Player Matchup

Skadi
Skadi
Silver II
GoDz-Gabo24
Skadi
Silver II
Level 158
God Stats
9W - 5L
1,704 SR
Queue Stats
259W - 278L
930 MMR
Solo
Chang'e
Chang'e
Silver IV
ItachiAyala
Chang'e
Silver IV
Level 125
God Stats
5W - 2L
1,612 SR
Queue Stats
134W - 140L
617 MMR
Solo
Sol
Sol
Bronze V
SHAOLIN3832
Sol
Bronze V
Level 69
God Stats
1W - 4L
1,614 SR
Queue Stats
4W - 10L
1,235 MMR
Solo
Fenrir
Fenrir
Silver III
StealthyN1nja
Fenrir
Silver III
Level 52
God Stats
5W - 7L
1,333 SR
Queue Stats
68W - 85L
884 MMR
Solo
King Arthur
King Arthur
Silver II
TsfAhuCicOtk
King Arthur
Silver II
Level 138
God Stats
7W - 3L
1,449 SR
Queue Stats
138W - 139L
954 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,543 SR
924 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,557 SR
923 MMR
Danzaburou
Danzaburou
Silver III
Alberto04021
Danzaburou
Silver III
Level 159
God Stats
17W - 15L
1,558 SR
Queue Stats
75W - 67L
1,074 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Deeathlyy
Baron Samedi
Silver I
Level 116
God Stats
10W - 4L
1,751 SR
Queue Stats
145W - 160L
1,203 MMR
Party 1
Bakasura
Bakasura
Silver I
I SmokeDemon
Bakasura
Silver I
Level 108
God Stats
53W - 47L
1,599 SR
Queue Stats
160W - 164L
1,290 MMR
Party 1
Hercules
Hercules
Bronze I
RamJet1
Hercules
Bronze I
Level 160
God Stats
0W - 3L
1,224 SR
Queue Stats
222W - 246L
397 MMR
Solo
Cthulhu
Cthulhu
Silver V
oAZ LEGACYo
Cthulhu
Silver V
Level 115
God Stats
9W - 7L
1,654 SR
Queue Stats
96W - 128L
650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 9 / 9
22,099
552
45,988
35,697
19,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
ItachiAyala
Chang'e
20
4 / 6 / 14
20,062
502
39,361
42,311
45,514
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 8 / 11
18,483
462
33,807
40,320
20,622
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 10 / 4
19,610
490
20,639
45,253
25,713
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
TsfAhuCicOtk
King Arthur
20
4 / 9 / 19
18,500
463
29,456
54,533
88,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
PoseidonThanatosAchilles

VS

Bans
ArtemisLancelotShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alberto04021
Danzaburou
20
15 / 8 / 9
20,233
506
37,302
36,990
19,005
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Deeathlyy
Baron Samedi
20
4 / 9 / 8
16,579
414
28,863
38,333
40,048
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bakasura
I SmokeDemon
Bakasura
20
10 / 7 / 11
20,698
517
41,054
48,660
33,878
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
RamJet1
Hercules
20
2 / 4 / 2
15,970
399
16,731
41,931
44,729
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
oAZ LEGACYo
Cthulhu
20
10 / 7 / 21
19,068
477
36,774
71,269
115,435
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
92
35
Kills
41
42
Deaths
35
57
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alberto04021
Danzaburou
15
8
9
2.44
L
Baron Samedi
Deeathlyy
Baron Samedi
4
9
8
0.89
W
10
9
9
1.61
L
Bakasura
I SmokeDemon
Bakasura
10
7
11
2.21
W
Chang'e
ItachiAyala
Chang'e
4
6
14
1.83
L
Hercules
RamJet1
Hercules
2
4
2
0.75
W
6
8
11
1.44
W
11
10
4
1.3
W
King Arthur
TsfAhuCicOtk
King Arthur
4
9
19
1.5
L
Cthulhu
oAZ LEGACYo
Cthulhu
10
7
21
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,251
Damage
160,724
218,114
Taken
237,183
199,815
Mitigated
253,095
63,334
Healing
66,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alberto04021
Danzaburou
37,302
17,964
0
10,543
36,990
19,005
6,932
6,772
30,218
0
153,482
L
Baron Samedi
Deeathlyy
Baron Samedi
28,863
436
4,059
5,976
38,333
40,048
870
10,162
28,171
146,086
0
W
45,988
21,262
0
5,352
35,697
19,114
4,965
10,586
24,412
89
263,381
L
Bakasura
I SmokeDemon
Bakasura
41,054
25,053
0
11,017
48,660
33,878
280
19,506
29,084
0
192,094
W
Chang'e
ItachiAyala
Chang'e
39,361
5,449
8,406
16,201
42,311
45,514
1,973
9,773
30,039
187,187
0
L
Hercules
RamJet1
Hercules
16,731
1,920
894
9,868
41,931
44,729
1,795
16,389
25,472
6,904
132,741
W
33,807
8,864
0
16,445
40,320
20,622
3,513
17,663
21,118
141,634
0
W
20,639
7,856
0
10,068
45,253
25,713
1,753
12,808
31,370
0
134,795
W
King Arthur
TsfAhuCicOtk
King Arthur
29,456
2,036
1,096
5,766
54,533
88,852
339
17,707
35,681
640
117,018
L
Cthulhu
oAZ LEGACYo
Cthulhu
36,774
2,533
2,431
21,457
71,269
115,435
287
21,567
49,702
115,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,754
Gold Earned
92,548
925
Minions Killed
924
0
Camps Cleared
0
3,449,012
Distance Traveled
3,383,507
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
20,233
506
202
5
0
607,207
9
L
Baron Samedi
16,579
414
162
4
0
594,766
2
W
Skadi
22,099
552
288
7
0
674,985
14
L
Bakasura
20,698
517
247
6
0
772,796
1
W
Chang'e
20,062
502
237
6
0
612,762
2
L
Hercules
15,970
399
176
4
0
680,596
0
W
Sol
18,483
462
131
3
0
636,519
0
W
Fenrir
19,610
490
148
4
0
713,041
3
W
King Arthur
18,500
463
121
3
0
811,705
4
L
Cthulhu
19,068
477
137
3
0
728,142
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role