Player Matchup

Pele
Pele
 
Pele
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Derekdubzlol
Cupid
Level 40
God Stats
3W - 4L
1,585 SR
Queue Stats
100W - 187L
1,230 Elo+
Party 2
Ares
Ares
DollarStoreDrip
Ares
Level 64
God Stats
8W - 9L
1,156 SR
Queue Stats
240W - 272L
1,246 Elo+
Party 2
Kukulkan
Kukulkan
XxD3ADTRIGG3RxX
Kukulkan
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 55L
1,331 Elo+
Solo
Shiva
Shiva
racimmaloum
Shiva
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 118L
1,272 Elo+
Solo
Team Averages
Level 51
1,448 SR
1,316 Elo+

VS

Team Averages
Level 62
1,521 SR
1,299 Elo+
Charybdis
Charybdis
DR-ZedDead
Charybdis
Level 119
God Stats
12W - 6L
1,526 SR
Queue Stats
151W - 131L
1,388 Elo+
Solo
Sol
Sol
Got Jumps
Sol
Level 43
God Stats
4W - 2L
1,458 SR
Queue Stats
29W - 29L
1,206 Elo+
Party 1
Bellona
Bellona
Hellsshadow069
Bellona
Level 61
God Stats
8W - 2L
1,390 SR
Queue Stats
163W - 177L
1,424 Elo+
Solo
Pele
Pele
NewfieJesus
Pele
Level 44
God Stats
6W - 2L
1,769 SR
Queue Stats
24W - 34L
1,209 Elo+
Party 1
Cabrakan
Cabrakan
Rangersight
Cabrakan
Level 41
God Stats
30W - 28L
1,461 SR
Queue Stats
176W - 195L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
0 / 3 / 0
4,314
431
2,123
6,514
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 4 / 1
4,730
473
2,686
6,126
1,523
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 2 / 1
4,461
446
2,386
9,379
4,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
10
0 / 1 / 0
5,111
511
910
2,172
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 3 / 0
4,002
400
1,004
6,168
3,458
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DR-ZedDead
Charybdis
9
5 / 1 / 1
5,906
591
7,760
7,377
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 0 / 0
5,758
576
1,491
4,427
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
3 / 0 / 2
6,124
612
2,464
4,740
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
3 / 1 / 2
5,249
525
2,524
6,141
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Rangersight
Cabrakan
8
0 / 0 / 6
5,547
555
3,685
6,021
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
12
13
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
0
0
W
Charybdis
DR-ZedDead
Charybdis
5
1
1
5.5
L
1
4
1
0.38
L
0
2
1
0.25
W
1
0
0
1
W
3
0
2
4
W
3
1
2
4
W
Cabrakan
Rangersight
Cabrakan
0
0
6
3
L
Kukulkan
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,109
Damage
17,924
30,359
Taken
28,706
12,524
Mitigated
15,660
4,157
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,123
930
0
400
6,514
1,889
102
509
6,005
0
20,415
W
Charybdis
DR-ZedDead
Charybdis
7,760
4,929
285
3,140
7,377
2,462
1,310
962
6,415
0
37,959
L
2,686
1,503
79
666
6,126
1,523
125
1,263
4,863
0
20,716
L
2,386
79
308
1,733
9,379
4,748
0
1,913
7,466
13,779
0
W
1,491
578
0
3,186
4,427
1,384
829
838
3,589
37,003
0
W
2,464
1,171
0
1,664
4,740
3,997
848
0
4,740
0
35,342
W
2,524
885
0
3,222
6,141
1,864
102
72
6,069
0
26,825
W
Cabrakan
Rangersight
Cabrakan
3,685
591
0
2,262
6,021
5,953
50
1,424
4,597
14,268
0
L
Kukulkan
910
0
0
428
2,172
906
72
1,491
681
30,089
0
L
1,004
209
333
210
6,168
3,458
41
0
6,168
0
16,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,618
Gold Earned
28,584
170
Minions Killed
268
0
Camps Cleared
0
766,808
Distance Traveled
879,324
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,314
431
43
4
0
149,771
0
W
Charybdis
5,906
591
55
6
0
160,711
5
L
Cupid
4,730
473
32
3
0
143,579
0
L
Ares
4,461
446
22
2
0
174,329
0
W
Sol
5,758
576
67
7
0
162,687
0
W
Bellona
6,124
612
64
6
0
189,473
4
W
Pele
5,249
525
46
5
0
207,016
0
W
Cabrakan
5,547
555
36
4
0
159,437
5
L
Kukulkan
5,111
511
54
5
0
186,771
2
L
Shiva
4,002
400
19
2
0
112,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role