Player Matchup

Bacchus
Bacchus
Anon4Life1
Bacchus
Level 86
God Stats
8W - 10L
1,472 SR
Queue Stats
322W - 465L
1,391 Elo+
Party 1
Nu Wa
Nu Wa
FennixRiot
Nu Wa
Level 75
God Stats
63W - 86L
1,375 SR
Queue Stats
357W - 515L
1,391 Elo+
Party 1
Hera
Hera
M00nlit0nyxWitch
Hera
Level 75
God Stats
45W - 73L
1,417 SR
Queue Stats
254W - 380L
1,384 Elo+
Party 1
Ullr
Ullr
fogboy4ever
Ullr
Level 50
God Stats
1W - 6L
1,172 SR
Queue Stats
39W - 56L
1,331 Elo+
Solo
Arachne
Arachne
jonhlenonvsbats
Arachne
Level 85
God Stats
6W - 3L
1,956 SR
Queue Stats
558W - 591L
1,433 Elo+
Solo
Team Averages
Level 74
1,479 SR
1,386 Elo+

VS

Team Averages
Level 59
1,620 SR
1,635 Elo+
Cupid
Cupid
DRastrolight
Cupid
Level 23
God Stats
3W - 1L
1,773 SR
Queue Stats
3W - 1L
1,762 Elo+
Party 2
Lancelot
Lancelot
DRsalted
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,722 Elo+
Party 2
Geb
Geb
DripWebCam69
Geb
Level 97
God Stats
0W - 1L
1,846 SR
Queue Stats
14W - 11L
1,657 Elo+
Party 2
Chronos
Chronos
Kornholeo27
Chronos
Level 100
God Stats
5W - 7L
1,481 SR
Queue Stats
147W - 159L
1,365 Elo+
Solo
Izanami
Izanami
LoCedOutNZ
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anon4Life1
Bacchus
16
1 / 0 / 9
10,636
1,064
10,953
10,698
17,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
15
0 / 1 / 8
9,310
931
13,992
7,888
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 0 / 3
9,941
994
10,499
4,371
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 0 / 7
9,779
978
11,214
8,446
4,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 4
10,101
1,010
5,932
5,507
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

310

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
9,085
909
5,584
5,181
2,369
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
DRsalted
Lancelot
14
0 / 1 / 1
8,932
893
5,163
10,283
5,181
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 1
10,043
1,004
10,602
18,623
26,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
Kornholeo27
Chronos
14
0 / 4 / 1
8,869
887
4,547
12,552
5,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
LoCedOutNZ
Izanami
15
0 / 3 / 1
9,062
906
8,014
12,318
5,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
10
Kills
1
1
Deaths
10
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Anon4Life1
Bacchus
1
0
9
5.5
L
1
0
0
1
L
Lancelot
DRsalted
Lancelot
0
1
1
0.5
L
0
2
1
0.25
W
Nu Wa
0
1
8
4
L
Chronos
Kornholeo27
Chronos
0
4
1
0.13
L
Izanami
LoCedOutNZ
Izanami
0
3
1
0.17
W
4
0
3
5.5
W
2
0
7
5.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,590
Damage
33,910
36,910
Taken
58,957
31,631
Mitigated
45,041
4,339
Healing
5,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Anon4Life1
Bacchus
10,953
774
0
1,043
10,698
17,759
0
3,467
7,231
20,711
0
L
5,584
2,420
116
130
5,181
2,369
0
3,330
1,851
0
20,424
L
Lancelot
DRsalted
Lancelot
5,163
311
0
200
10,283
5,181
0
6,542
3,741
0
26,757
L
10,602
882
0
1,204
18,623
26,920
0
9,110
9,513
30,884
0
W
Nu Wa
13,992
5,069
0
192
7,888
3,527
0
3,645
4,243
26,547
0
L
Chronos
Kornholeo27
Chronos
4,547
1,151
38
1,824
12,552
5,325
0
9,246
3,306
27,242
0
L
Izanami
LoCedOutNZ
Izanami
8,014
4,632
204
1,538
12,318
5,246
0
7,216
5,102
0
36,890
W
10,499
3,281
0
170
4,371
2,013
0
1,894
2,477
26,756
0
W
11,214
8,693
0
1,060
8,446
4,309
0
3,923
4,523
0
39,445
W
5,932
4,324
0
1,874
5,507
4,023
0
2,220
3,287
0
18,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,767
Gold Earned
45,991
197
Minions Killed
238
6
Camps Cleared
5
951,552
Distance Traveled
854,188
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,636
1,064
25
3
0
205,325
1
L
Cupid
9,085
909
47
5
0
163,164
1
L
Lancelot
8,932
893
53
5
1
233,229
0
L
Geb
10,043
1,004
23
2
2
191,028
1
W
Nu Wa
9,310
931
27
3
0
173,697
1
L
Chronos
8,869
887
43
4
2
124,875
0
L
Izanami
9,062
906
72
7
0
141,892
0
W
Hera
9,941
994
40
4
2
189,723
1
W
Ullr
9,779
978
82
8
0
176,568
0
W
Arachne
10,101
1,010
23
2
4
206,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role