Player Matchup

King Arthur
King Arthur
Fire-IN-The-WEED
King Arthur
Level 149
God Stats
1W - 2L
1,198 SR
Queue Stats
47W - 47L
1,533 Elo+
Party 1
Pele
Pele
Sidweed4i21
Pele
Level 107
God Stats
13W - 9L
1,281 SR
Queue Stats
327W - 317L
1,511 Elo+
Party 1
Discordia
Discordia
iPlayForWeed
Discordia
Level 16
God Stats
6W - 2L
1,519 SR
Queue Stats
54W - 45L
1,561 Elo+
Party 1
Team Averages
Level 91
1,333 SR
1,535 Elo+

VS

Team Averages
Level 64
1,406 SR
1,445 Elo+
Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
JJ Is Slow
Medusa
Level 18
God Stats
0W - 1L
1,219 SR
Queue Stats
1W - 3L
1,304 Elo+
Party 2
Eset
Eset
XxDELETIONxX
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fire-IN-The-WEED
King Arthur
10
1 / 1 / 10
7,268
727
6,446
9,084
4,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
9 / 0 / 4
8,780
878
8,943
10,003
6,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
iPlayForWeed
Discordia
14
5 / 0 / 10
8,911
891
12,178
4,250
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 1 / 1
6,149
615
6,112
13,306
9,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
JJ Is Slow
Medusa
9
0 / 6 / 1
6,228
623
2,583
10,786
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 8 / 0
5,877
588
2,641
8,979
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
15
Kills
1
1
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
1
0.5
W
King Arthur
Fire-IN-The-WEED
King Arthur
1
1
10
6
L
Medusa
JJ Is Slow
Medusa
0
6
1
0.08
W
9
0
4
11
L
1
8
0
0.13
W
Discordia
iPlayForWeed
Discordia
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,567
Damage
11,336
23,337
Taken
33,071
13,023
Mitigated
18,287
9,894
Healing
4,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,112
1,148
80
4,322
13,306
9,961
0
5,623
7,683
0
14,666
W
King Arthur
Fire-IN-The-WEED
King Arthur
6,446
1,125
0
2,839
9,084
4,916
250
1,052
8,032
0
17,397
L
Medusa
JJ Is Slow
Medusa
2,583
1,323
0
264
10,786
5,056
0
2,314
8,472
0
15,714
W
8,943
2,176
330
5,197
10,003
6,404
782
1,470
8,533
0
30,477
L
2,641
285
0
0
8,979
3,270
0
4,301
4,678
7,380
0
W
Discordia
iPlayForWeed
Discordia
12,178
711
0
1,528
4,250
1,703
1,034
976
3,274
39,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,959
Gold Earned
18,254
129
Minions Killed
57
9
Camps Cleared
1
581,308
Distance Traveled
442,724
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,149
615
19
2
1
202,995
6
W
King Arthur
7,268
727
24
2
2
167,535
6
L
Medusa
6,228
623
25
3
0
107,607
2
W
Pele
8,780
878
39
4
7
198,821
3
L
Eset
5,877
588
13
1
0
132,122
0
W
Discordia
8,911
891
66
7
0
214,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role