Player Matchup

The Morrigan
The Morrigan
JoshuJoestar
The Morrigan
Level 85
God Stats
25W - 27L
1,453 SR
Queue Stats
284W - 329L
1,313 Elo+
Party 1
Bellona
Bellona
Pasco45
Bellona
Level 27
God Stats
7W - 7L
1,559 SR
Queue Stats
181W - 163L
1,426 Elo+
Party 3
Ne Zha
Ne Zha
SwivlSpartan
Ne Zha
Level 125
God Stats
0W - 4L
1,256 SR
Queue Stats
104W - 143L
1,273 Elo+
Party 1
Rama
Rama
alichaouki
Rama
Level 67
God Stats
3W - 7L
1,117 SR
Queue Stats
114W - 97L
1,426 Elo+
Party 3
Sobek
Sobek
readthebook
Sobek
Level 100
God Stats
1W - 3L
1,300 SR
Queue Stats
16W - 28L
1,331 Elo+
Solo
Team Averages
Level 81
1,337 SR
1,354 Elo+

VS

Team Averages
Level 54
1,395 SR
1,244 Elo+
Ne Zha
Ne Zha
BoogieMan620
Ne Zha
Level 65
God Stats
8W - 7L
1,758 SR
Queue Stats
21W - 41L
1,261 Elo+
Solo
Odin
Odin
HowardMandela
Odin
Level 29
God Stats
4W - 3L
1,111 SR
Queue Stats
107W - 153L
1,205 Elo+
Party 2
Kuzenbo
Kuzenbo
KingThrombus
Kuzenbo
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
135W - 187L
1,251 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OjamaGrey
Morgan Le Fay
Level 63
God Stats
4W - 8L
1,345 SR
Queue Stats
156W - 209L
1,268 Elo+
Party 2
Apollo
Apollo
TerminalNoob
Apollo
Level 50
God Stats
41W - 40L
1,261 SR
Queue Stats
81W - 114L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JoshuJoestar
The Morrigan
9
0 / 5 / 0
5,826
416
1,098
6,206
2,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Pasco45
Bellona
10
0 / 3 / 1
6,192
442
3,783
9,350
6,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
9
0 / 3 / 1
5,767
412
4,586
10,785
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 1 / 1
6,159
440
10,937
9,021
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 3
6,324
452
4,371
14,774
9,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
2 / 2 / 2
6,753
482
2,775
8,951
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 3
6,357
454
2,577
6,388
5,641
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
KingThrombus
Kuzenbo
11
1 / 1 / 2
7,271
519
5,488
13,194
9,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
OjamaGrey
Morgan Le Fay
14
7 / 0 / 1
8,504
607
9,313
7,273
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
11
2 / 2 / 0
6,277
448
8,193
9,277
3,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
13
14
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
2
2
1.5
W
1
0
3
2.5
L
The Morrigan
JoshuJoestar
The Morrigan
0
5
0
0
W
Kuzenbo
KingThrombus
Kuzenbo
1
1
2
2
W
Morgan Le Fay
OjamaGrey
Morgan Le Fay
7
0
1
7.5
L
Bellona
Pasco45
Bellona
0
3
1
0.17
L
Ne Zha
0
3
1
0.17
W
Apollo
2
2
0
1
L
3
1
1
3.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,775
Damage
28,346
50,136
Taken
45,083
26,164
Mitigated
24,485
15,718
Healing
17,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
2,775
1,361
0
3,825
8,951
3,085
0
176
8,775
0
39,527
W
2,577
564
0
1,500
6,388
5,641
693
243
6,145
0
20,785
L
The Morrigan
JoshuJoestar
The Morrigan
1,098
157
0
567
6,206
2,552
0
4,315
1,799
29,497
2,854
W
Kuzenbo
KingThrombus
Kuzenbo
5,488
2,726
0
6,850
13,194
9,476
360
2,537
10,657
23,588
0
W
Morgan Le Fay
OjamaGrey
Morgan Le Fay
9,313
286
0
2,755
7,273
3,161
1,674
714
6,559
56,253
0
L
Bellona
Pasco45
Bellona
3,783
729
0
2,623
9,350
6,735
0
1,878
7,472
0
33,849
L
Ne Zha
4,586
991
0
2,947
10,785
3,671
0
3,028
7,757
0
34,909
W
Apollo
8,193
4,588
0
2,850
9,277
3,122
792
1,658
7,619
0
42,147
L
10,937
9,246
0
2,817
9,021
3,234
25
1,611
7,410
0
49,036
L
4,371
417
0
6,764
14,774
9,972
0
3,877
10,897
16,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,268
Gold Earned
35,162
279
Minions Killed
301
0
Camps Cleared
0
1,187,909
Distance Traveled
1,305,969
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,753
482
77
6
0
270,368
0
W
Odin
6,357
454
39
3
0
275,294
0
L
The Morrigan
5,826
416
54
4
0
175,774
0
W
Kuzenbo
7,271
519
31
2
0
228,809
6
W
Morgan Le Fay
8,504
607
84
6
0
269,373
0
L
Bellona
6,192
442
60
4
0
276,554
0
L
Ne Zha
5,767
412
67
5
0
269,581
0
W
Apollo
6,277
448
70
5
0
262,125
1
L
Rama
6,159
440
76
5
0
220,119
2
L
Sobek
6,324
452
22
2
0
245,881
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role