Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BreathStank
Rama
Level 143
God Stats
12W - 8L
1,594 SR
Queue Stats
31W - 39L
1,442 Elo+
Solo
Arachne
Arachne
Maquar
Arachne
Level 100
God Stats
7W - 3L
1,632 SR
Queue Stats
271W - 275L
1,484 Elo+
Solo
Merlin
Merlin
Vandal_LDN
Merlin
Level 120
God Stats
20W - 29L
1,417 SR
Queue Stats
159W - 189L
1,359 Elo+
Solo
Hachiman
Hachiman
herringbone29
Hachiman
Level 129
God Stats
4W - 4L
1,426 SR
Queue Stats
411W - 449L
1,462 Elo+
Solo
Team Averages
Level 128
1,514 SR
1,449 Elo+

VS

Team Averages
Level 85
1,522 SR
1,497 Elo+
Sobek
Sobek
Ace__God___
Sobek
Level 119
God Stats
1W - 2L
1,631 SR
Queue Stats
68W - 61L
1,518 Elo+
Solo
Hun Batz
Hun Batz
Jeaningpig
Hun Batz
Level 65
God Stats
2W - 4L
1,484 SR
Queue Stats
388W - 392L
1,492 Elo+
Solo
Medusa
Medusa
KhaotikDesign
Medusa
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,541 Elo+
Solo
Nox
Nox
Myrda_LongRange6
Nox
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 104L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
cG_FAMXUSx3TONER
Baron Samedi
Level 87
God Stats
85W - 91L
1,495 SR
Queue Stats
218W - 224L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 0 / 8
8,110
1,159
5,995
9,762
9,890
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 0 / 4
8,387
1,198
7,782
6,314
2,743
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Maquar
Arachne
13
4 / 0 / 5
8,219
1,174
7,359
6,356
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Vandal_LDN
Merlin
13
3 / 0 / 6
8,029
1,147
7,044
2,389
970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
herringbone29
Hachiman
13
0 / 0 / 9
7,526
1,075
11,601
6,118
2,860
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

369

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,321
1,046
4,191
11,754
12,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Jeaningpig
Hun Batz
12
0 / 3 / 0
6,946
992
6,350
11,432
5,461
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 0
7,094
1,013
7,559
11,426
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 1 / 0
6,447
921
292
1,230
538
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
cG_FAMXUSx3TONER
Baron Samedi
11
0 / 2 / 0
6,735
962
7,988
7,280
4,125
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
10
Kills
0
0
Deaths
10
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
8
4
L
0
1
0
0
W
3
0
4
5
L
Hun Batz
Jeaningpig
Hun Batz
0
3
0
0
L
0
3
0
0
W
Arachne
Maquar
Arachne
4
0
5
6.5
L
0
1
0
0
W
Merlin
Vandal_LDN
Merlin
3
0
6
6
L
Baron Samedi
cG_FAMXUSx3TONER
Baron Samedi
0
2
0
0
W
Hachiman
herringbone29
Hachiman
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,781
Damage
26,380
30,939
Taken
43,122
20,744
Mitigated
27,282
13,681
Healing
6,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,995
1,671
3,315
4,465
9,762
9,890
0
3,729
6,033
13,880
0
L
4,191
650
0
2,467
11,754
12,517
0
4,273
7,481
14,975
0
W
7,782
5,930
0
1,745
6,314
2,743
0
2,521
3,793
0
21,695
L
Hun Batz
Jeaningpig
Hun Batz
6,350
1,116
328
276
11,432
5,461
0
2,712
8,720
0
20,528
L
7,559
3,809
0
992
11,426
4,641
0
3,046
8,380
0
20,173
W
Arachne
Maquar
Arachne
7,359
4,768
0
1,866
6,356
4,281
0
2,235
4,121
0
15,416
L
292
40
69
99
1,230
538
0
216
1,014
2,782
0
W
Merlin
Vandal_LDN
Merlin
7,044
265
18
779
2,389
970
0
1,385
1,004
18,196
0
L
Baron Samedi
cG_FAMXUSx3TONER
Baron Samedi
7,988
180
1,367
1,194
7,280
4,125
0
2,792
4,488
15,909
0
W
Hachiman
herringbone29
Hachiman
11,601
5,289
0
1,493
6,118
2,860
0
2,601
3,517
0
27,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,271
Gold Earned
34,543
126
Minions Killed
144
11
Camps Cleared
1
732,457
Distance Traveled
563,105
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,110
1,159
14
2
0
132,899
2
L
Sobek
7,321
1,046
29
4
0
142,992
0
W
Rama
8,387
1,198
23
3
6
146,384
2
L
Hun Batz
6,946
992
33
5
0
141,200
0
L
Medusa
7,094
1,013
46
7
1
122,512
1
W
Arachne
8,219
1,174
21
3
2
171,307
1
L
Nox
6,447
921
7
1
0
28,473
0
W
Merlin
8,029
1,147
30
4
1
130,746
0
L
Baron Samedi
6,735
962
29
4
0
127,928
0
W
Hachiman
7,526
1,075
38
5
2
151,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role