Player Matchup

Anubis
Anubis
Silver IV
 
Anubis
Silver IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze I
SlaveBetaBoi
Kumbhakarna
Bronze I
Level 129
God Stats
0W - 4L
1,155 SR
Queue Stats
13W - 28L
842 MMR
Party 1
Camazotz
Camazotz
Silver V
VexualAssault321
Camazotz
Silver V
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
842 MMR
Party 1
Ravana
Ravana
Silver III
julianjulio1999
Ravana
Silver III
Level 124
God Stats
5W - 4L
1,611 SR
Queue Stats
201W - 218L
887 MMR
Solo
Izanami
Izanami
Silver III
xXMzBrOwN3y3sXx
Izanami
Silver III
Level 120
God Stats
62W - 55L
1,553 SR
Queue Stats
244W - 254L
874 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,464 SR
989 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,545 SR
877 MMR
Hades
Hades
Silver II
Bigsurge3528526
Hades
Silver II
Level 108
God Stats
94W - 55L
1,649 SR
Queue Stats
781W - 766L
936 MMR
Solo
Cabrakan
Cabrakan
Silver III
EG x Diior
Cabrakan
Silver III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 66L
907 MMR
Party 2
Bellona
Bellona
Silver IV
Splash TN
Bellona
Silver IV
Level 75
God Stats
2W - 1L
1,290 SR
Queue Stats
27W - 39L
837 MMR
Solo
Chernobog
Chernobog
Silver II
patanen
Chernobog
Silver II
Level 117
God Stats
4W - 1L
1,833 SR
Queue Stats
131W - 142L
930 MMR
Solo
Nemesis
Nemesis
Silver III
sladegocrxzy
Nemesis
Silver III
Level 89
God Stats
4W - 5L
1,454 SR
Queue Stats
92W - 114L
773 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
0 / 12 / 4
8,576
343
6,885
22,121
11,695
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
SlaveBetaBoi
Kumbhakarna
18
5 / 5 / 4
12,798
512
10,977
36,837
55,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 8 / 1
8,393
336
5,225
30,123
11,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 6 / 5
11,260
450
15,611
27,456
30,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 14 / 2
10,088
404
14,431
32,794
12,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ShivaMedusaAtlasThanatos

VS

Bans
BakasuraPoseidonAchillesArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 13
14,499
580
22,673
19,345
13,518
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
EG x Diior
Cabrakan
16
4 / 3 / 18
12,395
496
14,882
21,175
23,215
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Splash TN
Bellona
17
1 / 1 / 14
12,507
500
14,700
19,643
17,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
patanen
Chernobog
20
28 / 1 / 6
16,120
645
49,820
23,934
12,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
sladegocrxzy
Nemesis
20
7 / 4 / 15
14,489
580
22,873
22,804
13,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
111
10
Kills
45
45
Deaths
12
16
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
12
4
0.17
W
5
3
13
3.83
W
Cabrakan
EG x Diior
Cabrakan
4
3
18
4.33
L
Kumbhakarna
SlaveBetaBoi
Kumbhakarna
5
5
4
1.4
W
Bellona
Splash TN
Bellona
1
1
14
8
L
0
8
1
0.06
L
3
6
5
0.92
W
Chernobog
patanen
Chernobog
28
1
6
31
W
Nemesis
sladegocrxzy
Nemesis
7
4
15
3.63
L
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,129
Damage
124,948
149,331
Taken
106,901
122,833
Mitigated
79,622
27,722
Healing
36,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,885
1,080
676
2,176
22,121
11,695
0
7,037
15,084
44,442
0
W
22,673
761
871
9,056
19,345
13,518
5,196
3,829
15,516
131,072
0
W
Cabrakan
EG x Diior
Cabrakan
14,882
2,448
566
1,675
21,175
23,215
1,101
3,931
17,244
47,051
0
L
Kumbhakarna
SlaveBetaBoi
Kumbhakarna
10,977
988
0
3,276
36,837
55,790
0
10,886
25,951
46,246
0
W
Bellona
Splash TN
Bellona
14,700
3,462
0
9,178
19,643
17,535
2,513
2,886
16,757
0
77,709
L
5,225
824
0
10,223
30,123
11,902
0
6,120
24,003
0
53,152
L
15,611
3,631
0
2,988
27,456
30,777
0
7,109
20,347
0
67,524
W
Chernobog
patanen
Chernobog
49,820
28,860
0
12,778
23,934
12,342
6,604
3,902
20,032
0
193,607
W
Nemesis
sladegocrxzy
Nemesis
22,873
12,726
0
2,470
22,804
13,012
1,019
5,027
17,777
0
138,267
L
14,431
9,430
1,117
7,266
32,794
12,669
0
6,403
26,391
0
91,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,115
Gold Earned
70,010
454
Minions Killed
697
0
Camps Cleared
0
1,992,787
Distance Traveled
2,338,340
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,576
343
52
2
0
321,319
5
W
Hades
14,499
580
180
7
0
444,778
0
W
Cabrakan
12,395
496
57
2
0
434,722
0
L
Kumbhakarna
12,798
512
40
2
0
445,628
4
W
Bellona
12,507
500
105
4
0
450,806
0
L
Camazotz
8,393
336
80
3
0
442,446
3
L
Ravana
11,260
450
114
5
0
408,147
5
W
Chernobog
16,120
645
183
7
0
489,682
1
W
Nemesis
14,489
580
172
7
0
518,352
8
L
Izanami
10,088
404
168
7
0
375,247
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role