Player Matchup

Anubis
Anubis
Gandoge the Wow
Anubis
Level 89
God Stats
2W - 3L
1,592 SR
Queue Stats
12W - 14L
1,456 Elo+
Party 1
Geb
Geb
Heisone22
Geb
Level 80
God Stats
0W - 4L
1,178 SR
Queue Stats
12W - 13L
1,468 Elo+
Party 1
Cliodhna
Cliodhna
mazltoph
Cliodhna
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,468 Elo+
Party 1
Team Averages
Level 92
1,424 SR
1,464 Elo+

VS

Team Averages
Level 123
1,698 SR
1,486 Elo+
Skadi
Skadi
LtsGoBrandon173
Skadi
Level 119
God Stats
1W - 2L
1,741 SR
Queue Stats
30W - 19L
1,534 Elo+
Party 2
Hades
Hades
Senpai Diggy
Hades
Level 109
God Stats
7W - 4L
1,643 SR
Queue Stats
119W - 103L
1,500 Elo+
Party 2
Geb
Geb
Senpai Renpai
Geb
Level 141
God Stats
3W - 2L
1,710 SR
Queue Stats
77W - 82L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 1
11,383
670
13,431
14,588
7,598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 1
10,422
613
4,909
19,551
23,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
mazltoph
Cliodhna
16
1 / 2 / 2
10,842
638
8,799
20,174
8,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 7
12,751
750
24,144
10,219
4,264
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 1 / 7
11,574
681
15,044
17,171
11,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 1 / 10
12,823
754
6,598
15,214
16,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
13
13
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
0
5
1
0.1
W
6
1
7
9.5
W
4
1
7
7.5
W
3
1
10
8
L
Cliodhna
mazltoph
Cliodhna
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,139
Damage
45,786
54,313
Taken
42,604
39,534
Mitigated
32,412
12,353
Healing
18,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,431
212
123
3,776
14,588
7,598
92
6,518
8,070
70,591
0
L
4,909
582
111
3,317
19,551
23,716
134
7,265
12,286
10,171
0
W
24,144
10,349
333
1,792
10,219
4,264
1,708
5,020
5,199
0
80,269
W
15,044
1,096
2,650
9,293
17,171
11,174
960
7,329
9,842
54,558
0
W
6,598
835
903
3,423
15,214
16,974
604
6,831
8,383
20,518
0
L
Cliodhna
mazltoph
Cliodhna
8,799
597
0
5,026
20,174
8,220
0
8,830
11,344
0
38,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,647
Gold Earned
37,148
172
Minions Killed
189
6
Camps Cleared
11
866,563
Distance Traveled
896,638
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,383
670
98
6
2
261,615
5
L
Geb
10,422
613
10
1
0
275,636
1
W
Skadi
12,751
750
102
6
4
297,257
1
W
Hades
11,574
681
63
4
6
284,510
6
W
Geb
12,823
754
24
1
1
314,871
6
L
Cliodhna
10,842
638
64
4
4
329,312
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role