Player Matchup

Khepri
Khepri
 
Khepri
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CondemnedCrusade
Da Ji
Level 127
God Stats
5W - 2L
1,715 SR
Queue Stats
284W - 312L
1,358 Elo+
Solo
Ra
Ra
ED113 OBDC
Ra
Level 104
God Stats
15W - 10L
1,502 SR
Queue Stats
527W - 668L
1,444 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UrielLl14
Ah Muzen Cab
Level 114
God Stats
10W - 5L
1,453 SR
Queue Stats
810W - 992L
1,411 Elo+
Party 2
Neith
Neith
xGHOSTxKINGx880
Neith
Level 82
God Stats
47W - 41L
1,461 SR
Queue Stats
171W - 183L
1,416 Elo+
Solo
Team Averages
Level 108
1,526 SR
1,426 Elo+

VS

Team Averages
Level 68
1,555 SR
1,390 Elo+
Yu Huang
Yu Huang
Illest Affect
Yu Huang
Level 53
God Stats
5W - 7L
1,540 SR
Queue Stats
81W - 102L
1,361 Elo+
Solo
Thor
Thor
LostClover5949
Thor
Level 67
God Stats
5W - 9L
1,319 SR
Queue Stats
149W - 174L
1,402 Elo+
Solo
Fafnir
Fafnir
Nosy1
Fafnir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
VirusHunter69
Heimdallr
Level 17
God Stats
0W - 1L
1,651 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 1
Odin
Odin
ccmixcoatl
Odin
Level 149
God Stats
0W - 1L
1,768 SR
Queue Stats
453W - 512L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
2 / 1 / 9
8,570
536
4,289
7,905
7,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 0 / 5
8,988
562
10,596
11,803
5,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

13
1 / 3 / 6
8,267
517
6,049
8,217
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
UrielLl14
Ah Muzen Cab
15
2 / 1 / 3
9,208
576
8,785
8,810
3,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
7 / 1 / 4
9,634
602
13,146
9,688
4,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Illest Affect
Yu Huang
13
2 / 1 / 2
7,555
472
7,946
11,235
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 6 / 3
6,768
423
6,304
14,338
5,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Nosy1
Fafnir
11
1 / 5 / 1
7,581
474
4,735
13,194
18,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
VirusHunter69
Heimdallr
11
0 / 4 / 0
6,427
402
5,199
11,587
4,585
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 0
8,062
504
6,587
12,064
7,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
18
Kills
6
6
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
9
6.5
W
6
0
5
8.5
W
1
3
6
1.33
L
Yu Huang
Illest Affect
Yu Huang
2
1
2
3
L
1
6
3
0.42
L
Fafnir
Nosy1
Fafnir
1
5
1
0.3
W
Ah Muzen Cab
UrielLl14
Ah Muzen Cab
2
1
3
3.5
L
Heimdallr
VirusHunter69
Heimdallr
0
4
0
0
L
2
2
0
1
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,865
Damage
30,771
46,423
Taken
62,418
25,697
Mitigated
40,866
17,572
Healing
10,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,289
328
0
1,627
7,905
7,553
25
2,046
5,859
33,293
0
W
10,596
2,939
0
6,250
11,803
5,354
0
1,766
10,037
0
66,908
W
6,049
350
1,200
1,500
8,217
3,857
0
5,285
2,932
48,232
0
L
Yu Huang
Illest Affect
Yu Huang
7,946
1,091
0
1,790
11,235
4,951
0
3,333
7,902
64,189
0
L
6,304
2,579
0
1,590
14,338
5,712
0
2,540
11,798
0
32,233
L
Fafnir
Nosy1
Fafnir
4,735
1,400
0
2,829
13,194
18,169
27
1,837
11,357
24,153
0
W
Ah Muzen Cab
UrielLl14
Ah Muzen Cab
8,785
2,652
0
2,983
8,810
3,960
2,285
697
8,113
0
75,511
L
Heimdallr
VirusHunter69
Heimdallr
5,199
2,208
0
1,701
11,587
4,585
505
956
10,631
0
40,447
L
6,587
1,176
0
2,821
12,064
7,449
0
1,672
10,392
0
57,957
W
13,146
4,989
0
4,012
9,688
4,973
1,181
2,887
6,801
0
76,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,667
Gold Earned
36,393
467
Minions Killed
382
0
Camps Cleared
0
1,581,773
Distance Traveled
1,503,681
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,570
536
36
2
0
344,253
1
W
Da Ji
8,988
562
106
7
0
351,521
2
W
Ra
8,267
517
80
5
0
309,573
2
L
Yu Huang
7,555
472
106
7
0
307,996
6
L
Thor
6,768
423
48
3
0
324,801
0
L
Fafnir
7,581
474
35
2
0
285,767
1
W
Ah Muzen Cab
9,208
576
131
8
0
257,280
0
L
Heimdallr
6,427
402
62
4
0
263,820
0
L
Odin
8,062
504
131
8
0
321,297
0
W
Neith
9,634
602
114
7
0
319,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role