Player Matchup

Cerberus
Cerberus
DeerGod43
Cerberus
Level 59
God Stats
13W - 26L
1,360 SR
Queue Stats
108W - 140L
1,377 Elo+
Party 1
Zhong Kui
Zhong Kui
Murrycooper
Zhong Kui
Level 118
God Stats
1W - 4L
1,437 SR
Queue Stats
142W - 174L
1,388 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OGSlyCooper
Ah Muzen Cab
Level 126
God Stats
3W - 10L
1,461 SR
Queue Stats
284W - 314L
1,386 Elo+
Party 1
Team Averages
Level 101
1,419 SR
1,384 Elo+

VS

Team Averages
Level 117
1,578 SR
1,372 Elo+
Anhur
Anhur
BillionBrush321
Anhur
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 42L
1,368 Elo+
Party 2
Sobek
Sobek
GrownTurtle9575
Sobek
Level 106
God Stats
1W - 1L
1,225 SR
Queue Stats
23W - 40L
1,360 Elo+
Party 2
Chronos
Chronos
soulswillcry
Chronos
Level 149
God Stats
5W - 0L
2,007 SR
Queue Stats
471W - 526L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeerGod43
Cerberus
20
1 / 2 / 7
18,637
621
14,600
47,039
76,917
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Murrycooper
Zhong Kui
20
5 / 5 / 4
17,847
595
38,309
30,613
25,443
Ah Muzen Cab
OGSlyCooper
Ah Muzen Cab
20
6 / 5 / 5
18,899
630
46,024
40,601
24,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 6
17,682
589
28,464
34,519
17,748
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 3 / 8
20,626
688
26,450
45,432
92,266
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
soulswillcry
Chronos
20
6 / 1 / 4
20,336
678
42,044
28,983
19,921
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
12
Kills
12
12
Deaths
12
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
8
6
0.63
L
Cerberus
DeerGod43
Cerberus
1
2
7
2.25
W
4
3
8
2.67
L
Zhong Kui
Murrycooper
Zhong Kui
5
5
4
1.4
L
Ah Muzen Cab
OGSlyCooper
Ah Muzen Cab
6
5
5
1.7
W
Chronos
soulswillcry
Chronos
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,933
Damage
96,958
118,253
Taken
108,934
127,036
Mitigated
129,935
31,733
Healing
27,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,464
11,865
0
4,390
34,519
17,748
559
16,315
18,204
0
83,688
L
Cerberus
DeerGod43
Cerberus
14,600
731
0
11,644
47,039
76,917
0
26,113
20,926
44,930
0
W
26,450
2,001
0
12,255
45,432
92,266
28
24,201
21,231
55,555
0
L
Zhong Kui
Murrycooper
Zhong Kui
38,309
1,166
1,187
8,124
30,613
25,443
0
16,048
14,565
90,050
0
L
Ah Muzen Cab
OGSlyCooper
Ah Muzen Cab
46,024
14,428
0
10,778
40,601
24,676
608
23,690
16,911
0
160,877
W
Chronos
soulswillcry
Chronos
42,044
19,017
0
10,439
28,983
19,921
1,869
13,435
15,548
117,935
13,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,383
Gold Earned
58,644
339
Minions Killed
368
12
Camps Cleared
13
1,643,514
Distance Traveled
1,563,690
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
17,682
589
118
4
7
467,008
5
L
Cerberus
18,637
621
58
2
2
573,945
0
W
Sobek
20,626
688
62
2
0
557,885
4
L
Zhong Kui
17,847
595
91
3
6
521,309
7
L
Ah Muzen Cab
18,899
630
190
6
4
548,260
9
W
Chronos
20,336
678
188
6
6
538,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role