Player Matchup

Rama
Rama
BeAuCh DeBaUcHe
Rama
Level 128
God Stats
4W - 3L
1,267 SR
Queue Stats
70W - 82L
1,482 Elo+
Party 2
Kukulkan
Kukulkan
Oooooohhhhhh339
Kukulkan
Level 76
God Stats
45W - 44L
1,608 SR
Queue Stats
581W - 648L
1,530 Elo+
Solo
Athena
Athena
garsdebout
Athena
Level 141
God Stats
8W - 5L
1,634 SR
Queue Stats
108W - 127L
1,527 Elo+
Party 2
Team Averages
Level 115
1,503 SR
1,513 Elo+

VS

Team Averages
Level 118
1,617 SR
1,509 Elo+
Discordia
Discordia
iStaminBus--
Discordia
Level 126
God Stats
1W - 3L
1,850 SR
Queue Stats
124W - 96L
1,543 Elo+
Party 1
Hercules
Hercules
iVoidz---
Hercules
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 163L
1,483 Elo+
Party 1
Erlang Shen
Erlang Shen
tToz
Erlang Shen
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 56L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 2
11,922
745
18,501
17,363
9,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
14
3 / 4 / 8
11,024
689
14,786
12,237
5,719
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
garsdebout
Athena
15
1 / 1 / 11
10,443
653
13,655
33,757
29,003
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
iStaminBus--
Discordia
15
3 / 5 / 3
10,488
656
16,121
16,128
7,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
iVoidz---
Hercules
14
2 / 6 / 5
9,685
605
14,828
23,916
25,781
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
tToz
Erlang Shen
15
3 / 1 / 5
10,779
674
13,106
16,353
16,135
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
12
Kills
8
8
Deaths
12
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
3
2
3
W
Kukulkan
3
4
8
1.75
W
Athena
garsdebout
Athena
1
1
11
6.5
L
Discordia
iStaminBus--
Discordia
3
5
3
0.9
L
Hercules
iVoidz---
Hercules
2
6
5
0.75
L
Erlang Shen
tToz
Erlang Shen
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,942
Damage
44,055
63,357
Taken
56,397
43,730
Mitigated
49,239
20,231
Healing
13,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,501
8,880
1,063
3,395
17,363
9,008
1,837
5,591
11,772
0
47,051
W
Kukulkan
14,786
2,012
0
1,324
12,237
5,719
591
3,875
7,862
55,149
0
W
Athena
garsdebout
Athena
13,655
3,785
748
13,701
33,757
29,003
268
6,869
26,888
25,098
0
L
Discordia
iStaminBus--
Discordia
16,121
1,272
354
2,522
16,128
7,323
0
10,205
5,923
44,751
0
L
Hercules
iVoidz---
Hercules
14,828
4,663
0
6,099
23,916
25,781
0
10,269
13,647
0
24,539
L
Erlang Shen
tToz
Erlang Shen
13,106
7,950
615
4,338
16,353
16,135
963
8,288
8,065
0
31,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,389
Gold Earned
30,952
150
Minions Killed
134
5
Camps Cleared
6
817,955
Distance Traveled
865,882
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,922
745
56
4
1
247,647
1
W
Kukulkan
11,024
689
75
5
4
239,378
1
W
Athena
10,443
653
19
1
0
330,930
1
L
Discordia
10,488
656
75
5
4
268,159
2
L
Hercules
9,685
605
21
1
0
282,979
0
L
Erlang Shen
10,779
674
38
2
2
314,744
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role