Sol
5,431
453
51
4
0
204,030
2
L
Arachne
5,954
496
62
5
0
257,220
0
W
Medusa
5,145
429
24
2
0
231,141
1
L
Scylla
5,866
489
66
6
0
217,133
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role