Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
 
Pele
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
 
Shiva
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
KlLLAA
Baba Yaga
Level 87
God Stats
1W - 2L
1,176 SR
Queue Stats
99W - 90L
1,561 Elo+
Party 1
Ah Puch
Ah Puch
SlayingPeaches4
Ah Puch
Level 128
God Stats
1W - 0L
1,205 SR
Queue Stats
100W - 84L
1,547 Elo+
Party 1
Team Averages
Level 117
1,376 SR
1,522 Elo+

VS

Team Averages
Level 44
1,457 SR
1,573 Elo+
Thanatos
Thanatos
Aartic
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,596 Elo+
Solo
Odin
Odin
BidensTaco
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,605 Elo+
Solo
Zeus
Zeus
pacojr12
Zeus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,643 Elo+
Party 2
Shiva
Shiva
polimo22
Shiva
Level 78
God Stats
1W - 3L
1,287 SR
Queue Stats
122W - 112L
1,563 Elo+
Party 2
Anhur
Anhur
xXJCStrongXx
Anhur
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 118L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
2 / 6 / 26
11,283
806
9,619
23,821
33,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
 
Pele
17
3 / 3 / 15
10,906
779
10,721
15,334
14,118
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shiva
 
Shiva
16
4 / 7 / 20
10,841
774
11,179
23,280
28,862
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
KlLLAA
Baba Yaga
20
12 / 3 / 15
12,424
887
24,174
14,770
9,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 1 / 19
13,053
932
27,291
13,982
9,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aartic
Thanatos
17
5 / 8 / 11
9,692
692
9,895
17,056
10,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 6 / 15
9,647
689
11,269
21,087
24,990
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
18
6 / 8 / 6
10,805
772
21,013
14,316
7,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
polimo22
Shiva
15
1 / 7 / 10
8,776
627
7,964
19,255
21,228
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 5 / 7
8,562
612
5,037
15,015
8,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
66
34
Kills
17
20
Deaths
34
95
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
2
6
26
2.5
W
Pele
 
Pele
3
3
15
3.5
W
Shiva
 
Shiva
4
7
20
2
L
Thanatos
Aartic
Thanatos
5
8
11
1.31
L
3
6
15
1.75
W
Baba Yaga
KlLLAA
Baba Yaga
12
3
15
6.5
W
13
1
19
22.5
L
Zeus
6
8
6
1.13
L
Shiva
polimo22
Shiva
1
7
10
0.86
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,984
Damage
55,178
91,187
Taken
86,729
95,052
Mitigated
73,062
26,750
Healing
19,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,619
737
1,215
2,456
23,821
33,127
169
4,769
19,052
15,255
0
W
Pele
 
Pele
10,721
1,825
3,300
3,213
15,334
14,118
2,483
4,875
10,459
0
26,215
W
Shiva
 
Shiva
11,179
1,102
3,127
2,204
23,280
28,862
538
4,237
19,043
492
14,376
L
Thanatos
Aartic
Thanatos
9,895
2,306
0
6,006
17,056
10,249
35
11,295
5,761
0
13,110
L
11,269
2,494
1,170
1,678
21,087
24,990
0
12,373
8,714
0
17,033
W
Baba Yaga
KlLLAA
Baba Yaga
24,174
1,231
953
4,874
14,770
9,692
2,047
3,341
11,429
42,395
0
W
27,291
832
1,078
4,330
13,982
9,253
3,384
3,791
10,191
51,863
0
L
Zeus
21,013
3,324
457
620
14,316
7,935
0
10,707
3,609
41,649
0
L
Shiva
polimo22
Shiva
7,964
1,515
4,293
2,436
19,255
21,228
15
14,676
4,579
0
17,014
L
5,037
2,062
337
2,505
15,015
8,660
0
12,255
2,760
0
14,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,507
Gold Earned
47,482
145
Minions Killed
132
0
Camps Cleared
0
1,356,214
Distance Traveled
1,164,175
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,283
806
0
0
0
256,910
3
W
Pele
10,906
779
28
2
0
300,185
0
W
Shiva
10,841
774
12
1
0
248,863
0
L
Thanatos
9,692
692
12
1
0
217,546
3
L
Odin
9,647
689
10
1
0
267,830
1
W
Baba Yaga
12,424
887
42
3
0
277,257
0
W
Ah Puch
13,053
932
63
5
0
272,999
1
L
Zeus
10,805
772
55
4
0
208,844
0
L
Shiva
8,776
627
34
2
0
235,290
0
L
Anhur
8,562
612
21
2
0
234,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role