Player Matchup

Hel
Hel
Bearon Chan
Hel
Level 109
God Stats
2W - 2L
1,486 SR
Queue Stats
110W - 91L
1,556 Elo+
Party 3
Ganesha
Ganesha
M16soul
Ganesha
Level 38
God Stats
6W - 3L
1,603 SR
Queue Stats
63W - 75L
1,366 Elo+
Party 4
Ravana
Ravana
NBN Toxic
Ravana
Level 102
God Stats
7W - 6L
1,629 SR
Queue Stats
86W - 79L
1,392 Elo+
Party 4
Artio
Artio
NuzzleInBraille
Artio
Level 38
God Stats
4W - 1L
1,671 SR
Queue Stats
114W - 102L
1,565 Elo+
Party 3
Chiron
Chiron
ToxicAttacker13
Chiron
Level 130
God Stats
5W - 2L
1,543 SR
Queue Stats
107W - 99L
1,564 Elo+
Party 3
Team Averages
Level 83
1,587 SR
1,488 Elo+

VS

Team Averages
Level 82
1,435 SR
1,400 Elo+
Hachiman
Hachiman
Giant flying fo
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 255L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
Henri Young
Cthulhu
Level 14
God Stats
2W - 4L
1,374 SR
Queue Stats
67W - 91L
1,255 Elo+
Party 2
Cliodhna
Cliodhna
ITriggered
Cliodhna
Level 43
God Stats
6W - 3L
1,574 SR
Queue Stats
182W - 210L
1,426 Elo+
Party 1
Lancelot
Lancelot
Slugard
Lancelot
Level 158
God Stats
22W - 11L
1,559 SR
Queue Stats
121W - 96L
1,487 Elo+
Party 2
Merlin
Merlin
WETvStraps
Merlin
Level 107
God Stats
2W - 5L
1,170 SR
Queue Stats
266W - 308L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 8
11,833
657
14,905
16,278
7,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
M16soul
Ganesha
15
0 / 0 / 17
9,748
542
7,162
11,749
13,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
NBN Toxic
Ravana
17
12 / 1 / 9
11,253
625
17,987
9,213
5,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 0 / 9
11,208
623
13,970
19,040
18,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
7 / 4 / 7
9,882
549
14,505
15,421
7,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
3 / 5 / 0
7,846
436
8,784
17,385
6,747
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Henri Young
Cthulhu
12
0 / 4 / 3
7,833
435
7,448
18,570
19,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
ITriggered
Cliodhna
11
2 / 10 / 1
7,647
425
7,822
19,991
7,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Slugard
Lancelot
13
1 / 8 / 0
7,829
435
9,165
18,809
10,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
WETvStraps
Merlin
13
0 / 8 / 1
7,955
442
6,303
14,324
5,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
11
35
Kills
6
6
Deaths
35
50
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
L
Hachiman
3
5
0
0.6
L
Cthulhu
Henri Young
Cthulhu
0
4
3
0.38
L
Cliodhna
ITriggered
Cliodhna
2
10
1
0.25
W
Ganesha
M16soul
Ganesha
0
0
17
8.5
W
Ravana
NBN Toxic
Ravana
12
1
9
16.5
W
8
0
9
12.5
L
Lancelot
Slugard
Lancelot
1
8
0
0.13
W
7
4
7
2.63
L
Merlin
WETvStraps
Merlin
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,529
Damage
39,522
71,701
Taken
89,079
52,611
Mitigated
49,131
34,176
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,905
1,231
2,288
9,504
16,278
7,637
2,827
4,081
11,759
102,023
0
L
Hachiman
8,784
4,148
0
4,915
17,385
6,747
0
6,932
10,380
0
58,726
L
Cthulhu
Henri Young
Cthulhu
7,448
1,421
145
862
18,570
19,161
0
6,891
11,544
28,297
0
L
Cliodhna
ITriggered
Cliodhna
7,822
2,098
0
2,349
19,991
7,622
0
7,112
12,769
0
46,009
W
Ganesha
M16soul
Ganesha
7,162
932
0
1,687
11,749
13,123
1,099
3,947
7,760
33,783
0
W
Ravana
NBN Toxic
Ravana
17,987
6,435
0
4,002
9,213
5,057
1,928
1,442
7,735
0
83,655
W
13,970
2,199
1,256
10,229
19,040
18,982
0
1,501
17,499
79,040
0
L
Lancelot
Slugard
Lancelot
9,165
1,906
0
3,707
18,809
10,348
0
7,364
10,865
0
48,298
W
14,505
6,576
924
4,286
15,421
7,812
4,834
2,210
13,197
0
62,765
L
Merlin
WETvStraps
Merlin
6,303
11
0
1,003
14,324
5,253
0
6,778
7,484
60,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,924
Gold Earned
39,110
571
Minions Killed
398
0
Camps Cleared
0
1,789,963
Distance Traveled
1,616,281
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,833
657
151
8
0
355,709
5
L
Hachiman
7,846
436
110
6
0
306,522
0
L
Cthulhu
7,833
435
32
2
0
342,846
0
L
Cliodhna
7,647
425
78
4
0
319,745
0
W
Ganesha
9,748
542
14
1
0
370,868
1
W
Ravana
11,253
625
118
7
0
389,841
4
W
Artio
11,208
623
150
8
0
370,710
6
L
Lancelot
7,829
435
77
4
0
332,113
5
W
Chiron
9,882
549
138
8
0
302,835
2
L
Merlin
7,955
442
101
6
0
315,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role