Player Matchup

Athena
Athena
BertSkrt
Athena
Level 97
God Stats
3W - 2L
1,434 SR
Queue Stats
6W - 8L
1,516 Elo+
Party 2
Medusa
Medusa
MaddyBee
Medusa
Level 24
God Stats
2W - 5L
1,405 SR
Queue Stats
4W - 10L
1,387 Elo+
Party 2
Fenrir
Fenrir
MrNoFlow
Fenrir
Level 122
God Stats
0W - 1L
1,259 SR
Queue Stats
7W - 13L
1,402 Elo+
Party 2
Osiris
Osiris
damonster001
Osiris
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,261 Elo+
Party 2
Sol
Sol
oCreation
Sol
Level 48
God Stats
6W - 4L
1,522 SR
Queue Stats
6W - 6L
1,436 Elo+
Party 2
Team Averages
Level 75
1,424 SR
1,400 Elo+

VS

Team Averages
Level 107
1,585 SR
1,407 Elo+
Nu Wa
Nu Wa
Bigpdogg23
Nu Wa
Level 128
God Stats
1W - 1L
1,309 SR
Queue Stats
3W - 1L
1,525 Elo+
Party 1
Tyr
Tyr
Frieda_Slaves98
Tyr
Level 103
God Stats
1W - 0L
1,407 SR
Queue Stats
2W - 1L
1,260 Elo+
Party 1
Kali
Kali
Im Fafnir
Kali
Level 157
God Stats
1W - 0L
1,803 SR
Queue Stats
11W - 16L
1,260 Elo+
Party 1
Baron Samedi
Baron Samedi
Skayzer23
Baron Samedi
Level 137
God Stats
5W - 1L
1,904 SR
Queue Stats
47W - 56L
1,489 Elo+
Solo
Neith
Neith
k1yus223s
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BertSkrt
Athena
13
1 / 2 / 6
7,823
711
6,259
18,755
15,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
MaddyBee
Medusa
14
1 / 6 / 1
7,790
708
4,665
13,439
5,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
MrNoFlow
Fenrir
15
5 / 7 / 0
9,055
823
10,269
16,869
11,077
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
13
1 / 8 / 2
7,387
672
7,888
18,822
13,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 3
7,790
708
8,478
11,773
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
6 / 3 / 11
9,594
872
16,766
7,724
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 2 / 10
8,901
809
14,466
13,219
11,906
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
16
7 / 2 / 8
9,417
856
13,276
14,477
16,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Skayzer23
Baron Samedi
18
9 / 0 / 7
10,765
979
17,298
7,997
4,731
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
k1yus223s
Neith
14
1 / 2 / 8
8,266
751
7,958
8,289
3,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
9
Kills
27
27
Deaths
9
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Athena
BertSkrt
Athena
1
2
6
2
W
Nu Wa
6
3
11
3.83
W
4
2
10
4.5
W
Kali
7
2
8
5.5
L
Medusa
MaddyBee
Medusa
1
6
1
0.25
L
Fenrir
MrNoFlow
Fenrir
5
7
0
0.71
W
Baron Samedi
Skayzer23
Baron Samedi
9
0
7
12.5
L
Osiris
1
8
2
0.25
W
Neith
k1yus223s
Neith
1
2
8
2.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,559
Damage
69,764
79,658
Taken
51,706
51,107
Mitigated
39,597
11,436
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BertSkrt
Athena
6,259
2,379
577
3,799
18,755
15,872
538
7,005
11,750
16,119
0
W
Nu Wa
16,766
6,264
0
0
7,724
3,244
3,317
1,274
6,450
44,963
0
W
14,466
2,938
0
3,259
13,219
11,906
235
4,522
8,697
0
28,162
W
Kali
13,276
5,984
0
4,509
14,477
16,031
0
5,386
9,091
0
22,899
L
Medusa
MaddyBee
Medusa
4,665
1,821
0
805
13,439
5,399
0
6,313
7,126
0
20,785
L
Fenrir
MrNoFlow
Fenrir
10,269
4,596
0
860
16,869
11,077
456
5,750
11,119
0
15,825
W
Baron Samedi
Skayzer23
Baron Samedi
17,298
2,836
1,830
3,911
7,997
4,731
407
2,353
5,644
50,396
0
L
Osiris
7,888
2,446
0
1,302
18,822
13,579
930
10,225
8,597
0
19,499
W
Neith
k1yus223s
Neith
7,958
2,540
0
281
8,289
3,685
2,011
1,202
7,087
0
13,778
L
8,478
3,126
0
4,093
11,773
5,180
0
4,771
7,002
31,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,845
Gold Earned
46,943
135
Minions Killed
212
0
Camps Cleared
0
1,080,142
Distance Traveled
1,122,010
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,823
711
20
2
0
239,367
0
W
Nu Wa
9,594
872
62
6
0
186,370
3
W
Tyr
8,901
809
34
3
0
256,959
0
W
Kali
9,417
856
17
2
0
237,955
1
L
Medusa
7,790
708
33
3
0
196,650
0
L
Fenrir
9,055
823
7
1
0
220,881
0
W
Baron Samedi
10,765
979
82
7
0
231,855
0
L
Osiris
7,387
672
28
3
0
205,677
0
W
Neith
8,266
751
17
2
0
208,871
0
L
Sol
7,790
708
47
4
0
217,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role