Player Matchup

The Morrigan
The Morrigan
Masters
Fifciakk
The Morrigan
Masters
Level 158
God Stats
3W - 1L
1,628 SR
Queue Stats
253W - 231L
2,180 MMR
Solo
Chiron
Chiron
Masters
RankedEbola
Chiron
Masters
Level 160
God Stats
10W - 3L
1,724 SR
Queue Stats
251W - 220L
2,363 MMR
Solo
Artio
Artio
Platinum III
fakerRayen
Artio
Platinum III
Level 160
God Stats
2W - 0L
1,820 SR
Queue Stats
74W - 67L
2,107 MMR
Solo
Ares
Ares
Diamond II
kylesobad
Ares
Diamond II
Level 60
God Stats
53W - 37L
1,649 SR
Queue Stats
71W - 49L
2,328 MMR
Solo
Mercury
Mercury
Diamond II
winglok
Mercury
Diamond II
Level 147
God Stats
9W - 8L
1,583 SR
Queue Stats
144W - 133L
2,253 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,681 SR
2,246 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 111
1,567 SR
2,076 MMR
King Arthur
King Arthur
Diamond II
 
King Arthur
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond III
Carway
Ra
Diamond III
Level 160
God Stats
14W - 11L
1,658 SR
Queue Stats
415W - 384L
2,290 MMR
Solo
Pele
Pele
Platinum II
Jungler2022
Pele
Platinum II
Level 38
God Stats
8W - 4L
1,836 SR
Queue Stats
195W - 147L
2,294 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
StAyMaDLoWgUy
Kumbhakarna
Platinum I
Level 67
God Stats
25W - 32L
1,517 SR
Queue Stats
572W - 583L
2,040 MMR
Solo
Anhur
Anhur
Diamond IV
soulweeper616
Anhur
Diamond IV
Level 129
God Stats
3W - 8L
1,326 SR
Queue Stats
427W - 423L
2,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Fifciakk
The Morrigan
20
10 / 2 / 9
14,407
655
20,933
8,946
4,586
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
20
12 / 0 / 8
14,581
663
24,988
22,095
13,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
18
0 / 5 / 12
12,409
564
9,614
23,195
35,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ares
18
3 / 1 / 15
12,754
580
13,969
24,311
31,362
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
winglok
Mercury
20
6 / 2 / 10
14,280
649
15,025
20,038
11,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
CabrakanAh Muzen CabUllrFreya

VS

Bans
Yu HuangLancelotCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
2 / 6 / 5
10,938
497
11,879
24,402
25,850
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ra
18
2 / 5 / 4
11,104
505
15,154
18,389
9,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 4 / 3
10,975
499
11,695
23,682
10,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
StAyMaDLoWgUy
Kumbhakarna
14
2 / 7 / 4
9,293
422
3,840
23,541
24,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 9 / 0
9,910
450
8,531
20,628
7,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
31
Kills
10
10
Deaths
31
54
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
6
5
0.75
L
Ra
2
5
4
0.8
W
The Morrigan
Fifciakk
The Morrigan
10
2
9
7.25
L
3
4
3
1.13
W
Chiron
12
0
8
16
L
Kumbhakarna
StAyMaDLoWgUy
Kumbhakarna
2
7
4
0.57
W
Artio
0
5
12
1.2
W
Ares
3
1
15
10.5
L
1
9
0
0.11
W
Mercury
winglok
Mercury
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,529
Damage
51,099
98,585
Taken
110,642
96,527
Mitigated
77,984
34,774
Healing
18,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,879
1,945
0
3,072
24,402
25,850
28
10,497
13,209
0
83,342
L
Ra
15,154
910
3,120
5,755
18,389
9,147
0
7,399
10,930
129,805
0
W
The Morrigan
Fifciakk
The Morrigan
20,933
3,058
0
3,326
8,946
4,586
3,203
1,739
7,207
132,815
15,099
L
11,695
1,905
0
1,301
23,682
10,486
0
6,231
17,323
0
120,458
W
Chiron
24,988
9,938
1,418
10,164
22,095
13,320
5,967
3,671
18,424
0
147,537
L
Kumbhakarna
StAyMaDLoWgUy
Kumbhakarna
3,840
312
0
2,830
23,541
24,956
0
7,560
15,816
16,822
0
W
Artio
9,614
1,066
606
8,121
23,195
35,994
0
2,972
20,223
70,660
0
W
Ares
13,969
400
0
6,376
24,311
31,362
703
8,301
16,010
32,234
0
L
8,531
4,234
0
2,669
20,628
7,545
0
2,636
17,938
0
79,329
W
Mercury
winglok
Mercury
15,025
9,181
0
4,763
20,038
11,265
1,626
4,160
15,878
0
157,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,431
Gold Earned
52,220
784
Minions Killed
665
0
Camps Cleared
0
2,289,265
Distance Traveled
2,112,193
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,938
497
143
7
0
424,038
7
L
Ra
11,104
505
218
10
0
433,930
6
W
The Morrigan
14,407
655
228
10
0
440,207
6
L
Pele
10,975
499
154
7
0
473,177
8
W
Chiron
14,581
663
186
8
0
444,103
7
L
Kumbhakarna
9,293
422
15
1
0
414,065
5
W
Artio
12,409
564
155
7
0
404,805
5
W
Ares
12,754
580
20
1
0
464,110
6
L
Anhur
9,910
450
135
6
0
366,983
3
W
Mercury
14,280
649
195
9
0
536,040
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role