Player Matchup

Ao Kuang
Ao Kuang
ItzHarperDE
Ao Kuang
Level 124
God Stats
1W - 0L
1,768 SR
Queue Stats
60W - 59L
1,546 Elo+
Party 1
Neith
Neith
Slushy Mugger
Neith
Level 123
God Stats
5W - 2L
1,541 SR
Queue Stats
220W - 197L
1,539 Elo+
Party 1
Jormungandr
Jormungandr
VivianaThorns
Jormungandr
Level 113
God Stats
23W - 22L
1,462 SR
Queue Stats
112W - 124L
1,463 Elo+
Party 1
Mercury
Mercury
ZODIAC_KAL-EL_
Mercury
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 5L
1,439 Elo+
Party 2
Hou Yi
Hou Yi
ll--W3irD0--ll
Hou Yi
Level 160
God Stats
2W - 1L
1,549 SR
Queue Stats
162W - 129L
1,631 Elo+
Party 2
Team Averages
Level 110
1,564 SR
1,524 Elo+

VS

Team Averages
Level 84
1,503 SR
1,492 Elo+
Chaac
Chaac
Blurrymemes
Chaac
Level 47
God Stats
14W - 15L
1,474 SR
Queue Stats
253W - 251L
1,502 Elo+
Solo
Bacchus
Bacchus
Mellow_Doe
Bacchus
Level 122
God Stats
3W - 2L
1,703 SR
Queue Stats
510W - 546L
1,489 Elo+
Solo
Nemesis
Nemesis
PandaHen103
Nemesis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
PocketMetal
Charybdis
Level 123
God Stats
4W - 11L
1,341 SR
Queue Stats
138W - 159L
1,498 Elo+
Solo
The Morrigan
The Morrigan
tye_th3original
The Morrigan
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 128L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ItzHarperDE
Ao Kuang
14
4 / 2 / 1
8,713
581
11,321
17,032
9,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 5
7,777
518
7,721
10,015
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
VivianaThorns
Jormungandr
13
3 / 2 / 1
7,776
518
3,550
8,417
3,420
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 2 / 7
9,051
603
9,073
11,190
4,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 1 / 10
8,333
556
9,090
9,436
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,788
519
10,192
16,112
10,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Mellow_Doe
Bacchus
12
0 / 2 / 5
7,665
511
4,041
11,081
12,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
PandaHen103
Nemesis
13
3 / 4 / 4
7,632
509
8,816
13,247
5,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
PocketMetal
Charybdis
13
3 / 2 / 1
8,388
559
5,831
11,210
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
tye_th3original
The Morrigan
12
2 / 6 / 0
7,050
470
1,906
9,625
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
16
Kills
10
10
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Ao Kuang
ItzHarperDE
Ao Kuang
4
2
1
2.25
L
Bacchus
Mellow_Doe
Bacchus
0
2
5
1.25
L
Nemesis
PandaHen103
Nemesis
3
4
4
1.25
L
Charybdis
PocketMetal
Charybdis
3
2
1
1.75
W
0
3
5
0.83
W
Jormungandr
VivianaThorns
Jormungandr
3
2
1
1.75
W
5
2
7
4.25
W
4
1
10
9
L
The Morrigan
tye_th3original
The Morrigan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,755
Damage
30,786
56,090
Taken
61,275
25,119
Mitigated
36,580
15,204
Healing
17,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,192
2,786
0
7,163
16,112
10,428
0
8,562
6,823
0
55,771
W
Ao Kuang
ItzHarperDE
Ao Kuang
11,321
1,892
0
7,468
17,032
9,090
0
439
16,593
57,738
0
L
Bacchus
Mellow_Doe
Bacchus
4,041
732
0
2,588
11,081
12,717
0
2,429
8,580
27,501
0
L
Nemesis
PandaHen103
Nemesis
8,816
3,680
0
1,061
13,247
5,261
0
1,647
11,548
0
54,450
L
Charybdis
PocketMetal
Charybdis
5,831
3,275
0
6,219
11,210
4,512
0
0
11,210
0
61,382
W
7,721
3,692
0
2,692
10,015
4,778
529
1,057
8,958
0
63,492
W
Jormungandr
VivianaThorns
Jormungandr
3,550
1,116
0
2,104
8,417
3,420
142
1,069
7,348
49,758
0
W
9,073
4,255
0
747
11,190
4,541
0
1,834
9,356
0
88,337
W
9,090
5,209
0
2,193
9,436
3,290
720
985
8,451
0
44,778
L
The Morrigan
tye_th3original
The Morrigan
1,906
409
0
500
9,625
3,662
0
1,382
7,937
48,123
2,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,650
Gold Earned
38,523
504
Minions Killed
408
0
Camps Cleared
0
1,445,990
Distance Traveled
1,364,251
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,788
519
88
6
0
309,712
2
W
Ao Kuang
8,713
581
107
7
0
280,562
3
L
Bacchus
7,665
511
26
2
0
283,956
1
L
Nemesis
7,632
509
87
6
0
308,575
2
L
Charybdis
8,388
559
120
8
0
204,869
1
W
Neith
7,777
518
96
6
0
264,381
1
W
Jormungandr
7,776
518
90
6
0
260,821
2
W
Mercury
9,051
603
136
9
0
347,762
2
W
Hou Yi
8,333
556
75
5
0
292,464
1
L
The Morrigan
7,050
470
87
6
0
257,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role