Player Matchup

Bacchus
Bacchus
Lambchop1995
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,553 Elo+
Party 2
Agni
Agni
Montalv0
Agni
Level 101
God Stats
3W - 4L
1,544 SR
Queue Stats
153W - 145L
1,488 Elo+
Solo
Izanami
Izanami
SpencerH3486
Izanami
Level 87
God Stats
54W - 54L
1,517 SR
Queue Stats
58W - 62L
1,454 Elo+
Party 2
Cliodhna
Cliodhna
slam808
Cliodhna
Level 66
God Stats
3W - 4L
1,156 SR
Queue Stats
20W - 23L
1,480 Elo+
Party 2
Amaterasu
Amaterasu
toothiccbih98
Amaterasu
Level 114
God Stats
9W - 2L
1,809 SR
Queue Stats
225W - 226L
1,531 Elo+
Solo
Team Averages
Level 86
1,505 SR
1,501 Elo+

VS

Team Averages
Level 135
1,505 SR
1,477 Elo+
Freya
Freya
CadaverCat
Freya
Level 154
God Stats
18W - 30L
1,425 SR
Queue Stats
194W - 214L
1,467 Elo+
Party 1
Nox
Nox
Rxse_Xei_
Nox
Level 105
God Stats
4W - 1L
1,789 SR
Queue Stats
129W - 123L
1,427 Elo+
Solo
Izanami
Izanami
Usympathetic_Xi
Izanami
Level 125
God Stats
14W - 15L
1,470 SR
Queue Stats
587W - 599L
1,480 Elo+
Solo
Loki
Loki
maggotwarlord
Loki
Level 147
God Stats
5W - 5L
1,429 SR
Queue Stats
229W - 256L
1,488 Elo+
Party 1
Tyr
Tyr
thatguyhybrid
Tyr
Level 145
God Stats
7W - 8L
1,411 SR
Queue Stats
207W - 228L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lambchop1995
Bacchus
18
1 / 3 / 10
13,067
422
11,832
20,594
31,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Agni
20
3 / 5 / 1
14,624
472
14,360
20,609
9,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SpencerH3486
Izanami
20
4 / 13 / 8
15,206
491
14,763
27,529
12,995
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
slam808
Cliodhna
20
9 / 6 / 6
16,180
522
25,242
30,181
15,123
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amaterasu
toothiccbih98
Amaterasu
20
2 / 5 / 4
13,993
451
21,555
38,601
48,588
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
4 / 3 / 8
16,000
516
23,470
28,450
15,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
11 / 2 / 8
17,218
555
14,885
20,843
24,434
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

6
0 / 3 / 1
8,563
276
651
2,953
973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

20
14 / 9 / 7
16,295
526
36,115
36,737
18,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 3 / 8
15,412
497
24,607
35,453
60,772
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
63
19
Kills
31
32
Deaths
20
29
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Freya
4
3
8
2.67
W
Bacchus
Lambchop1995
Bacchus
1
3
10
2
W
Agni
3
5
1
0.7
L
11
2
8
7.5
W
Izanami
SpencerH3486
Izanami
4
13
8
0.62
L
0
3
1
0.17
L
14
9
7
1.94
W
Cliodhna
slam808
Cliodhna
9
6
6
2
L
2
3
8
2
W
Amaterasu
toothiccbih98
Amaterasu
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,752
Damage
99,728
137,514
Taken
124,436
116,942
Mitigated
119,380
37,059
Healing
45,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
23,470
7,351
0
12,355
28,450
15,083
4,985
11,202
16,824
135,946
0
W
Bacchus
Lambchop1995
Bacchus
11,832
1,315
0
2,332
20,594
31,006
0
7,403
12,976
42,550
0
W
Agni
14,360
666
0
4,571
20,609
9,230
396
6,766
13,417
126,524
0
L
14,885
1,573
0
5,873
20,843
24,434
3,236
4,069
16,064
120,112
0
W
Izanami
SpencerH3486
Izanami
14,763
11,748
0
6,180
27,529
12,995
2,148
11,320
16,146
0
145,341
L
651
420
0
221
2,953
973
0
715
2,238
0
14,856
L
36,115
8,453
0
12,139
36,737
18,118
777
7,739
28,748
0
134,833
W
Cliodhna
slam808
Cliodhna
25,242
4,437
0
13,767
30,181
15,123
0
5,152
24,719
0
120,042
L
24,607
3,725
0
14,766
35,453
60,772
2,104
1,715
33,700
0
134,749
W
Amaterasu
toothiccbih98
Amaterasu
21,555
9,627
0
10,209
38,601
48,588
350
6,840
31,523
0
120,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,070
Gold Earned
73,488
786
Minions Killed
804
0
Camps Cleared
0
2,850,637
Distance Traveled
2,318,081
25
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
16,000
516
218
7
0
550,185
5
W
Bacchus
13,067
422
40
1
0
597,634
9
W
Agni
14,624
472
202
7
0
507,701
7
L
Nox
17,218
555
202
7
0
595,978
0
W
Izanami
15,206
491
181
6
0
503,466
2
L
Izanami
8,563
276
25
1
0
72,677
0
L
Loki
16,295
526
138
4
0
545,526
1
W
Cliodhna
16,180
522
166
5
0
675,723
7
L
Tyr
15,412
497
221
7
0
553,715
0
W
Amaterasu
13,993
451
197
6
0
566,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role