Player Matchup

Zeus
Zeus
DelaVega000
Zeus
Level 127
God Stats
12W - 12L
1,536 SR
Queue Stats
234W - 210L
1,580 Elo+
Party 2
Xbalanque
Xbalanque
ManOfTheYearr
Xbalanque
Level 160
God Stats
16W - 11L
1,555 SR
Queue Stats
130W - 115L
1,543 Elo+
Party 2
Sol
Sol
haya_busa3
Sol
Level 160
God Stats
9W - 3L
1,928 SR
Queue Stats
71W - 55L
1,576 Elo+
Party 2
Ymir
Ymir
tomeortoyou
Ymir
Level 28
God Stats
6W - 1L
1,622 SR
Queue Stats
21W - 12L
1,569 Elo+
Party 2
Da Ji
Da Ji
xBossLG
Da Ji
Level 86
God Stats
3W - 1L
1,603 SR
Queue Stats
121W - 128L
1,549 Elo+
Party 2
Team Averages
Level 112
1,649 SR
1,563 Elo+

VS

Team Averages
Level 83
1,609 SR
1,565 Elo+
Chiron
Chiron
 
Chiron
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DecidedSneeze71
Ymir
Level 28
God Stats
15W - 10L
1,683 SR
Queue Stats
15W - 10L
1,654 Elo+
Party 1
Ah Puch
Ah Puch
MrxVybz
Ah Puch
Level 84
God Stats
13W - 4L
1,850 SR
Queue Stats
407W - 410L
1,566 Elo+
Party 1
Bakasura
Bakasura
carcachin
Bakasura
Level 107
God Stats
15W - 13L
1,512 SR
Queue Stats
170W - 130L
1,557 Elo+
Solo
Lancelot
Lancelot
xDeceptz
Lancelot
Level 42
God Stats
4W - 5L
1,500 SR
Queue Stats
91W - 79L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 12
11,291
538
19,565
12,672
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
ManOfTheYearr
Xbalanque
17
5 / 4 / 4
11,354
541
15,060
18,253
7,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 3 / 6
11,709
558
20,349
23,607
9,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
5 / 2 / 14
11,275
537
8,234
21,707
27,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
xBossLG
Da Ji
18
12 / 5 / 6
11,964
570
14,385
16,812
8,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 5 / 7
9,966
475
11,795
16,274
6,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 8 / 6
8,216
391
5,443
22,906
27,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
MrxVybz
Ah Puch
17
5 / 5 / 7
11,011
524
15,157
17,308
8,838
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
carcachin
Bakasura
17
1 / 6 / 3
10,815
515
15,039
28,933
18,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
xDeceptz
Lancelot
18
9 / 7 / 2
11,982
571
13,343
18,971
9,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
43
31
Kills
18
18
Deaths
31
42
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
5
7
1.3
L
0
8
6
0.38
W
5
4
12
2.75
W
Xbalanque
ManOfTheYearr
Xbalanque
5
4
4
1.75
L
Ah Puch
MrxVybz
Ah Puch
5
5
7
1.7
L
Bakasura
carcachin
Bakasura
1
6
3
0.42
W
4
3
6
2.33
W
5
2
14
6
W
Da Ji
xBossLG
Da Ji
12
5
6
3
L
Lancelot
xDeceptz
Lancelot
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,593
Damage
60,777
93,051
Taken
104,392
59,123
Mitigated
70,320
29,128
Healing
25,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,795
3,820
567
4,568
16,274
6,464
0
4,256
12,018
0
67,961
L
5,443
1,199
0
823
22,906
27,343
0
10,313
12,593
20,475
0
W
19,565
2,134
0
3,358
12,672
5,623
693
3,228
9,336
83,806
0
W
Xbalanque
ManOfTheYearr
Xbalanque
15,060
8,546
0
8,420
18,253
7,644
2,090
3,160
15,013
0
100,250
L
Ah Puch
MrxVybz
Ah Puch
15,157
883
0
4,110
17,308
8,838
0
8,612
8,696
73,666
0
L
Bakasura
carcachin
Bakasura
15,039
10,992
0
12,316
28,933
18,465
87
17,266
11,667
0
65,304
W
20,349
9,901
0
15,142
23,607
9,631
6,335
1,761
20,090
107,380
0
W
8,234
2,048
0
1,488
21,707
27,755
644
8,121
13,130
33,348
0
W
Da Ji
xBossLG
Da Ji
14,385
5,082
0
720
16,812
8,470
4,428
4,979
11,570
0
75,098
L
Lancelot
xDeceptz
Lancelot
13,343
3,438
0
3,038
18,971
9,210
0
10,288
8,683
0
68,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,593
Gold Earned
51,990
586
Minions Killed
484
0
Camps Cleared
0
1,873,778
Distance Traveled
1,868,274
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,966
475
95
5
0
355,437
2
L
Ymir
8,216
391
20
1
0
337,207
0
W
Zeus
11,291
538
114
5
0
374,270
3
W
Xbalanque
11,354
541
147
7
0
354,035
3
L
Ah Puch
11,011
524
112
5
0
360,031
4
L
Bakasura
10,815
515
156
7
0
387,877
4
W
Sol
11,709
558
184
9
0
340,559
3
W
Ymir
11,275
537
35
2
0
399,216
3
W
Da Ji
11,964
570
106
5
0
405,698
1
L
Lancelot
11,982
571
101
5
0
427,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role