Player Matchup

Bacchus
Bacchus
AngelLaMaquinaPR
Bacchus
Level 102
God Stats
75W - 125L
1,388 SR
Queue Stats
524W - 648L
1,375 Elo+
Party 1
Sol
Sol
FlakeyGorilla
Sol
Level 45
God Stats
17W - 26L
1,403 SR
Queue Stats
212W - 277L
1,400 Elo+
Party 1
Osiris
Osiris
Nier_Asura
Osiris
Level 105
God Stats
1W - 1L
1,277 SR
Queue Stats
187W - 255L
1,358 Elo+
Party 1
Medusa
Medusa
XDarkLordOmegaX
Medusa
Level 69
God Stats
11W - 6L
1,681 SR
Queue Stats
177W - 250L
1,322 Elo+
Party 1
Horus
Horus
YulAngel2020
Horus
Level 87
God Stats
53W - 49L
1,511 SR
Queue Stats
363W - 457L
1,403 Elo+
Party 1
Team Averages
Level 82
1,452 SR
1,372 Elo+

VS

Team Averages
Level 70
1,548 SR
1,398 Elo+
Tsukuyomi
Tsukuyomi
KarmaDeadly
Tsukuyomi
Level 19
God Stats
1W - 1L
1,723 SR
Queue Stats
7W - 17L
1,304 Elo+
Party 2
Ganesha
Ganesha
M16soul
Ganesha
Level 38
God Stats
6W - 3L
1,671 SR
Queue Stats
63W - 75L
1,391 Elo+
Party 3
Sun Wukong
Sun Wukong
NBN Toxic
Sun Wukong
Level 102
God Stats
0W - 1L
1,775 SR
Queue Stats
86W - 79L
1,415 Elo+
Party 3
Medusa
Medusa
StrangeFate24-7
Medusa
Level 66
God Stats
0W - 2L
1,190 SR
Queue Stats
41W - 62L
1,370 Elo+
Solo
Baba Yaga
Baba Yaga
gripitx
Baba Yaga
Level 124
God Stats
2W - 6L
1,381 SR
Queue Stats
308W - 311L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,406
458
4,178
7,370
5,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
3 / 0 / 1
8,218
587
7,755
9,344
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
Nier_Asura
Osiris
12
0 / 2 / 1
7,183
513
5,134
11,191
8,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 0 / 1
7,355
525
5,026
5,478
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 1 / 1
7,697
550
6,065
9,572
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KarmaDeadly
Tsukuyomi
8
0 / 3 / 1
5,496
393
1,510
9,165
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
M16soul
Ganesha
10
0 / 1 / 1
6,198
443
2,839
8,394
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
NBN Toxic
Sun Wukong
12
3 / 2 / 1
7,243
517
8,908
11,346
9,618
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 0
5,704
407
3,351
5,500
2,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
gripitx
Baba Yaga
12
1 / 3 / 0
7,294
521
3,993
9,198
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
4
4
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
3
0
1
3.5
L
Tsukuyomi
KarmaDeadly
Tsukuyomi
0
3
1
0.17
L
Ganesha
M16soul
Ganesha
0
1
1
0.5
L
Sun Wukong
NBN Toxic
Sun Wukong
3
2
1
1.75
W
Osiris
Nier_Asura
Osiris
0
2
1
0.25
L
0
2
0
0
W
2
0
1
2.5
W
4
1
1
4.5
L
Baba Yaga
gripitx
Baba Yaga
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,158
Damage
20,601
42,955
Taken
43,603
24,257
Mitigated
25,086
13,832
Healing
4,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,178
750
464
940
7,370
5,215
0
1,621
5,513
15,727
0
W
7,755
3,063
0
5,819
9,344
3,458
949
1,975
7,369
65,275
0
L
Tsukuyomi
KarmaDeadly
Tsukuyomi
1,510
351
0
429
9,165
3,010
0
2,091
7,030
0
26,566
L
Ganesha
M16soul
Ganesha
2,839
161
0
1,269
8,394
6,095
0
1,747
6,471
24,151
0
L
Sun Wukong
NBN Toxic
Sun Wukong
8,908
1,825
0
995
11,346
9,618
0
1,906
9,344
0
50,030
W
Osiris
Nier_Asura
Osiris
5,134
2,868
0
4,829
11,191
8,927
886
644
10,547
0
45,147
L
3,351
1,208
0
598
5,500
2,153
0
1,654
3,616
0
43,141
W
5,026
1,895
74
877
5,478
2,490
1,546
570
4,908
0
53,814
W
6,065
2,559
177
652
9,572
4,167
0
2,022
6,968
0
45,760
L
Baba Yaga
gripitx
Baba Yaga
3,993
182
0
1,445
9,198
4,210
0
3,989
5,209
61,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,859
Gold Earned
31,935
390
Minions Killed
336
0
Camps Cleared
0
1,263,304
Distance Traveled
1,242,691
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,406
458
40
3
0
246,854
3
W
Sol
8,218
587
122
9
0
254,921
3
L
Tsukuyomi
5,496
393
49
4
0
193,793
0
L
Ganesha
6,198
443
8
1
0
275,350
1
L
Sun Wukong
7,243
517
78
6
0
254,511
2
W
Osiris
7,183
513
75
5
0
244,576
1
L
Medusa
5,704
407
79
6
0
250,103
0
W
Medusa
7,355
525
77
6
0
236,606
1
W
Horus
7,697
550
76
5
0
280,347
1
L
Baba Yaga
7,294
521
122
9
0
268,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role