Player Matchup

Cabrakan
Cabrakan
Gold IV
IDPFTW
Cabrakan
Gold IV
Level 159
God Stats
4W - 0L
1,761 SR
Queue Stats
125W - 117L
1,452 MMR
Solo
Freya
Freya
Silver II
ItsGir
Freya
Silver II
Level 159
God Stats
6W - 3L
1,500 SR
Queue Stats
125W - 124L
1,452 MMR
Solo
Guan Yu
Guan Yu
Gold IV
NetRunRed
Guan Yu
Gold IV
Level 137
God Stats
4W - 3L
1,566 SR
Queue Stats
184W - 183L
1,459 MMR
Solo
Janus
Janus
Silver II
Spagetterson
Janus
Silver II
Level 88
God Stats
5W - 1L
1,429 SR
Queue Stats
152W - 128L
1,484 MMR
Solo
Da Ji
Da Ji
Silver II
dmoney202020
Da Ji
Silver II
Level 41
God Stats
2W - 6L
1,500 SR
Queue Stats
163W - 161L
1,492 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,551 SR
1,468 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,608 SR
1,468 MMR
Ares
Ares
Bronze III
Spookyboi123
Ares
Bronze III
Level 104
God Stats
0W - 1L
1,493 SR
Queue Stats
1W - 3L
1,447 MMR
Solo
Camazotz
Camazotz
Gold III
Wizardean
Camazotz
Gold III
Level 160
God Stats
114W - 128L
1,564 SR
Queue Stats
889W - 903L
1,468 MMR
Solo
Anhur
Anhur
Gold IV
kenboi7
Anhur
Gold IV
Level 49
God Stats
4W - 4L
1,580 SR
Queue Stats
87W - 81L
1,468 MMR
Solo
Tiamat
Tiamat
Gold IV
xXPity24Xx
Tiamat
Gold IV
Level 157
God Stats
4W - 3L
1,700 SR
Queue Stats
482W - 475L
1,484 MMR
Solo
Horus
Horus
Gold III
ßattousai
Horus
Gold III
Level 160
God Stats
5W - 4L
1,701 SR
Queue Stats
387W - 391L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IDPFTW
Cabrakan
18
0 / 0 / 17
12,831
513
8,673
30,229
44,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
ItsGir
Freya
20
7 / 0 / 4
14,185
567
33,368
23,065
11,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
NetRunRed
Guan Yu
20
4 / 1 / 4
13,764
551
20,194
29,433
49,642
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
1 / 2 / 12
13,414
537
20,264
17,485
8,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 1 / 7
15,500
620
31,109
34,954
19,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Yu HuangNemesisMercury

VS

Bans
KaliAtlasCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
9,379
375
5,289
23,548
26,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Wizardean
Camazotz
17
0 / 4 / 1
10,652
426
16,004
29,427
14,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
kenboi7
Anhur
20
2 / 3 / 0
12,858
514
16,441
27,770
13,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
xXPity24Xx
Tiamat
18
1 / 6 / 3
11,525
461
18,441
31,362
19,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
17
0 / 6 / 1
11,099
444
15,330
34,722
36,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
24
Kills
3
4
Deaths
24
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
IDPFTW
Cabrakan
0
0
17
8.5
W
Freya
ItsGir
Freya
7
0
4
9
W
Guan Yu
NetRunRed
Guan Yu
4
1
4
6
W
1
2
12
3.5
L
0
5
3
0.3
L
Camazotz
Wizardean
Camazotz
0
4
1
0.13
W
12
1
7
15.5
L
Anhur
kenboi7
Anhur
2
3
0
0.67
L
Tiamat
xXPity24Xx
Tiamat
1
6
3
0.42
L
Horus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,608
Damage
71,505
135,166
Taken
146,829
133,635
Mitigated
110,429
71,512
Healing
39,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
IDPFTW
Cabrakan
8,673
1,545
6,698
13,935
30,229
44,573
700
7,710
22,289
43,304
0
W
Freya
ItsGir
Freya
33,368
9,054
0
11,834
23,065
11,403
6,893
4,990
17,987
132,029
0
W
Guan Yu
NetRunRed
Guan Yu
20,194
3,714
3,513
14,399
29,433
49,642
1,930
3,937
25,345
0
99,267
W
20,264
2,069
320
3,039
17,485
8,355
4,515
4,604
12,517
147,420
0
L
5,289
356
0
2,323
23,548
26,815
0
12,208
10,920
20,878
0
L
Camazotz
Wizardean
Camazotz
16,004
4,558
0
12,032
29,427
14,555
0
9,421
19,672
0
113,034
W
31,109
11,043
0
17,774
34,954
19,662
3,323
7,791
25,871
0
145,055
L
Anhur
kenboi7
Anhur
16,441
6,663
0
7,695
27,770
13,420
346
14,941
12,288
0
131,871
L
Tiamat
xXPity24Xx
Tiamat
18,441
2,143
512
4,713
31,362
19,564
906
16,856
13,903
96,083
0
L
Horus
15,330
6,420
552
12,070
34,722
36,075
0
6,989
27,579
0
94,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,694
Gold Earned
55,513
750
Minions Killed
681
0
Camps Cleared
0
2,438,099
Distance Traveled
2,232,007
20
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,831
513
61
2
0
486,903
7
W
Freya
14,185
567
158
6
0
483,329
4
W
Guan Yu
13,764
551
138
6
0
465,100
6
W
Janus
13,414
537
224
9
0
497,312
2
L
Ares
9,379
375
23
1
0
410,001
5
L
Camazotz
10,652
426
155
6
0
493,209
4
W
Da Ji
15,500
620
169
7
0
505,455
1
L
Anhur
12,858
514
204
8
0
429,845
8
L
Tiamat
11,525
461
178
7
0
430,373
8
L
Horus
11,099
444
121
5
0
468,579
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role