Player Matchup

Nox
Nox
EL C4LABER
Nox
Level 147
God Stats
2W - 2L
1,480 SR
Queue Stats
324W - 328L
1,488 Elo+
Solo
Anhur
Anhur
HroseMaster
Anhur
Level 44
God Stats
4W - 3L
1,583 SR
Queue Stats
106W - 91L
1,550 Elo+
Party 1
Shiva
Shiva
Slank7pants
Shiva
Level 45
God Stats
12W - 20L
1,335 SR
Queue Stats
151W - 188L
1,425 Elo+
Solo
Ne Zha
Ne Zha
Starbay
Ne Zha
Level 104
God Stats
2W - 1L
1,256 SR
Queue Stats
360W - 294L
1,528 Elo+
Party 1
Kumbhakarna
Kumbhakarna
voidwalker36
Kumbhakarna
Level 82
God Stats
3W - 1L
1,415 SR
Queue Stats
310W - 250L
1,506 Elo+
Party 1
Team Averages
Level 84
1,414 SR
1,499 Elo+

VS

Team Averages
Level 74
1,493 SR
1,463 Elo+
Nox
Nox
Cassamere
Nox
Level 122
God Stats
7W - 19L
1,335 SR
Queue Stats
440W - 465L
1,515 Elo+
Solo
Jing Wei
Jing Wei
Estrada_Lilibel
Jing Wei
Level 123
God Stats
7W - 5L
1,466 SR
Queue Stats
119W - 127L
1,520 Elo+
Solo
Bastet
Bastet
Nicentre
Bastet
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 27L
1,332 Elo+
Party 2
Raijin
Raijin
xJpFlite
Raijin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 147L
1,365 Elo+
Party 2
Cthulhu
Cthulhu
xbox360x3
Cthulhu
Level 42
God Stats
1W - 2L
1,666 SR
Queue Stats
71W - 60L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
8,829
552
10,675
6,462
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 0 / 2
8,969
561
6,627
6,227
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
10 / 1 / 2
10,133
633
12,675
13,004
12,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Starbay
Ne Zha
15
3 / 3 / 5
8,876
555
9,664
18,693
8,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
voidwalker36
Kumbhakarna
12
0 / 1 / 9
7,903
494
4,904
10,480
9,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
7,558
472
6,607
10,047
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
14
1 / 2 / 2
8,428
527
6,131
9,902
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
Nicentre
Bastet
12
0 / 3 / 2
7,218
451
3,281
11,965
4,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
xJpFlite
Raijin
12
1 / 8 / 1
7,806
488
6,617
12,259
4,915
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
xbox360x3
Cthulhu
11
0 / 6 / 5
7,256
454
6,141
17,855
17,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
22
Kills
5
5
Deaths
22
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
6
0
6
9
L
Jing Wei
1
2
2
1
W
3
0
2
4
L
Bastet
Nicentre
Bastet
0
3
2
0.33
W
10
1
2
11
W
Ne Zha
Starbay
Ne Zha
3
3
5
1.83
W
Kumbhakarna
voidwalker36
Kumbhakarna
0
1
9
4.5
L
Raijin
xJpFlite
Raijin
1
8
1
0.19
L
Cthulhu
xbox360x3
Cthulhu
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,545
Damage
28,777
54,866
Taken
62,028
35,523
Mitigated
34,619
18,237
Healing
8,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,607
100
0
643
10,047
4,530
0
4,848
5,025
34,695
0
W
10,675
1,719
0
877
6,462
3,289
1,109
3,176
3,286
59,577
0
L
Jing Wei
6,131
4,580
0
4,652
9,902
3,060
1,338
1,043
8,822
0
76,144
W
6,627
3,413
0
3,629
6,227
1,781
1,074
767
5,460
0
68,824
L
Bastet
Nicentre
Bastet
3,281
1,094
0
1,657
11,965
4,739
0
1,686
10,221
0
49,965
W
12,675
1,385
370
2,236
13,004
12,354
540
6,043
6,961
0
57,221
W
Ne Zha
Starbay
Ne Zha
9,664
6,187
0
9,012
18,693
8,820
0
5,322
13,371
0
77,328
W
Kumbhakarna
voidwalker36
Kumbhakarna
4,904
289
0
2,113
10,480
9,279
385
4,057
6,423
17,825
0
L
Raijin
xJpFlite
Raijin
6,617
855
0
0
12,259
4,915
0
578
11,677
40,190
0
L
Cthulhu
xbox360x3
Cthulhu
6,141
616
100
1,862
17,855
17,375
0
6,839
10,704
27,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,710
Gold Earned
38,266
460
Minions Killed
404
0
Camps Cleared
0
1,587,834
Distance Traveled
1,430,870
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,558
472
74
5
0
290,034
2
W
Nox
8,829
552
109
7
0
306,771
2
L
Jing Wei
8,428
527
133
8
0
287,122
4
W
Anhur
8,969
561
109
7
0
285,067
1
L
Bastet
7,218
451
81
5
0
332,675
0
W
Shiva
10,133
633
103
6
0
341,614
6
W
Ne Zha
8,876
555
122
8
0
310,952
0
W
Kumbhakarna
7,903
494
17
1
0
343,430
1
L
Raijin
7,806
488
70
4
0
239,802
0
L
Cthulhu
7,256
454
46
3
0
281,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role