Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SteMoe2557
Izanami
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,240 Elo+
Party 2
Sol
Sol
WavierSiren6910
Sol
Level 46
God Stats
0W - 2L
1,285 SR
Queue Stats
71W - 111L
1,390 Elo+
Solo
Kukulkan
Kukulkan
ilPistolero92
Kukulkan
Level 13
God Stats
1W - 3L
1,158 SR
Queue Stats
2W - 4L
1,258 Elo+
Party 2
Ares
Ares
kksebi
Ares
Level 45
God Stats
17W - 16L
1,456 SR
Queue Stats
72W - 103L
1,273 Elo+
Party 2
Team Averages
Level 49
1,380 SR
1,332 Elo+

VS

Team Averages
Level 68
1,470 SR
1,439 Elo+
Osiris
Osiris
DarealSulfur
Osiris
Level 79
God Stats
2W - 1L
1,574 SR
Queue Stats
115W - 122L
1,392 Elo+
Solo
Erlang Shen
Erlang Shen
Inviccta
Erlang Shen
Level 63
God Stats
2W - 7L
1,343 SR
Queue Stats
237W - 229L
1,466 Elo+
Party 1
Anhur
Anhur
SonlcSnipeZ9
Anhur
Level 44
God Stats
2W - 2L
1,455 SR
Queue Stats
264W - 269L
1,484 Elo+
Party 1
Cabrakan
Cabrakan
Yo it Antwon
Cabrakan
Level 66
God Stats
7W - 8L
1,484 SR
Queue Stats
276W - 276L
1,424 Elo+
Party 1
Ah Puch
Ah Puch
numbmallard990
Ah Puch
Level 87
God Stats
3W - 2L
1,496 SR
Queue Stats
127W - 129L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
1 / 3 / 1
6,863
458
7,300
13,496
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
SteMoe2557
Izanami
11
1 / 1 / 1
6,364
424
9,229
7,857
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 1
7,797
520
7,296
8,904
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
ilPistolero92
Kukulkan
11
0 / 2 / 0
5,981
399
1,262
4,869
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
kksebi
Ares
11
1 / 2 / 2
7,020
468
4,955
13,332
11,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
1 / 1 / 0
8,384
559
6,806
13,419
12,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Inviccta
Erlang Shen
13
4 / 2 / 1
8,232
549
9,214
14,822
8,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 2
6,692
446
4,704
8,362
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
Yo it Antwon
Cabrakan
12
1 / 1 / 2
7,466
498
4,190
13,147
11,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 0 / 2
8,671
578
5,475
3,242
1,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
9
9
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
3
1
0.5
W
Osiris
1
1
0
1
W
Erlang Shen
Inviccta
Erlang Shen
4
2
1
2.25
W
0
1
2
1
L
Izanami
SteMoe2557
Izanami
1
1
1
1.5
L
1
1
1
1.5
W
Cabrakan
Yo it Antwon
Cabrakan
1
1
2
2
L
Kukulkan
ilPistolero92
Kukulkan
0
2
0
0
L
Ares
kksebi
Ares
1
2
2
1
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,042
Damage
30,389
48,458
Taken
52,992
26,867
Mitigated
37,497
18,658
Healing
24,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,300
1,750
0
5,592
13,496
5,700
0
1,488
12,008
0
52,813
W
Osiris
6,806
1,340
0
6,952
13,419
12,605
236
4,593
8,826
0
55,863
W
Erlang Shen
Inviccta
Erlang Shen
9,214
5,143
0
4,679
14,822
8,808
18
2,485
12,337
0
69,870
W
4,704
2,923
0
3,220
8,362
2,951
783
1,347
7,015
0
52,496
L
Izanami
SteMoe2557
Izanami
9,229
5,098
447
3,734
7,857
3,183
0
1,341
6,516
0
54,628
L
7,296
3,210
0
5,754
8,904
4,291
0
0
8,904
54,165
6,518
W
Cabrakan
Yo it Antwon
Cabrakan
4,190
603
2,652
4,864
13,147
11,575
174
2,968
10,179
24,967
0
L
Kukulkan
ilPistolero92
Kukulkan
1,262
186
0
0
4,869
2,141
0
3,780
1,089
27,342
0
L
Ares
kksebi
Ares
4,955
633
0
3,131
13,332
11,552
0
3,056
10,276
30,136
0
W
5,475
348
109
1,800
3,242
1,558
611
1,134
2,108
59,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,025
Gold Earned
39,445
371
Minions Killed
459
0
Camps Cleared
0
1,287,865
Distance Traveled
1,409,998
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,863
458
81
5
0
283,225
3
W
Osiris
8,384
559
112
7
0
288,147
3
W
Erlang Shen
8,232
549
115
8
0
321,440
0
W
Anhur
6,692
446
78
5
0
245,399
0
L
Izanami
6,364
424
80
5
0
256,545
0
L
Sol
7,797
520
108
7
0
260,051
3
W
Cabrakan
7,466
498
48
3
0
256,296
2
L
Kukulkan
5,981
399
57
4
0
206,852
0
L
Ares
7,020
468
45
3
0
281,192
0
W
Ah Puch
8,671
578
106
7
0
298,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role