Player Matchup

Hun Batz
Hun Batz
HydroAtNite
Hun Batz
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 36L
1,861 Elo+
Party 1
Vulcan
Vulcan
Jadron
Vulcan
Level 153
God Stats
5W - 0L
1,816 SR
Queue Stats
88W - 17L
1,942 Elo+
Party 1
Cabrakan
Cabrakan
Smokistt
Cabrakan
Level 15
God Stats
3W - 0L
1,970 SR
Queue Stats
26W - 3L
1,845 Elo+
Party 1
Team Averages
Level 91
1,762 SR
1,883 Elo+

VS

Team Averages
Level 91
1,564 SR
1,605 Elo+
Mulan
Mulan
Chew710
Mulan
Level 159
God Stats
3W - 4L
1,753 SR
Queue Stats
179W - 115L
1,659 Elo+
Party 2
Sol
Sol
GunXBlade777
Sol
Level 27
God Stats
0W - 3L
1,352 SR
Queue Stats
66W - 27L
1,723 Elo+
Party 2
Bakasura
Bakasura
okdudestfu
Bakasura
Level 87
God Stats
4W - 5L
1,588 SR
Queue Stats
134W - 155L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HydroAtNite
Hun Batz
15
4 / 1 / 9
9,571
736
13,560
11,215
5,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Jadron
Vulcan
15
7 / 0 / 6
9,876
760
17,648
5,071
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Smokistt
Cabrakan
13
2 / 0 / 11
8,625
663
8,050
11,396
15,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chew710
Mulan
11
1 / 4 / 0
7,430
572
5,456
18,042
16,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 4 / 1
7,503
577
5,793
12,477
4,670
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
okdudestfu
Bakasura
10
0 / 5 / 1
7,121
548
3,889
13,012
7,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
13
Kills
1
1
Deaths
13
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
Chew710
Mulan
1
4
0
0.25
L
0
4
1
0.13
W
Hun Batz
HydroAtNite
Hun Batz
4
1
9
8.5
W
Vulcan
Jadron
Vulcan
7
0
6
10
W
Cabrakan
Smokistt
Cabrakan
2
0
11
7.5
L
Bakasura
okdudestfu
Bakasura
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,258
Damage
15,138
27,682
Taken
43,531
23,266
Mitigated
29,049
6,791
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Chew710
Mulan
5,456
914
304
2,595
18,042
16,752
0
10,273
7,769
0
15,737
L
5,793
1,242
0
4,075
12,477
4,670
0
6,457
6,020
32,303
0
W
Hun Batz
HydroAtNite
Hun Batz
13,560
3,294
0
1,400
11,215
5,113
1,283
1,734
8,895
0
45,333
W
Vulcan
Jadron
Vulcan
17,648
5,271
0
2,359
5,071
2,589
1,361
1,566
3,272
59,013
0
W
Cabrakan
Smokistt
Cabrakan
8,050
974
0
3,032
11,396
15,564
0
2,813
8,333
19,849
0
L
Bakasura
okdudestfu
Bakasura
3,889
2,699
0
1,041
13,012
7,627
0
9,167
3,845
0
13,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,072
Gold Earned
22,054
179
Minions Killed
128
9
Camps Cleared
3
756,125
Distance Traveled
725,673
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,430
572
25
2
1
253,589
2
L
Sol
7,503
577
69
5
0
217,655
2
W
Hun Batz
9,571
736
74
6
1
252,995
1
W
Vulcan
9,876
760
86
7
5
268,594
3
W
Cabrakan
8,625
663
19
1
3
234,536
3
L
Bakasura
7,121
548
34
3
2
254,429
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role