Player Matchup

Awilix
Awilix
 
Awilix
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
BeardyButcher
Kuzenbo
Level 50
God Stats
1W - 2L
1,439 SR
Queue Stats
19W - 29L
1,291 Elo+
Party 1
Amaterasu
Amaterasu
Havocwar12
Amaterasu
Level 39
God Stats
2W - 7L
1,396 SR
Queue Stats
85W - 110L
1,393 Elo+
Party 1
Scylla
Scylla
TheMacDaddie-
Scylla
Level 102
God Stats
0W - 2L
1,806 SR
Queue Stats
68W - 96L
1,394 Elo+
Party 1
Ullr
Ullr
chief104
Ullr
Level 129
God Stats
0W - 2L
1,467 SR
Queue Stats
38W - 32L
1,480 Elo+
Solo
Team Averages
Level 73
1,522 SR
1,412 Elo+

VS

Team Averages
Level 82
1,467 SR
1,385 Elo+
Ra
Ra
ASWG41
Ra
Level 38
God Stats
20W - 17L
1,454 SR
Queue Stats
110W - 122L
1,397 Elo+
Party 2
Ne Zha
Ne Zha
DataFett
Ne Zha
Level 57
God Stats
1W - 7L
1,171 SR
Queue Stats
142W - 161L
1,420 Elo+
Solo
Danzaburou
Danzaburou
FortunateSTG
Danzaburou
Level 101
God Stats
4W - 2L
1,616 SR
Queue Stats
16W - 24L
1,346 Elo+
Solo
Gilgamesh
Gilgamesh
PastelNytemare
Gilgamesh
Level 126
God Stats
7W - 12L
1,269 SR
Queue Stats
334W - 350L
1,356 Elo+
Party 2
Atlas
Atlas
WolfStorm9
Atlas
Level 89
God Stats
14W - 9L
1,826 SR
Queue Stats
221W - 248L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
8 / 2 / 0
7,680
591
8,138
11,952
4,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
8
1 / 1 / 0
5,209
401
1,887
4,228
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Havocwar12
Amaterasu
9
0 / 4 / 4
5,387
414
7,018
14,751
8,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 4
6,241
480
6,853
7,045
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ullr
10
0 / 3 / 1
5,776
444
4,328
8,937
3,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
2 / 2 / 3
6,598
508
8,153
6,837
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
DataFett
Ne Zha
11
3 / 4 / 1
6,992
538
5,755
14,645
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
FortunateSTG
Danzaburou
13
4 / 0 / 1
7,666
590
8,099
8,086
2,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
PastelNytemare
Gilgamesh
11
1 / 2 / 3
7,010
539
4,528
8,566
4,774
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
11
3 / 2 / 7
7,291
561
7,072
13,666
12,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
10
Kills
13
13
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
8
2
0
4
W
Ra
2
2
3
1.75
L
Kuzenbo
1
1
0
1
W
Ne Zha
DataFett
Ne Zha
3
4
1
0.88
W
Danzaburou
FortunateSTG
Danzaburou
4
0
1
4.5
L
Amaterasu
Havocwar12
Amaterasu
0
4
4
0.5
W
Gilgamesh
PastelNytemare
Gilgamesh
1
2
3
1.25
L
1
3
4
1
W
Atlas
3
2
7
3.25
L
Ullr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,224
Damage
33,607
46,913
Taken
51,800
21,391
Mitigated
28,339
9,438
Healing
19,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
8,138
4,262
0
800
11,952
4,783
0
3,447
8,361
0
44,092
W
Ra
8,153
1,141
282
2,803
6,837
2,595
741
3,183
3,404
36,774
0
L
Kuzenbo
1,887
688
0
0
4,228
2,579
0
0
4,228
15,170
0
W
Ne Zha
DataFett
Ne Zha
5,755
3,023
0
6,683
14,645
5,984
0
1,095
13,492
0
44,508
W
Danzaburou
FortunateSTG
Danzaburou
8,099
3,942
0
3,729
8,086
2,981
682
319
7,763
0
51,770
L
Amaterasu
Havocwar12
Amaterasu
7,018
2,994
281
6,305
14,751
8,387
0
5,697
8,940
0
26,873
W
Gilgamesh
PastelNytemare
Gilgamesh
4,528
1,437
0
927
8,566
4,774
680
2,070
6,438
0
35,054
L
6,853
198
46
776
7,045
2,456
475
3,611
3,162
32,016
0
W
Atlas
7,072
3,131
640
3,948
13,666
12,005
282
1,593
11,963
26,385
0
L
Ullr
4,328
2,061
207
1,023
8,937
3,186
190
1,940
6,997
0
36,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,293
Gold Earned
35,557
248
Minions Killed
318
0
Camps Cleared
0
1,172,859
Distance Traveled
1,254,307
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,680
591
71
5
0
290,298
1
W
Ra
6,598
508
57
4
0
249,785
1
L
Kuzenbo
5,209
401
25
2
0
164,760
0
W
Ne Zha
6,992
538
82
6
0
262,892
1
W
Danzaburou
7,666
590
88
7
0
244,763
5
L
Amaterasu
5,387
414
36
3
0
263,703
2
W
Gilgamesh
7,010
539
68
5
0
252,819
1
L
Scylla
6,241
480
59
5
0
228,388
4
W
Atlas
7,291
561
23
2
0
244,048
5
L
Ullr
5,776
444
57
4
0
225,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role