Player Matchup

Terra
Terra
BruhBrunch1
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,203 Elo+
Party 2
Neith
Neith
LENI_UCK
Neith
Level 65
God Stats
1W - 2L
1,234 SR
Queue Stats
3W - 19L
1,001 Elo+
Solo
Anubis
Anubis
lil bum1401
Anubis
Level 7
God Stats
0W - 2L
1,257 SR
Queue Stats
1W - 7L
1,093 Elo+
Party 2
Nemesis
Nemesis
lil doofuss
Nemesis
Level 17
God Stats
4W - 6L
1,346 SR
Queue Stats
12W - 37L
1,083 Elo+
Party 2
Vamana
Vamana
lil squeeky
Vamana
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 79L
1,146 Elo+
Party 2
Team Averages
Level 34
1,367 SR
1,105 Elo+

VS

Team Averages
Level 84
1,360 SR
1,391 Elo+
Baron Samedi
Baron Samedi
CrispyBacon5018
Baron Samedi
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 62L
1,375 Elo+
Solo
Apollo
Apollo
DARKSHADOW29535
Apollo
Level 45
God Stats
3W - 10L
1,068 SR
Queue Stats
16W - 32L
1,207 Elo+
Solo
Skadi
Skadi
GingerShane
Skadi
Level 103
God Stats
10W - 10L
1,509 SR
Queue Stats
10W - 10L
1,600 Elo+
Party 1
Thanatos
Thanatos
THE NEUTRONIC
Thanatos
Level 89
God Stats
3W - 4L
1,269 SR
Queue Stats
134W - 156L
1,391 Elo+
Solo
Artio
Artio
Xast27
Artio
Level 96
God Stats
4W - 0L
1,452 SR
Queue Stats
33W - 30L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
7,706
406
3,461
9,463
8,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
LENI_UCK
Neith
12
0 / 4 / 1
7,657
403
9,959
10,478
4,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Anubis
12
0 / 8 / 1
7,649
403
6,672
14,574
7,541
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
lil doofuss
Nemesis
9
2 / 4 / 0
7,007
369
5,568
12,736
4,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
14
1 / 7 / 0
8,715
459
12,689
19,753
11,228
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrispyBacon5018
Baron Samedi
17
8 / 1 / 5
11,024
580
15,011
13,475
7,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 4
8,214
432
4,246
11,810
6,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 1 / 8
11,136
586
13,200
13,111
5,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
THE NEUTRONIC
Thanatos
16
8 / 0 / 5
10,412
548
12,203
21,163
9,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Xast27
Artio
13
1 / 0 / 8
9,279
488
3,418
14,762
17,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
3
Kills
26
26
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Baron Samedi
CrispyBacon5018
Baron Samedi
8
1
5
10.5
W
1
1
4
3
W
8
1
8
12
L
Neith
LENI_UCK
Neith
0
4
1
0.13
W
Thanatos
THE NEUTRONIC
Thanatos
8
0
5
10.5
W
Artio
Xast27
Artio
1
0
8
5
L
Anubis
0
8
1
0.06
L
Nemesis
lil doofuss
Nemesis
2
4
0
0.5
L
Vamana
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,349
Damage
48,078
67,004
Taken
74,321
36,836
Mitigated
46,233
11,957
Healing
38,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,461
1,107
467
2,502
9,463
8,939
87
1,974
7,489
14,461
0
W
Baron Samedi
CrispyBacon5018
Baron Samedi
15,011
1,214
2,198
5,936
13,475
7,288
1,351
4,248
9,227
81,178
0
W
4,246
2,710
0
3,862
11,810
6,424
1,310
1,932
9,878
0
36,734
W
13,200
6,753
0
2,861
13,111
5,548
11,315
167
12,944
0
77,659
L
Neith
LENI_UCK
Neith
9,959
3,252
0
1,454
10,478
4,728
1,696
3,197
7,281
0
62,675
W
Thanatos
THE NEUTRONIC
Thanatos
12,203
3,819
0
18,683
21,163
9,485
926
1,802
19,361
0
54,373
W
Artio
Xast27
Artio
3,418
402
594
4,760
14,762
17,488
449
2,290
12,472
27,092
0
L
Anubis
6,672
909
0
2,992
14,574
7,541
833
8,725
5,849
43,472
0
L
Nemesis
lil doofuss
Nemesis
5,568
2,776
0
1,201
12,736
4,400
0
3,262
9,474
0
31,866
L
Vamana
12,689
6,713
0
3,341
19,753
11,228
868
1,271
18,482
0
66,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,734
Gold Earned
50,065
306
Minions Killed
391
0
Camps Cleared
0
1,483,709
Distance Traveled
1,724,292
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,706
406
11
1
0
281,556
0
W
Baron Samedi
11,024
580
109
6
0
331,526
0
W
Apollo
8,214
432
63
3
0
325,207
0
W
Skadi
11,136
586
116
6
0
331,478
4
L
Neith
7,657
403
95
5
0
300,472
3
W
Thanatos
10,412
548
77
4
0
401,052
0
W
Artio
9,279
488
26
1
0
335,029
6
L
Anubis
7,649
403
64
3
0
236,315
0
L
Nemesis
7,007
369
41
2
0
314,433
0
L
Vamana
8,715
459
95
5
0
350,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role