Player Matchup

Merlin
Merlin
CyB0RG_The_Great
Merlin
Level 129
God Stats
0W - 1L
1,678 SR
Queue Stats
21W - 17L
1,483 Elo+
Solo
Cupid
Cupid
FixableRope7780
Cupid
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 44L
1,620 Elo+
Solo
Chang'e
Chang'e
The Daimajin
Chang'e
Level 78
God Stats
6W - 4L
1,567 SR
Queue Stats
61W - 60L
1,508 Elo+
Solo
Artio
Artio
dhatbeast121
Artio
Level 109
God Stats
1W - 2L
1,498 SR
Queue Stats
17W - 23L
1,512 Elo+
Solo
King Arthur
King Arthur
genial-ghost0
King Arthur
Level 105
God Stats
19W - 33L
1,433 SR
Queue Stats
658W - 635L
1,533 Elo+
Solo
Team Averages
Level 107
1,535 SR
1,531 Elo+

VS

Team Averages
Level 128
1,429 SR
1,518 Elo+
Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Boreshot78
Anhur
Level 68
God Stats
2W - 0L
1,290 SR
Queue Stats
29W - 32L
1,477 Elo+
Party 1
Kuzenbo
Kuzenbo
Dacryogenic
Kuzenbo
Level 154
God Stats
3W - 2L
1,636 SR
Queue Stats
87W - 72L
1,583 Elo+
Party 1
Da Ji
Da Ji
Mortivia
Da Ji
Level 159
God Stats
6W - 8L
1,500 SR
Queue Stats
44W - 49L
1,584 Elo+
Party 1
Nu Wa
Nu Wa
lafliadominguez
Nu Wa
Level 129
God Stats
35W - 37L
1,218 SR
Queue Stats
1,576W - 1,708L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,719
1,103
15,532
8,358
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 4
8,191
1,170
9,105
12,743
5,763
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
The Daimajin
Chang'e
13
1 / 5 / 2
7,947
1,135
9,593
13,741
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 0 / 0
6,714
959
0
383
178
King Arthur
genial-ghost0
King Arthur
14
4 / 1 / 3
9,294
1,328
8,042
9,538
7,892
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

272

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
1 / 0 / 11
8,617
1,231
8,237
6,435
5,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Anhur
14
0 / 2 / 6
7,568
1,081
5,181
9,776
4,509
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Dacryogenic
Kuzenbo
14
3 / 1 / 8
9,182
1,312
8,952
14,078
17,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
Mortivia
Da Ji
14
9 / 2 / 3
9,915
1,416
11,668
9,851
5,165
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 11
8,400
1,200
6,584
7,649
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
7
Kills
14
14
Deaths
7
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
11
6.5
W
Anhur
0
2
6
1.5
L
1
2
1
0.75
W
Kuzenbo
Dacryogenic
Kuzenbo
3
1
8
7
L
1
6
4
0.5
W
Da Ji
Mortivia
Da Ji
9
2
3
5.25
L
Chang'e
The Daimajin
Chang'e
1
5
2
0.4
L
0
0
0
0
L
King Arthur
genial-ghost0
King Arthur
4
1
3
5.5
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,272
Damage
40,622
44,763
Taken
47,789
22,333
Mitigated
37,155
6,935
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,237
1,446
0
1,395
6,435
5,945
0
3,544
2,891
0
21,323
W
Anhur
5,181
3,243
0
1,088
9,776
4,509
0
5,280
4,496
0
16,443
L
15,532
283
15
646
8,358
3,322
0
2,801
5,369
37,520
0
W
Kuzenbo
Dacryogenic
Kuzenbo
8,952
2,431
0
2,374
14,078
17,969
0
7,330
6,452
13,760
0
L
9,105
5,362
524
1,314
12,743
5,763
0
4,694
7,811
0
19,279
W
Da Ji
Mortivia
Da Ji
11,668
4,962
0
0
9,851
5,165
0
4,114
5,737
0
25,877
L
Chang'e
The Daimajin
Chang'e
9,593
183
1,274
3,162
13,741
5,178
0
4,567
8,999
30,251
0
L
0
0
0
0
383
178
0
383
0
0
0
L
King Arthur
genial-ghost0
King Arthur
8,042
327
0
0
9,538
7,892
0
3,091
6,226
0
26,325
W
6,584
2,920
0
1,410
7,649
3,567
0
4,857
2,792
20,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,865
Gold Earned
43,682
153
Minions Killed
132
4
Camps Cleared
8
582,238
Distance Traveled
757,148
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,617
1,231
37
5
3
164,627
2
W
Anhur
7,568
1,081
41
6
0
137,855
1
L
Merlin
7,719
1,103
40
6
1
146,318
0
W
Kuzenbo
9,182
1,312
4
1
0
173,169
0
L
Cupid
8,191
1,170
35
5
2
117,384
0
W
Da Ji
9,915
1,416
20
3
5
156,249
3
L
Chang'e
7,947
1,135
42
6
1
150,364
0
L
Artio
6,714
959
0
0
0
10
0
L
King Arthur
9,294
1,328
36
5
0
168,162
2
W
Nu Wa
8,400
1,200
30
4
0
125,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role