Player Matchup

Kumbhakarna
Kumbhakarna
Barthulamue
Kumbhakarna
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,476 Elo+
Party 1
Cliodhna
Cliodhna
DoodPlaysGames
Cliodhna
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,399 Elo+
Party 1
Ah Puch
Ah Puch
Miniclanwar
Ah Puch
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
546W - 606L
1,460 Elo+
Solo
Mulan
Mulan
Slakarott
Mulan
Level 146
God Stats
2W - 2L
1,534 SR
Queue Stats
113W - 85L
1,568 Elo+
Party 1
Zhong Kui
Zhong Kui
TropicalCoom
Zhong Kui
Level 38
God Stats
3W - 2L
1,695 SR
Queue Stats
121W - 115L
1,541 Elo+
Party 1
Team Averages
Level 76
1,546 SR
1,489 Elo+

VS

Team Averages
Level 115
1,401 SR
1,455 Elo+
Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Hariador
Danzaburou
Level 86
God Stats
0W - 2L
1,258 SR
Queue Stats
48W - 54L
1,442 Elo+
Solo
Ravana
Ravana
Napalmcat
Ravana
Level 143
God Stats
0W - 1L
1,396 SR
Queue Stats
91W - 114L
1,406 Elo+
Solo
Janus
Janus
Sammarchy
Janus
Level 126
God Stats
0W - 3L
1,350 SR
Queue Stats
264W - 285L
1,446 Elo+
Solo
Tiamat
Tiamat
tenshoi
Tiamat
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Barthulamue
Kumbhakarna
20
3 / 3 / 24
13,132
772
5,090
22,912
31,491
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
19
10 / 7 / 13
12,666
745
11,695
19,135
10,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Miniclanwar
Ah Puch
19
4 / 4 / 20
11,852
697
18,766
16,520
10,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mulan
Slakarott
Mulan
20
15 / 3 / 14
13,188
776
26,093
25,378
34,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
TropicalCoom
Zhong Kui
19
2 / 4 / 21
11,632
684
15,235
18,700
16,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
4 / 4 / 11
10,946
644
16,571
14,330
7,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Hariador
Danzaburou
19
4 / 7 / 12
11,663
686
21,724
16,591
8,213
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Napalmcat
Ravana
19
5 / 6 / 12
10,824
637
11,271
16,880
8,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Sammarchy
Janus
17
4 / 9 / 10
10,896
641
20,214
16,582
6,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
tenshoi
Tiamat
17
2 / 8 / 13
10,477
616
10,582
16,564
10,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
77
34
Kills
19
21
Deaths
34
92
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
11
2.38
W
Kumbhakarna
Barthulamue
Kumbhakarna
3
3
24
5
W
Cliodhna
10
7
13
2.36
L
Danzaburou
Hariador
Danzaburou
4
7
12
1.43
W
Ah Puch
Miniclanwar
Ah Puch
4
4
20
3.5
L
Ravana
Napalmcat
Ravana
5
6
12
1.83
L
Janus
Sammarchy
Janus
4
9
10
1
W
Mulan
Slakarott
Mulan
15
3
14
7.33
W
Zhong Kui
TropicalCoom
Zhong Kui
2
4
21
3.13
L
Tiamat
tenshoi
Tiamat
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,879
Damage
80,362
102,645
Taken
80,947
104,206
Mitigated
41,007
34,492
Healing
19,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,571
5,402
1,791
4,878
14,330
7,054
663
6,068
7,907
0
30,167
W
Kumbhakarna
Barthulamue
Kumbhakarna
5,090
635
1,501
2,925
22,912
31,491
1,466
8,077
14,835
16,951
0
W
Cliodhna
11,695
770
0
3,430
19,135
10,928
1,109
4,992
14,143
0
24,272
L
Danzaburou
Hariador
Danzaburou
21,724
6,325
427
2,718
16,591
8,213
486
7,579
8,515
0
39,515
W
Ah Puch
Miniclanwar
Ah Puch
18,766
1,398
980
4,264
16,520
10,673
2,749
3,999
12,521
37,745
0
L
Ravana
Napalmcat
Ravana
11,271
1,643
0
3,052
16,880
8,903
354
8,537
7,984
0
15,914
L
Janus
Sammarchy
Janus
20,214
874
647
2,134
16,582
6,654
82
6,152
9,929
38,892
0
W
Mulan
Slakarott
Mulan
26,093
1,732
4,435
11,469
25,378
34,462
2,119
7,303
18,075
0
35,337
W
Zhong Kui
TropicalCoom
Zhong Kui
15,235
1,251
2,278
3,210
18,700
16,652
2,483
6,425
12,275
39,947
0
L
Tiamat
tenshoi
Tiamat
10,582
887
1,137
2,736
16,564
10,183
230
9,849
6,384
22,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,470
Gold Earned
54,806
163
Minions Killed
197
0
Camps Cleared
0
1,525,141
Distance Traveled
1,311,402
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,946
644
51
3
0
245,385
1
W
Kumbhakarna
13,132
772
16
1
0
311,793
0
W
Cliodhna
12,666
745
18
1
0
313,559
0
L
Danzaburou
11,663
686
55
3
0
265,241
0
W
Ah Puch
11,852
697
50
3
0
281,422
1
L
Ravana
10,824
637
14
1
0
291,779
0
L
Janus
10,896
641
37
2
0
234,518
0
W
Mulan
13,188
776
16
1
0
324,839
0
W
Zhong Kui
11,632
684
63
4
0
293,528
1
L
Tiamat
10,477
616
40
2
0
274,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role