Player Matchup

Chiron
Chiron
Idonotf6
Chiron
Level 48
God Stats
1W - 0L
1,516 SR
Queue Stats
105W - 97L
1,590 Elo+
Solo
Anhur
Anhur
Merlin_El_Dragon
Anhur
Level 156
God Stats
18W - 19L
1,503 SR
Queue Stats
335W - 324L
1,545 Elo+
Party 3
Athena
Athena
Things_Unseen
Athena
Level 64
God Stats
17W - 9L
1,515 SR
Queue Stats
133W - 122L
1,517 Elo+
Party 2
Sol
Sol
ThreeLeggedApe30
Sol
Level 155
God Stats
11W - 7L
1,581 SR
Queue Stats
236W - 226L
1,510 Elo+
Party 2
Bellona
Bellona
frede-_-16
Bellona
Level 127
God Stats
5W - 6L
1,513 SR
Queue Stats
276W - 276L
1,496 Elo+
Party 3
Team Averages
Level 110
1,525 SR
1,531 Elo+

VS

Team Averages
Level 74
1,505 SR
1,506 Elo+
Lancelot
Lancelot
 
Lancelot
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cupid
Cupid
BilboBeBaggins
Cupid
Level 91
God Stats
20W - 31L
1,486 SR
Queue Stats
616W - 665L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
EAK ROX70
Sun Wukong
Level 95
God Stats
0W - 2L
1,271 SR
Queue Stats
200W - 185L
1,464 Elo+
Party 4
Eset
Eset
Icy Reaper4630
Eset
Level 82
God Stats
3W - 5L
1,541 SR
Queue Stats
263W - 275L
1,563 Elo+
Party 1
Ymir
Ymir
xxKatsukexx
Ymir
Level 34
God Stats
2W - 4L
1,729 SR
Queue Stats
16W - 29L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Idonotf6
Chiron
17
6 / 2 / 4
10,807
569
15,212
15,342
6,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 0 / 6
10,457
550
15,423
13,558
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 8
9,092
479
6,407
14,976
14,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 2 / 5
10,601
558
15,144
15,101
6,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
frede-_-16
Bellona
17
3 / 1 / 5
10,899
574
10,958
11,571
11,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 5 / 3
8,431
444
9,882
17,964
8,516
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 0
7,727
407
8,790
16,745
5,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
EAK ROX70
Sun Wukong
14
0 / 2 / 2
8,063
424
5,908
16,525
15,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 3 / 0
7,944
418
10,293
11,989
5,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 4 / 3
7,397
389
6,464
23,085
22,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
18
Kills
6
7
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
5
3
0.9
L
0
4
0
0
L
Sun Wukong
EAK ROX70
Sun Wukong
0
2
2
0.5
L
2
3
0
0.67
W
Chiron
Idonotf6
Chiron
6
2
4
4
W
2
0
6
5
W
2
2
8
3
W
5
2
5
3.75
W
Bellona
frede-_-16
Bellona
3
1
5
5.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,144
Damage
41,337
70,548
Taken
86,308
44,700
Mitigated
57,626
35,674
Healing
20,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,882
1,615
0
500
17,964
8,516
318
3,972
13,992
0
58,891
L
8,790
4,812
516
7,368
16,745
5,329
0
1,853
14,892
0
63,003
L
Sun Wukong
EAK ROX70
Sun Wukong
5,908
1,350
0
5,990
16,525
15,634
0
1,816
14,709
0
59,872
L
10,293
381
612
1,527
11,989
5,714
0
6,393
5,596
61,384
0
W
Chiron
Idonotf6
Chiron
15,212
8,693
1,054
7,992
15,342
6,999
228
1,424
13,918
0
96,629
W
15,423
9,844
0
7,948
13,558
5,936
377
3,160
10,398
0
92,928
W
6,407
2,601
213
3,455
14,976
14,194
0
3,693
11,283
22,846
0
W
15,144
5,250
0
9,215
15,101
6,278
2,909
8,128
6,973
84,401
0
W
Bellona
frede-_-16
Bellona
10,958
3,369
0
5,797
11,571
11,293
186
842
10,729
0
86,979
L
6,464
1,814
393
3,634
23,085
22,433
0
7,517
15,568
25,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,856
Gold Earned
39,562
603
Minions Killed
415
0
Camps Cleared
0
1,767,069
Distance Traveled
1,693,282
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,431
444
86
5
0
379,934
2
L
Cupid
7,727
407
103
5
0
314,437
2
L
Sun Wukong
8,063
424
116
6
0
374,596
4
L
Eset
7,944
418
78
4
0
308,614
4
W
Chiron
10,807
569
146
8
0
367,049
4
W
Anhur
10,457
550
151
8
0
329,576
5
W
Athena
9,092
479
23
1
0
341,493
8
W
Sol
10,601
558
126
7
0
341,511
1
W
Bellona
10,899
574
157
8
0
387,440
6
L
Ymir
7,397
389
32
2
0
315,701
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role