Player Matchup

Ah Muzen Cab
Ah Muzen Cab
OgLilChili
Ah Muzen Cab
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 123L
1,440 Elo+
Party 2
The Morrigan
The Morrigan
datsashy
The Morrigan
Level 3
God Stats
2W - 5L
1,488 SR
Queue Stats
14W - 19L
1,274 Elo+
Party 2
Discordia
Discordia
yesidruiz24
Discordia
Level 40
God Stats
2W - 3L
1,273 SR
Queue Stats
11W - 31L
1,132 Elo+
Solo
Team Averages
Level 63
1,420 SR
1,282 Elo+

VS

Team Averages
Level 109
1,586 SR
1,462 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DeitiesDeath
Danzaburou
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,471 Elo+
Solo
Cthulhu
Cthulhu
The Player05
Cthulhu
Level 143
God Stats
0W - 2L
1,759 SR
Queue Stats
121W - 137L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
OgLilChili
Ah Muzen Cab
20
10 / 2 / 4
13,281
830
38,043
18,195
8,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
datsashy
The Morrigan
4
0 / 1 / 2
8,325
520
125
1,685
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
yesidruiz24
Discordia
18
5 / 2 / 8
11,946
747
7,316
12,325
5,534
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 6 / 3
10,817
676
14,054
18,714
8,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DeitiesDeath
Danzaburou
14
2 / 4 / 3
10,698
669
4,274
14,594
6,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
The Player05
Cthulhu
13
1 / 6 / 4
9,834
615
8,909
25,830
29,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
15
Kills
5
5
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
6
3
0.58
L
Danzaburou
DeitiesDeath
Danzaburou
2
4
3
0.88
W
Ah Muzen Cab
OgLilChili
Ah Muzen Cab
10
2
4
6
L
Cthulhu
The Player05
Cthulhu
1
6
4
0.5
W
The Morrigan
datsashy
The Morrigan
0
1
2
1
W
Discordia
yesidruiz24
Discordia
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,484
Damage
27,237
32,205
Taken
59,138
14,978
Mitigated
43,907
8,995
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
14,054
487
926
2,549
18,714
8,553
465
2,308
16,406
57,225
0
L
Danzaburou
DeitiesDeath
Danzaburou
4,274
1,656
411
1,798
14,594
6,209
1,140
2,675
11,919
0
23,046
W
Ah Muzen Cab
OgLilChili
Ah Muzen Cab
38,043
14,733
0
5,904
18,195
8,820
2,331
12,058
6,137
0
99,847
L
Cthulhu
The Player05
Cthulhu
8,909
70
701
1,483
25,830
29,145
0
3,612
22,218
33,273
0
W
The Morrigan
datsashy
The Morrigan
125
38
0
0
1,685
624
0
1,338
347
129
0
W
Discordia
yesidruiz24
Discordia
7,316
606
643
2,448
12,325
5,534
480
9,620
2,705
27,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,552
Gold Earned
31,349
190
Minions Killed
214
5
Camps Cleared
6
658,891
Distance Traveled
779,431
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,817
676
110
7
3
270,247
2
L
Danzaburou
10,698
669
50
3
2
214,623
0
W
Ah Muzen Cab
13,281
830
141
9
3
333,309
0
L
Cthulhu
9,834
615
54
3
1
294,561
2
W
The Morrigan
8,325
520
1
0
0
15,531
0
W
Discordia
11,946
747
48
3
2
310,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role