Player Matchup

Sylvanus
Sylvanus
Beelzebubz
Sylvanus
Level 159
God Stats
10W - 0L
2,072 SR
Queue Stats
237W - 52L
1,879 Elo+
Party 1
Gilgamesh
Gilgamesh
GuyDudeEpic
Gilgamesh
Level 24
God Stats
3W - 1L
1,638 SR
Queue Stats
88W - 9L
1,864 Elo+
Party 1
Heimdallr
Heimdallr
StChemy
Heimdallr
Level 125
God Stats
2W - 2L
1,624 SR
Queue Stats
46W - 54L
1,437 Elo+
Solo
Charybdis
Charybdis
death2249
Charybdis
Level 160
God Stats
27W - 4L
1,883 SR
Queue Stats
183W - 36L
1,810 Elo+
Party 1
Janus
Janus
skeletonsbespook
Janus
Level 111
God Stats
7W - 3L
1,785 SR
Queue Stats
65W - 11L
1,871 Elo+
Party 1
Team Averages
Level 116
1,800 SR
1,772 Elo+

VS

Team Averages
Level 93
1,549 SR
1,674 Elo+
Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
GooseOoze
Hera
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 31L
1,911 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Hеntai
Ah Muzen Cab
Level 47
God Stats
7W - 2L
1,943 SR
Queue Stats
100W - 10L
1,937 Elo+
Party 3
Sobek
Sobek
M4GU5
Sobek
Level 150
God Stats
1W - 2L
1,302 SR
Queue Stats
102W - 107L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
o I RG I o
Tsukuyomi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beelzebubz
Sylvanus
19
6 / 1 / 17
12,760
851
7,874
24,196
24,377
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
GuyDudeEpic
Gilgamesh
17
3 / 5 / 14
11,147
743
16,575
20,539
23,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
StChemy
Heimdallr
18
4 / 2 / 14
11,558
771
10,468
8,670
5,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
death2249
Charybdis
20
7 / 0 / 14
13,038
869
18,080
13,395
7,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
12 / 0 / 10
12,719
848
20,239
10,623
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 9 / 3
9,197
613
7,811
14,921
8,335
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
18
3 / 6 / 2
10,344
690
11,861
14,659
6,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Hеntai
Ah Muzen Cab
19
3 / 4 / 3
11,113
741
18,802
18,225
9,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
M4GU5
Sobek
14
0 / 6 / 3
9,083
606
4,119
18,839
21,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
o I RG I o
Tsukuyomi
16
1 / 7 / 5
9,640
643
11,573
16,808
9,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
24
32
Kills
8
8
Deaths
32
69
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
9
3
0.28
W
Sylvanus
Beelzebubz
Sylvanus
6
1
17
14.5
L
Hera
3
6
2
0.67
W
Gilgamesh
GuyDudeEpic
Gilgamesh
3
5
14
2
L
Ah Muzen Cab
Hеntai
Ah Muzen Cab
3
4
3
1.13
L
Sobek
M4GU5
Sobek
0
6
3
0.25
W
Heimdallr
StChemy
Heimdallr
4
2
14
5.5
W
Charybdis
death2249
Charybdis
7
0
14
14
L
Tsukuyomi
o I RG I o
Tsukuyomi
1
7
5
0.5
W
12
0
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,236
Damage
54,166
77,423
Taken
83,452
64,589
Mitigated
55,054
27,939
Healing
10,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,811
517
115
1,725
14,921
8,335
0
5,370
9,242
24,610
0
W
Sylvanus
Beelzebubz
Sylvanus
7,874
962
9,816
10,859
24,196
24,377
1,315
8,351
15,134
23,557
0
L
Hera
11,861
1,850
0
734
14,659
6,680
0
4,706
9,631
31,984
0
W
Gilgamesh
GuyDudeEpic
Gilgamesh
16,575
5,115
0
695
20,539
23,373
1,276
4,744
15,563
295
30,998
L
Ah Muzen Cab
Hеntai
Ah Muzen Cab
18,802
6,451
0
4,018
18,225
9,202
0
5,923
11,900
0
65,867
L
Sobek
M4GU5
Sobek
4,119
346
0
2,634
18,839
21,513
0
5,784
12,933
11,801
0
W
Heimdallr
StChemy
Heimdallr
10,468
2,971
0
608
8,670
5,023
4,747
3,071
5,381
0
42,653
W
Charybdis
death2249
Charybdis
18,080
12,094
0
3,146
13,395
7,102
5,834
4,512
8,574
0
87,860
L
Tsukuyomi
o I RG I o
Tsukuyomi
11,573
1,777
0
1,299
16,808
9,324
0
5,295
11,271
0
28,494
W
20,239
2,209
284
2,531
10,623
4,714
1,465
2,249
8,243
47,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,222
Gold Earned
49,377
343
Minions Killed
254
0
Camps Cleared
0
1,603,864
Distance Traveled
1,346,915
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,197
613
34
2
0
250,599
0
W
Sylvanus
12,760
851
19
1
0
305,982
2
L
Hera
10,344
690
63
4
0
290,618
1
W
Gilgamesh
11,147
743
31
2
0
332,630
2
L
Ah Muzen Cab
11,113
741
111
7
0
311,764
0
L
Sobek
9,083
606
14
1
0
208,933
1
W
Heimdallr
11,558
771
86
6
0
295,842
3
W
Charybdis
13,038
869
144
10
0
326,824
3
L
Tsukuyomi
9,640
643
32
2
0
285,001
0
W
Janus
12,719
848
63
4
0
342,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role