Player Matchup

Sylvanus
Sylvanus
RyushinteiSmash
Sylvanus
Level 146
God Stats
19W - 8L
1,692 SR
Queue Stats
765W - 440L
1,667 Elo+
Party 1
Discordia
Discordia
WazZ-Vicenzo_-
Discordia
Level 124
God Stats
8W - 6L
1,403 SR
Queue Stats
132W - 95L
1,479 Elo+
Party 1
Bellona
Bellona
yatokaru
Bellona
Level 100
God Stats
6W - 2L
1,598 SR
Queue Stats
516W - 299L
1,665 Elo+
Party 1
Team Averages
Level 123
1,564 SR
1,603 Elo+

VS

Team Averages
Level 37
1,619 SR
1,160 Elo+
Cliodhna
Cliodhna
Kur0Zetsu
Cliodhna
Level 64
God Stats
0W - 1L
1,747 SR
Queue Stats
5W - 25L
1,133 Elo+
Party 2
Nox
Nox
MarcOZ0llo73
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,170 Elo+
Party 2
Atlas
Atlas
flaaa10
Atlas
Level 24
God Stats
3W - 2L
1,611 SR
Queue Stats
5W - 21L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
5 / 0 / 11
12,407
653
11,996
15,534
22,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
WazZ-Vicenzo_-
Discordia
18
4 / 3 / 12
12,595
663
17,451
11,333
5,599
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
yatokaru
Bellona
18
9 / 3 / 7
13,302
700
25,311
19,855
21,312
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Kur0Zetsu
Cliodhna
15
3 / 11 / 2
11,450
603
14,530
22,803
12,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 4 / 2
10,681
562
7,847
13,124
6,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
flaaa10
Atlas
16
1 / 3 / 3
12,126
638
9,648
28,950
36,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
18
Kills
5
6
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Kur0Zetsu
Cliodhna
3
11
2
0.36
L
1
4
2
0.5
W
Sylvanus
5
0
11
10.5
W
Discordia
WazZ-Vicenzo_-
Discordia
4
3
12
3.33
L
Atlas
flaaa10
Atlas
1
3
3
0.83
W
Bellona
yatokaru
Bellona
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,758
Damage
32,025
46,722
Taken
64,877
49,672
Mitigated
56,304
11,217
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Kur0Zetsu
Cliodhna
14,530
2,506
0
2,500
22,803
12,864
0
8,245
14,558
0
37,510
L
7,847
64
0
0
13,124
6,833
0
6,820
6,304
29,509
0
W
Sylvanus
11,996
4,211
4,587
5,666
15,534
22,761
147
7,481
8,053
24,874
4,852
W
Discordia
WazZ-Vicenzo_-
Discordia
17,451
1,391
0
15
11,333
5,599
230
3,018
8,315
57,814
0
L
Atlas
flaaa10
Atlas
9,648
4,203
209
7,191
28,950
36,607
0
13,627
15,323
31,619
0
W
Bellona
yatokaru
Bellona
25,311
10,780
0
949
19,855
21,312
656
7,330
12,525
0
61,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,304
Gold Earned
34,257
198
Minions Killed
142
10
Camps Cleared
3
986,178
Distance Traveled
928,660
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,450
603
58
3
3
280,869
2
L
Nox
10,681
562
44
2
0
306,907
0
W
Sylvanus
12,407
653
40
2
5
307,026
5
W
Discordia
12,595
663
86
5
2
334,428
6
L
Atlas
12,126
638
40
2
0
340,884
0
W
Bellona
13,302
700
72
4
3
344,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role