Player Matchup

Chaac
Chaac
JethroIsDead
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,083 Elo+
Party 1
Merlin
Merlin
MysticSleep
Merlin
Level 122
God Stats
2W - 3L
1,471 SR
Queue Stats
9W - 16L
1,240 Elo+
Party 1
Jing Wei
Jing Wei
thingyxhm
Jing Wei
Level 7
God Stats
0W - 6L
1,102 SR
Queue Stats
3W - 12L
983 Elo+
Party 1
Team Averages
Level 47
1,358 SR
1,102 Elo+

VS

Team Averages
Level 61
1,514 SR
1,346 Elo+
Bellona
Bellona
ArhezyYT
Bellona
Level 68
God Stats
20W - 24L
1,380 SR
Queue Stats
83W - 126L
1,365 Elo+
Party 2
Jing Wei
Jing Wei
Star_Fighter104
Jing Wei
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 22L
1,377 Elo+
Party 2
Zhong Kui
Zhong Kui
thanonxd
Zhong Kui
Level 69
God Stats
4W - 1L
1,663 SR
Queue Stats
7W - 5L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
6,296
572
3,984
13,824
7,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
11
1 / 4 / 1
7,146
650
6,859
7,961
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
thingyxhm
Jing Wei
10
1 / 6 / 0
6,793
618
3,561
8,725
3,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArhezyYT
Bellona
12
4 / 2 / 8
8,131
739
6,068
10,572
8,162
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
15
7 / 0 / 9
9,202
837
13,147
8,692
4,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
thanonxd
Zhong Kui
15
7 / 0 / 8
9,093
827
8,735
11,359
9,208
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
18
18
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
ArhezyYT
Bellona
4
2
8
4
L
0
8
1
0.06
L
Merlin
1
4
1
0.38
W
Jing Wei
7
0
9
11.5
W
Zhong Kui
thanonxd
Zhong Kui
7
0
8
11
L
Jing Wei
thingyxhm
Jing Wei
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,404
Damage
27,950
30,510
Taken
30,623
14,184
Mitigated
21,412
2,636
Healing
10,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ArhezyYT
Bellona
6,068
893
0
307
10,572
8,162
767
1,486
9,086
0
19,757
L
3,984
964
0
1,976
13,824
7,420
0
3,839
9,985
0
12,026
L
Merlin
6,859
492
57
603
7,961
3,667
0
2,449
5,512
23,926
0
W
Jing Wei
13,147
10,907
213
1,533
8,692
4,042
200
3,997
4,695
0
33,046
W
Zhong Kui
thanonxd
Zhong Kui
8,735
1,280
0
8,113
11,359
9,208
1,539
2,990
8,369
44,220
0
L
Jing Wei
thingyxhm
Jing Wei
3,561
2,735
0
0
8,725
3,097
0
2,447
6,278
0
11,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,235
Gold Earned
26,426
81
Minions Killed
149
1
Camps Cleared
9
505,922
Distance Traveled
586,187
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,131
739
27
2
3
185,028
0
L
Chaac
6,296
572
22
2
1
167,115
0
L
Merlin
7,146
650
38
3
0
179,216
2
W
Jing Wei
9,202
837
48
4
0
214,465
2
W
Zhong Kui
9,093
827
74
7
6
186,694
3
L
Jing Wei
6,793
618
21
2
0
159,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role