Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ALAN9471
Ah Muzen Cab
Level 124
God Stats
2W - 0L
1,755 SR
Queue Stats
93W - 84L
1,509 Elo+
Solo
Ares
Ares
CyclicalName7
Ares
Level 138
God Stats
3W - 8L
1,144 SR
Queue Stats
646W - 625L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
Sinoflare1
Baron Samedi
Level 85
God Stats
17W - 12L
1,564 SR
Queue Stats
175W - 180L
1,458 Elo+
Solo
Pele
Pele
bigspoonjr
Pele
Level 145
God Stats
2W - 0L
1,776 SR
Queue Stats
81W - 81L
1,528 Elo+
Solo
Team Averages
Level 127
1,548 SR
1,499 Elo+

VS

Team Averages
Level 113
1,453 SR
1,497 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
SarcasticCephalo
Kukulkan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,507 Elo+
Party 1
Neith
Neith
ShadowShip9
Neith
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 110L
1,480 Elo+
Party 2
Thanatos
Thanatos
aManNowPerished
Thanatos
Level 49
God Stats
11W - 7L
1,263 SR
Queue Stats
578W - 599L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 1 / 7
6,775
484
4,747
11,995
10,046
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
ALAN9471
Ah Muzen Cab
12
1 / 2 / 3
7,123
509
6,311
8,474
2,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 3
7,708
551
5,561
10,736
6,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Sinoflare1
Baron Samedi
15
6 / 0 / 4
9,355
668
7,733
6,945
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
8 / 1 / 4
8,649
618
9,732
12,570
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 0 / 0
7,117
508
5,257
8,353
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Atlas
 
Atlas
10
0 / 3 / 2
6,643
475
4,341
14,981
10,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 5 / 0
6,826
488
4,653
7,308
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 2 / 0
7,501
536
9,356
8,582
3,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
11
0 / 6 / 1
6,634
474
4,288
14,387
6,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
16
Kills
5
5
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
7
4.5
L
Heimdallr
 
Heimdallr
1
0
0
1
L
Atlas
 
Atlas
0
3
2
0.33
W
Ah Muzen Cab
ALAN9471
Ah Muzen Cab
1
2
3
1.25
W
0
1
3
1.5
L
1
5
0
0.2
L
3
2
0
1.5
W
Baron Samedi
Sinoflare1
Baron Samedi
6
0
4
8
L
Thanatos
0
6
1
0.08
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,084
Damage
27,895
50,720
Taken
53,611
27,836
Mitigated
27,411
18,572
Healing
18,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,747
2,180
195
3,786
11,995
10,046
84
2,166
9,760
27,216
0
L
Heimdallr
 
Heimdallr
5,257
2,920
0
3,051
8,353
3,492
689
3,673
4,172
0
45,559
L
Atlas
 
Atlas
4,341
1,347
0
1,924
14,981
10,769
0
6,025
8,897
23,684
0
W
Ah Muzen Cab
ALAN9471
Ah Muzen Cab
6,311
2,019
0
1,378
8,474
2,984
0
1,688
6,780
0
59,910
W
5,561
307
0
3,055
10,736
6,944
852
46
10,690
43,673
0
L
4,653
299
0
625
7,308
2,880
0
2,125
5,183
40,882
0
L
9,356
2,993
0
2,698
8,582
3,725
0
2,095
6,487
0
72,201
W
Baron Samedi
Sinoflare1
Baron Samedi
7,733
1,480
403
3,586
6,945
3,407
1,036
2,825
3,878
71,264
0
L
Thanatos
4,288
1,390
0
10,093
14,387
6,545
0
3,536
10,831
0
57,978
W
9,732
3,206
0
6,169
12,570
4,455
399
1,820
10,618
0
52,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,610
Gold Earned
34,721
428
Minions Killed
432
0
Camps Cleared
0
1,460,100
Distance Traveled
1,270,230
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,775
484
38
3
0
290,622
4
L
Heimdallr
7,117
508
89
6
0
239,404
1
L
Atlas
6,643
475
31
2
0
273,850
0
W
Ah Muzen Cab
7,123
509
87
6
0
258,610
0
W
Ares
7,708
551
86
6
0
283,637
2
L
Kukulkan
6,826
488
85
6
0
225,930
5
L
Neith
7,501
536
145
10
0
265,836
0
W
Baron Samedi
9,355
668
125
9
0
282,410
5
L
Thanatos
6,634
474
82
6
0
265,210
0
W
Pele
8,649
618
92
7
0
344,821
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role