Player Matchup

Anubis
Anubis
 
Anubis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Airhead73
Hercules
Level 29
God Stats
0W - 2L
1,212 SR
Queue Stats
0W - 3L
1,297 Elo+
Party 1
Danzaburou
Danzaburou
Dingolord
Danzaburou
Level 25
God Stats
0W - 2L
1,176 SR
Queue Stats
0W - 3L
1,297 Elo+
Party 1
Lancelot
Lancelot
drpandas774
Lancelot
Level 65
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 3L
1,297 Elo+
Party 1
Atlas
Atlas
godly411
Atlas
Level 68
God Stats
0W - 1L
1,595 SR
Queue Stats
1W - 2L
1,292 Elo+
Solo
Team Averages
Level 47
1,350 SR
1,337 Elo+

VS

Team Averages
Level 97
1,481 SR
1,378 Elo+
Awilix
Awilix
BlasianMaui
Awilix
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,357 Elo+
Party 2
Izanami
Izanami
JULILOKA06
Izanami
Level 64
God Stats
214W - 225L
1,460 SR
Queue Stats
334W - 372L
1,317 Elo+
Solo
Ganesha
Ganesha
KidKsino
Ganesha
Level 86
God Stats
1W - 0L
1,743 SR
Queue Stats
50W - 60L
1,441 Elo+
Solo
Ra
Ra
Okopy
Ra
Level 122
God Stats
2W - 2L
1,312 SR
Queue Stats
15W - 17L
1,347 Elo+
Party 2
King Arthur
King Arthur
Zurtra
King Arthur
Level 78
God Stats
5W - 4L
1,392 SR
Queue Stats
117W - 108L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 5 / 2
8,405
525
6,171
14,552
7,231
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
Airhead73
Hercules
13
1 / 2 / 0
6,952
435
3,741
9,826
9,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Dingolord
Danzaburou
10
2 / 3 / 2
6,729
421
7,525
11,120
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
drpandas774
Lancelot
10
5 / 6 / 0
7,108
444
6,017
12,947
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
godly411
Atlas
11
0 / 2 / 2
7,125
445
5,086
10,699
10,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
2 / 3 / 10
7,980
499
7,447
10,692
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
JULILOKA06
Izanami
13
3 / 1 / 6
7,961
498
6,896
8,615
3,673
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
KidKsino
Ganesha
11
0 / 3 / 11
7,678
480
3,492
12,985
11,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
15
8 / 2 / 5
9,437
590
11,777
11,930
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Zurtra
King Arthur
15
5 / 1 / 1
8,946
559
11,170
13,042
13,727
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
10
Kills
18
18
Deaths
10
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
2
0.6
L
Hercules
Airhead73
Hercules
1
2
0
0.5
W
Awilix
2
3
10
2.33
L
Danzaburou
Dingolord
Danzaburou
2
3
2
1
W
Izanami
JULILOKA06
Izanami
3
1
6
6
W
Ganesha
KidKsino
Ganesha
0
3
11
1.83
W
Ra
8
2
5
5.25
W
King Arthur
Zurtra
King Arthur
5
1
1
5.5
L
Lancelot
drpandas774
Lancelot
5
6
0
0.83
L
Atlas
godly411
Atlas
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,540
Damage
40,782
59,144
Taken
57,264
35,495
Mitigated
37,649
15,881
Healing
15,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,171
911
0
5,590
14,552
7,231
1,278
4,447
9,725
58,294
0
L
Hercules
Airhead73
Hercules
3,741
2,292
0
3,217
9,826
9,349
0
1,244
8,532
0
34,927
W
Awilix
7,447
3,476
0
3,480
10,692
3,952
1,990
2,628
8,064
0
43,719
L
Danzaburou
Dingolord
Danzaburou
7,525
3,494
0
4,236
11,120
3,751
629
3,179
7,816
0
31,718
W
Izanami
JULILOKA06
Izanami
6,896
3,851
0
3,208
8,615
3,673
1,842
2,719
5,896
0
54,796
W
Ganesha
KidKsino
Ganesha
3,492
448
0
1,952
12,985
11,824
443
1,455
11,530
16,326
0
W
Ra
11,777
1,972
1,218
3,575
11,930
4,473
812
4,152
7,778
69,490
0
W
King Arthur
Zurtra
King Arthur
11,170
1,067
0
2,155
13,042
13,727
395
303
12,739
0
58,350
L
Lancelot
drpandas774
Lancelot
6,017
1,995
0
2,135
12,947
4,555
0
4,022
8,778
0
31,237
L
Atlas
godly411
Atlas
5,086
2,245
0
703
10,699
10,609
66
1,569
9,024
34,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,319
Gold Earned
42,002
298
Minions Killed
435
0
Camps Cleared
0
1,384,107
Distance Traveled
1,552,105
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,405
525
102
6
0
236,369
1
L
Hercules
6,952
435
66
4
0
286,914
0
W
Awilix
7,980
499
72
5
0
359,148
5
L
Danzaburou
6,729
421
59
4
0
253,853
4
W
Izanami
7,961
498
116
7
0
257,047
1
W
Ganesha
7,678
480
6
0
0
287,049
8
W
Ra
9,437
590
130
8
0
309,308
4
W
King Arthur
8,946
559
111
7
0
339,553
6
L
Lancelot
7,108
444
32
2
0
328,663
2
L
Atlas
7,125
445
39
2
0
278,308
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role