Player Matchup

Eset
Eset
DripEren
Eset
Level 58
God Stats
1W - 2L
1,509 SR
Queue Stats
154W - 163L
1,541 Elo+
Party 2
Baron Samedi
Baron Samedi
JoeBeadin
Baron Samedi
Level 102
God Stats
1W - 1L
1,507 SR
Queue Stats
191W - 242L
1,533 Elo+
Party 2
Artemis
Artemis
OneRealGabe
Artemis
Level 18
God Stats
2W - 6L
1,486 SR
Queue Stats
25W - 34L
1,421 Elo+
Party 2
Sylvanus
Sylvanus
Ranger-_4
Sylvanus
Level 108
God Stats
19W - 23L
1,466 SR
Queue Stats
133W - 178L
1,498 Elo+
Party 2
Amaterasu
Amaterasu
WeebishFiend
Amaterasu
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 26L
1,511 Elo+
Party 2
Team Averages
Level 65
1,493 SR
1,501 Elo+

VS

Team Averages
Level 60
1,449 SR
1,509 Elo+
Cu Chulainn
Cu Chulainn
HugoLeChauve
Cu Chulainn
Level 49
God Stats
2W - 1L
1,454 SR
Queue Stats
27W - 31L
1,442 Elo+
Party 3
Ne Zha
Ne Zha
NoahLeKoala123
Ne Zha
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Agni
Agni
Rayman_beast
Agni
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 11L
1,727 Elo+
Party 3
Xbalanque
Xbalanque
TheDanShman
Xbalanque
Level 75
God Stats
1W - 1L
1,236 SR
Queue Stats
228W - 253L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
WHITE44MAMBA206
Baron Samedi
Level 44
God Stats
23W - 19L
1,555 SR
Queue Stats
153W - 161L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
4 / 8 / 1
12,518
464
10,998
19,473
9,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
JoeBeadin
Baron Samedi
18
2 / 7 / 5
11,994
444
19,674
27,639
33,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
OneRealGabe
Artemis
16
0 / 4 / 1
10,003
370
12,168
15,752
7,693
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Ranger-_4
Sylvanus
17
1 / 3 / 3
10,412
386
10,944
29,986
36,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Amaterasu
WeebishFiend
Amaterasu
20
6 / 7 / 4
13,575
503
22,789
35,496
29,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HugoLeChauve
Cu Chulainn
18
2 / 5 / 9
12,920
479
11,255
29,218
36,233
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 3 / 10
14,927
553
22,084
29,918
15,985
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 3 / 9
14,585
540
27,125
20,362
9,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
TheDanShman
Xbalanque
20
5 / 2 / 14
14,451
535
24,770
28,569
14,095
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
WHITE44MAMBA206
Baron Samedi
20
4 / 0 / 14
13,430
497
15,695
17,365
19,598
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
85
13
Kills
29
29
Deaths
13
14
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Eset
4
8
1
0.56
W
Cu Chulainn
HugoLeChauve
Cu Chulainn
2
5
9
1.3
L
Baron Samedi
JoeBeadin
Baron Samedi
2
7
5
0.64
W
9
3
10
4.67
L
Artemis
OneRealGabe
Artemis
0
4
1
0.13
L
Sylvanus
Ranger-_4
Sylvanus
1
3
3
0.83
W
9
3
9
4.5
W
Xbalanque
TheDanShman
Xbalanque
5
2
14
6
W
Baron Samedi
WHITE44MAMBA206
Baron Samedi
4
0
14
11
L
Amaterasu
WeebishFiend
Amaterasu
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,573
Damage
100,929
128,346
Taken
125,432
116,608
Mitigated
95,616
31,477
Healing
52,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
10,998
1,154
594
2,567
19,473
9,505
0
9,618
9,855
85,127
0
W
Cu Chulainn
HugoLeChauve
Cu Chulainn
11,255
1,357
0
1,289
29,218
36,233
1,031
10,299
18,310
0
78,530
L
Baron Samedi
JoeBeadin
Baron Samedi
19,674
2,456
1,939
5,479
27,639
33,202
141
5,514
21,971
74,552
0
W
22,084
6,856
0
16,324
29,918
15,985
2,862
9,199
20,405
0
131,406
L
Artemis
OneRealGabe
Artemis
12,168
3,671
0
4,800
15,752
7,693
0
5,492
10,260
0
75,333
L
Sylvanus
Ranger-_4
Sylvanus
10,944
1,941
4,068
7,782
29,986
36,274
473
10,041
19,945
55,683
14,809
W
27,125
385
696
6,080
20,362
9,705
1,176
6,902
13,366
139,144
0
W
Xbalanque
TheDanShman
Xbalanque
24,770
16,477
0
18,958
28,569
14,095
2,612
6,511
21,940
0
174,898
W
Baron Samedi
WHITE44MAMBA206
Baron Samedi
15,695
1,329
2,461
6,883
17,365
19,598
691
8,171
9,037
68,299
0
L
Amaterasu
WeebishFiend
Amaterasu
22,789
9,776
0
4,248
35,496
29,934
1,225
12,155
23,341
0
133,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,502
Gold Earned
70,313
645
Minions Killed
740
0
Camps Cleared
0
2,234,651
Distance Traveled
2,574,893
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,518
464
158
6
0
445,650
5
W
Cu Chulainn
12,920
479
116
4
0
486,840
1
L
Baron Samedi
11,994
444
120
4
0
400,894
6
W
Ne Zha
14,927
553
154
6
0
587,497
0
L
Artemis
10,003
370
101
4
0
455,295
3
L
Sylvanus
10,412
386
82
3
0
442,252
4
W
Agni
14,585
540
176
7
0
519,874
4
W
Xbalanque
14,451
535
211
8
0
485,875
4
W
Baron Samedi
13,430
497
83
3
0
494,807
3
L
Amaterasu
13,575
503
184
7
0
490,560
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role