Player Matchup

Hun Batz
Hun Batz
DOOFEY_1
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,429 Elo+
Party 3
Zeus
Zeus
HEADSHOT-782-
Zeus
Level 33
God Stats
4W - 4L
1,747 SR
Queue Stats
141W - 146L
1,370 Elo+
Party 2
Charybdis
Charybdis
Kambot007
Charybdis
Level 43
God Stats
60W - 76L
1,346 SR
Queue Stats
302W - 314L
1,391 Elo+
Solo
Xbalanque
Xbalanque
dude_nice1136
Xbalanque
Level 47
God Stats
2W - 3L
1,744 SR
Queue Stats
217W - 225L
1,343 Elo+
Party 2
Ares
Ares
lPuZzleSl
Ares
Level 38
God Stats
31W - 17L
1,665 SR
Queue Stats
83W - 83L
1,334 Elo+
Party 3
Team Averages
Level 36
1,600 SR
1,373 Elo+

VS

Team Averages
Level 65
1,650 SR
1,430 Elo+
Ymir
Ymir
InvokeHumanoids
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,420 Elo+
Solo
Agni
Agni
N3O x KILLER
Agni
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
352W - 347L
1,492 Elo+
Party 1
Hun Batz
Hun Batz
N3O x TRASH
Hun Batz
Level 70
God Stats
9W - 2L
1,826 SR
Queue Stats
389W - 407L
1,429 Elo+
Party 1
Charybdis
Charybdis
Xaphr
Charybdis
Level 69
God Stats
47W - 42L
1,529 SR
Queue Stats
232W - 251L
1,378 Elo+
Solo
Ao Kuang
Ao Kuang
kkiirrlluu007
Ao Kuang
Level 32
God Stats
19W - 18L
1,894 SR
Queue Stats
71W - 66L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DOOFEY_1
Hun Batz
9
1 / 5 / 0
6,389
426
2,549
10,642
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 5 / 2
7,620
508
5,899
9,547
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Kambot007
Charybdis
13
1 / 3 / 3
8,003
534
4,072
11,263
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
dude_nice1136
Xbalanque
11
2 / 6 / 0
6,802
453
5,989
13,006
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
9
0 / 4 / 4
6,270
418
2,086
11,695
7,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 10
8,329
555
5,688
8,533
6,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 1 / 8
8,099
540
5,716
8,102
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
N3O x TRASH
Hun Batz
12
4 / 3 / 6
8,202
547
6,685
11,938
4,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Xaphr
Charybdis
14
8 / 3 / 5
8,906
594
12,586
11,073
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
kkiirrlluu007
Ao Kuang
13
6 / 2 / 5
8,379
559
6,603
13,325
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
7
Kills
23
23
Deaths
10
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DOOFEY_1
Hun Batz
1
5
0
0.2
L
3
5
2
0.8
W
4
1
10
9
L
Charybdis
Kambot007
Charybdis
1
3
3
0.83
W
1
1
8
5
W
Hun Batz
N3O x TRASH
Hun Batz
4
3
6
2.33
W
Charybdis
Xaphr
Charybdis
8
3
5
3.5
L
Xbalanque
dude_nice1136
Xbalanque
2
6
0
0.33
W
Ao Kuang
kkiirrlluu007
Ao Kuang
6
2
5
4.25
L
Ares
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,595
Damage
37,278
56,153
Taken
52,971
23,406
Mitigated
23,602
12,987
Healing
18,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DOOFEY_1
Hun Batz
2,549
883
0
2,348
10,642
3,756
0
3,448
7,194
0
26,920
L
5,899
485
0
1,040
9,547
3,734
1,132
3,975
5,572
46,996
0
W
5,688
1,251
106
1,548
8,533
6,890
484
2,233
6,300
27,362
0
L
Charybdis
Kambot007
Charybdis
4,072
2,465
0
4,480
11,263
4,198
762
4,707
6,556
0
49,360
W
5,716
422
0
1,084
8,102
3,235
0
3,413
4,689
59,263
0
W
Hun Batz
N3O x TRASH
Hun Batz
6,685
1,412
0
2,765
11,938
4,440
165
1,540
10,398
0
43,336
W
Charybdis
Xaphr
Charybdis
12,586
6,208
0
5,745
11,073
4,036
2,508
1,538
9,535
0
70,171
L
Xbalanque
dude_nice1136
Xbalanque
5,989
2,535
0
2,318
13,006
4,155
1,033
1,800
11,206
0
37,434
W
Ao Kuang
kkiirrlluu007
Ao Kuang
6,603
1,479
0
7,726
13,325
5,001
1,140
310
13,015
49,543
0
L
Ares
2,086
257
331
2,470
11,695
7,563
44
4,077
7,618
15,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,084
Gold Earned
41,915
313
Minions Killed
366
0
Camps Cleared
0
1,209,357
Distance Traveled
1,414,510
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,389
426
61
4
0
231,351
3
L
Zeus
7,620
508
81
5
0
218,565
0
W
Ymir
8,329
555
31
2
0
254,265
3
L
Charybdis
8,003
534
95
6
0
263,090
2
W
Agni
8,099
540
92
6
0
282,054
9
W
Hun Batz
8,202
547
67
4
0
318,772
0
W
Charybdis
8,906
594
105
7
0
262,039
8
L
Xbalanque
6,802
453
56
4
0
222,288
2
W
Ao Kuang
8,379
559
71
5
0
297,380
3
L
Ares
6,270
418
20
1
0
274,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role