Player Matchup

Ymir
Ymir
Axitateds3al
Ymir
Level 4
God Stats
10W - 15L
1,150 SR
Queue Stats
18W - 32L
980 Elo+
Party 3
Merlin
Merlin
Camdenave100
Merlin
Level 40
God Stats
12W - 20L
1,385 SR
Queue Stats
230W - 255L
1,391 Elo+
Solo
Chaac
Chaac
Natefelloff
Chaac
Level 48
God Stats
8W - 10L
1,359 SR
Queue Stats
130W - 135L
1,390 Elo+
Solo
Izanami
Izanami
SmArtiEs420
Izanami
Level 25
God Stats
27W - 27L
1,306 SR
Queue Stats
98W - 132L
1,268 Elo+
Party 3
Freya
Freya
THE SNOZE
Freya
Level 45
God Stats
10W - 22L
1,342 SR
Queue Stats
139W - 169L
1,441 Elo+
Party 3
Team Averages
Level 32
1,308 SR
1,294 Elo+

VS

Team Averages
Level 48
1,307 SR
1,183 Elo+
Artemis
Artemis
Doyvahkiin
Artemis
Level 4
God Stats
1W - 1L
1,146 SR
Queue Stats
1W - 1L
1,178 Elo+
Party 1
Kukulkan
Kukulkan
ImCyleWithaC
Kukulkan
Level 117
God Stats
1W - 0L
1,253 SR
Queue Stats
8W - 5L
1,178 Elo+
Party 1
Kali
Kali
Scanibus
Kali
Level 47
God Stats
7W - 4L
1,223 SR
Queue Stats
10W - 14L
1,151 Elo+
Party 2
Kuzenbo
Kuzenbo
fistamis
Kuzenbo
Level 27
God Stats
8W - 4L
1,411 SR
Queue Stats
11W - 12L
1,216 Elo+
Party 2
Sol
Sol
legendloki
Sol
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 4
11,111
1,010
2,975
21,662
27,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
17
2 / 6 / 4
11,215
1,020
14,403
20,383
10,777
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 2 / 3
12,051
1,096
16,978
16,026
10,793
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
SmArtiEs420
Izanami
16
1 / 7 / 3
10,575
961
11,069
23,154
15,845
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate

Breastplate

+20
Physical Protection

Freya
THE SNOZE
Freya
17
2 / 4 / 3
11,653
1,059
16,756
17,207
8,813
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

151

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Doyvahkiin
Artemis
18
2 / 3 / 8
11,541
1,049
14,031
14,455
7,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
ImCyleWithaC
Kukulkan
19
9 / 1 / 8
13,339
1,213
33,364
5,956
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
18
7 / 3 / 6
12,793
1,163
22,282
19,428
10,034
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
fistamis
Kuzenbo
18
2 / 0 / 13
12,885
1,171
10,324
16,884
25,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 2 / 6
11,237
1,022
12,928
10,923
5,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
9
Kills
21
21
Deaths
9
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
Merlin
2
6
4
0.67
W
Artemis
Doyvahkiin
Artemis
2
3
8
2
W
Kukulkan
ImCyleWithaC
Kukulkan
9
1
8
13
L
4
2
3
2.75
W
Kali
7
3
6
3.33
L
Izanami
SmArtiEs420
Izanami
1
7
3
0.36
L
Freya
THE SNOZE
Freya
2
4
3
0.88
W
Kuzenbo
fistamis
Kuzenbo
2
0
13
8.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,181
Damage
92,929
98,432
Taken
67,646
73,444
Mitigated
51,444
10,661
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,975
543
0
1,004
21,662
27,216
0
13,311
8,351
12,148
0
L
Merlin
14,403
2,114
0
171
20,383
10,777
0
11,894
8,489
29,993
0
W
Artemis
Doyvahkiin
Artemis
14,031
6,961
0
1,245
14,455
7,444
0
6,016
8,439
0
25,783
W
Kukulkan
ImCyleWithaC
Kukulkan
33,364
3,730
0
664
5,956
3,356
0
2,208
3,748
60,090
0
L
16,978
4,827
0
5,897
16,026
10,793
0
7,642
8,384
0
34,628
W
Kali
22,282
9,843
0
3,638
19,428
10,034
0
10,738
8,690
0
37,480
L
Izanami
SmArtiEs420
Izanami
11,069
7,398
0
1,150
23,154
15,845
0
11,855
11,299
0
22,315
L
Freya
THE SNOZE
Freya
16,756
5,678
0
2,439
17,207
8,813
0
10,760
6,447
56,137
0
W
Kuzenbo
fistamis
Kuzenbo
10,324
3,626
0
1,385
16,884
25,132
0
9,436
7,448
17,092
0
W
12,928
3,822
0
1,513
10,923
5,478
0
5,736
5,187
32,391
2,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,605
Gold Earned
61,795
206
Minions Killed
201
10
Camps Cleared
6
940,770
Distance Traveled
1,086,791
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,111
1,010
21
2
0
161,559
0
L
Merlin
11,215
1,020
39
4
2
170,916
0
W
Artemis
11,541
1,049
27
2
0
208,326
0
W
Kukulkan
13,339
1,213
97
9
0
223,991
1
L
Chaac
12,051
1,096
39
4
5
222,949
0
W
Kali
12,793
1,163
26
2
2
202,738
0
L
Izanami
10,575
961
19
2
1
193,329
0
L
Freya
11,653
1,059
88
8
2
192,017
0
W
Kuzenbo
12,885
1,171
7
1
0
232,977
0
W
Sol
11,237
1,022
44
4
4
218,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role