Player Matchup

Ullr
Ullr
AlexTCDG
Ullr
Level 107
God Stats
111W - 57L
1,726 SR
Queue Stats
871W - 359L
1,808 Elo+
Party 1
Hel
Hel
CarnageTR
Hel
Level 149
God Stats
12W - 3L
1,554 SR
Queue Stats
367W - 123L
1,817 Elo+
Party 1
Shiva
Shiva
IsseiHyoudo
Shiva
Level 25
God Stats
1W - 1L
1,245 SR
Queue Stats
68W - 18L
1,745 Elo+
Party 1
Team Averages
Level 94
1,508 SR
1,790 Elo+

VS

Team Averages
Level 40
1,473 SR
1,354 Elo+
Ymir
Ymir
Albestrujo
Ymir
Level 95
God Stats
2W - 1L
1,779 SR
Queue Stats
30W - 60L
1,302 Elo+
Party 2
Izanami
Izanami
ElLolesMejox2
Izanami
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Janus
Janus
bangaran2002cs
Janus
Level 24
God Stats
0W - 6L
1,139 SR
Queue Stats
15W - 34L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
17 / 0 / 7
10,144
1,014
17,217
12,131
5,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
5 / 1 / 18
8,664
866
11,091
10,043
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 19
8,188
819
7,315
12,256
11,627
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,439
644
3,262
15,232
12,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
10
1 / 10 / 0
6,444
644
6,923
12,642
4,155
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 9 / 0
6,201
620
7,602
11,369
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
3
24
Kills
2
2
Deaths
24
44
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Ullr
17
0
7
20.5
W
5
1
18
14
L
Izanami
1
10
0
0.1
W
2
1
19
11.5
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,623
Damage
17,787
34,430
Taken
39,243
21,354
Mitigated
20,203
19,279
Healing
860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,262
707
0
578
15,232
12,453
0
3,064
12,168
12,357
0
W
Ullr
17,217
8,069
0
1,179
12,131
5,732
1,538
4,237
7,700
0
41,411
W
11,091
1,917
7,882
7,180
10,043
3,995
344
4,042
5,751
32,754
0
L
Izanami
6,923
4,504
0
282
12,642
4,155
0
2,977
9,665
0
12,384
W
7,315
720
1,116
1,922
12,256
11,627
42
2,506
9,550
0
18,244
L
7,602
1,042
0
0
11,369
3,595
0
5,106
6,263
20,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,996
Gold Earned
19,084
126
Minions Killed
68
8
Camps Cleared
2
542,604
Distance Traveled
417,852
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,439
644
15
2
2
151,762
2
W
Ullr
10,144
1,014
69
7
5
162,433
1
W
Hel
8,664
866
40
4
2
197,990
2
L
Izanami
6,444
644
11
1
0
121,870
2
W
Shiva
8,188
819
17
2
1
182,181
2
L
Janus
6,201
620
42
4
0
144,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role